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New Sets

Thursday, 17. July 2014

Yu-Gi-Oh! OCG Next Challengers (902)

遊戯王OCG「NEXT CHALLENGERS」
Yu-Gi-Oh! OCG Next Challengers


Release: 19th July 2014
Price: 143 Yen (tax excl.)

90 cards in total, 5 cards per booster.
6 Ultra Rare
10 Super Rare
20 Rares
54 Common

- Includes the latest cards from the new Yu-Gi-Oh! anime "Arc Five"
- Beside the normal set, 10 Japanese World Premier Cards are included
- Has a well balanced mix of cards for anime fans, beginners as well as experienced players.
- Features new Pendulum monsters, but also Ritual, Fusion, Synchro, and Xyz monsters.


NECH-JP001 Entermate Cheermole 「EMチアモール」
EARTH/Beast - Pendulum - Effect/2/600/1000
You can only use this effect of "Entermate Cheermole" once per turn. ①: During your Main Phase, you can activate this effect by targeting 1 face-up monster on the field, whose current ATK is different from its original ATK. Apply 1 of these effects, depending on the ATK.
● If its ATK is higher than its original ATK, it gains 1000 ATK.
● If its ATK is lower than its original ATK, it loses 1000 ATK.
Pendulum Effect:
Blue: 5 / Red 5:
①: Pendulum Monsters you control gain 300 ATK.
Rare
NECH-JP001 Entermate Cheermole

NECH-JP002 Entermate Trampolynx 「EMトランポリンクス」
EARTH/Beast - Pendulum - Effect/2/300/300
①: When this card is successfully Normal Summoned, you can activate this effect by targeting 1 card in your or your opponent's Pendulum Zone. Return that target to the owner's hand.
Pendulum Effect:
Blue: 4 / Red 4:
You can only use this effect of "Entermate Trampolynx" once per turn. ①: When you Pendulum Summon a monster(s), you can activate this effect by targeting 1 card in your or your opponent's Pendulum Zone. Return that card to the owner's hand.
Rare
NECH-JP002 Entermate Trampolynx

NECH-JP003 Block Spider 「ブロック・スパイダー」
EARTH/Insect - Effect/1/0/100
You can use Effect ② of "Block Spider" only once per turn. ①: While this card is in the Monster Zone, your opponent cannot select other Insect-Type Monster as attack target. ②: You can activate this effect when this card is successfully Special Summoned. Special Summon 1 "Block Spider" from you Deck.
NECH-JP003 Block Spider

NECH-JP004 Canon, Fantasia Maiden 「幻奏の音女カノン」
LIGHT/Angel - Effect/4/1400/2000
"Canon, Fantasia Maiden" can only be Special Summoned once per turn by Effect ①. ①: If you control a "Fantasia" Monster, you can Special Summon this card from your hand. ②: Once per turn, you can activate this effect by targeting 1 "Fantasia" Monster you control. Change that Monster's Battle Position.
NECH-JP004 Canon, Fantasia Maiden

NECH-JP005 Serena, Fantasia Maiden 「幻奏の音女セレナ」
LIGHT/Angel -Effect/4/400/1900
①: If you Advance Summon a LIGHT Monster, you can use this card as 2 Releases. ②: During the Main Phase of the turn this card was successfully Special Summoned, you can Normal Summon 1 "Fantasia" Monster in addition to your Normal Summon per turn.
NECH-JP005 Serena, Fantasia Maiden

NECH-JP006 Elegy, Fantasia Maiden 「幻奏の音女エレジー」
LIGHT/Angel - Effect/5/2000/1200
①: While this card is in the Monster Zone, Special Summoned "Fantasia" Monster you control cannot be destroyed by card effects. ②: While this Special Summoned card is in the Monster Zone, Angel-Type Monster you control gain 300 ATK.
NECH-JP006 Elegy, Fantasia Maiden

NECH-JP007 Laureate Francois, Fantasia Prima 「幻奏の音姫ローリイット・フランソワ」
LIGHT/Angel - Effect/7/2300/1700
During the turn you activate the effect of this card, you cannot activate the effects of Monsters, except LIGHT Monster. ①: Once per turn, you can activate this effect by targeting 1 LIGHT Angel-Type Monster in your Graveyard. Add that Monster to your hand.
Rare
NECH-JP007 Laureate Francois, Fantasia Prima

NECH-JP008 Super-Heavy Warrior Kabuto 「超重武者カブ-10」
EARTH/Machine - Effect/4/1000/2000
①: You can activate this effect if your opponent successfully Special Summons a Monster. Change all Attack Position Super-Heavy Warrior" Monster to Defense Position, and they gain 500 DEF until the end of the turn.
NECH-JP008 Super-Heavy Warrior Kabuto

NECH-JP009 Super-Heavy Warrior Ten B-N 「超重武者テンB-N」
EARTH/Machine - Effect/4/800/1800
Effect ② of "Super-Heavy Warrior Ten B-N" can only be used once per turn. ①: If your opponent controls 2 or more Monster, and you control no Monster, you can Special Summon this card from your hand. ②: If this card is successfully Normal Summoned or Special Summoned, you can activate this effect by targeting 1 Level 4 or lower "Super-Heavy Warrior" Monster in your Graveyard other than "Super-Heavy Warrior Ten B-N". Special Summon that Monster in Defense Position.
Super Rare
NECH-JP009 Super-Heavy Warrior Ten B-N

NECH-JP010 Super-Heavy Warrior Soul Fire Armor 「超重武者装留ファイヤー・アーマー」
FIRE/Machine - Effect/1/0/500
①: You can activate this effect during your Main Phase by targeting 1 "Super-Heavy Warrior" Monster you control. Equip this card from your hand or field to that Monster as Equip Card. The equipped Monster's Level becomes 5. ②: You can activate this effect by discarding this card from your hand, and targeting 1 Defense Position "Super-Heavy Warrior" Monster you control. Until the end of the turn, that Monster loses 800 DEF, but cannot be destroyed by battle or card effects. You can activate this effect during your opponent's turn.
NECH-JP010 Super-Heavy Warrior Soul Fire Armor

NECH-JP011 Super-Heavy Warrior Soul Great Wall 「超重武者装留グレート・ウォール」
EARTH/Machine - Effect/3/1200/1200
①: You can activate this effect during your Main Phase by targeting 1 "Super-Heavy Warrior" Monster you control. Equip this card from your hand or field to that Monster as Equip Card that increases the DEF by 1200 Points. ②: When the Monster equipped with this card by this card's effect is selected as attack target, you can activate this effect by sending this equipped card to the Graveyard. Negate that attack, and the DEF of the Monster that was equipped with this card becomes 0.
NECH-JP011 Super-Heavy Warrior Soul Great Wall

NECH-JP012 Super-Heavy Warrior Soul Break Armor 「超重武者装留ブレイク・アーマー」
EARTH/Machine - Effect/1/0/0
①: You can activate this effect during your Main Phase by targeting 1 "Super-Heavy Warrior" Monster you control. Equip this card from your hand or field to that Monster as Equip Card that lowers the DEF by 1000 Points. The equipped Monster cannot be destroyed by battle. ②: You can activate this effect during your Main Phase by removing all "Super-Heavy Warrior Soul Break Armor" (including this card) in your Graveyard from play, and targeting 1 "Super-Heavy Warrior" with lower DEF than its original DEF. Inflict Damage to your opponent equal to the difference between that Monster's DEF and its original DEF.
NECH-JP012 Super-Heavy Warrior Soul Break Armor

NECH-JP013 Super-Heavy Warrior Soul Big Bang 「超重武者装留ビッグバン」
EARTH/Machine - Effect/3/1000/1000
①: You can activate this effect during your Main Phase by targeting 1 "Super-Heavy Warrior" Monster you control. You can treat this card in your hand or that you control as Equip Card and equip it to that Monster. ②: You can activate this effect by removing from play this card in your Graveyard while you control a face-up Defense Position "Super-Heavy Warrior" Monster when your opponent activates a Magic, Trap or the Effect of an Effect Monster card during the Battle Phase. Negate that activation and destroy that card. Afterwards, destroy all Monster on the field, and both players take 1000 Damage.
NECH-JP013 Super-Heavy Warrior Soul Big Bang

NECH-JP014 Edge-Imp Scissors 「エッジインプ・シザー」
DARK/Demon - Effect/3/1200/800
The effect of "Edge-Imp Scissors" can only be used once per turn. ①: If this card is in your Graveyard, you can activate this effect by returning 1 card in your hand to the top of your Deck. Special Summon this card from your Graveyard in Defense Position.
Rare
NECH-JP014 Edge-Imp Scissor

NECH-JP015 Furnimal Lion 「ファーニマル・ライオ」
EARTH/Angel - Effect/4/1600/1200
①: Activate when this card declares an atack. This card gains 500 ATK until the end of the Battle Phase.
NECH-JP015 Furnimal Lion

NECH-JP016 Furnimal Bear 「ファーニマル・ベア」
EARTH/Angel - Effect/3/1200/800
You can only use Effect ① or ② of "Furnimal Bear" per turn, and only once per turn. ①: You can activate this effect by sending this card from your hand to the Graveyard. You can select 1 "Toypot" from your Deck and set it to your Magic & Trap Zone. ②: You can activate this effect by Releasing this card and targeting 1 "Fusion" in your Graveyard. Add that card to your hand.
NECH-JP016 Furnimal Bear

NECH-JP017 Furnimal Dog 「ファーニマル・ドッグ」
EARTH/Angel - Effect/4/1700/1000
The effect of "Furnimal Dog" can only be used once per turn. ①: You can activate this effect when this card is successfully Normal Summoned or Special Summoned from the hand. Add 1 "Edge-Imp Scissors" or 1 "Furnimal" Monster other than "Furnimal Dog" from your Deck to your hand.
Rare
NECH-JP017 Furnimal Dog

NECH-JP018 Furnimal Owl 「ファーニマル・オウル」
EARTH/Angel - Effect/2/1000/1000
You can only use the Effect ① or ② of "Furnimal Owl" per turn, and only once that turn. ①: You can activate this effect when this card is successly Normal Summoned or Special Summoned from the hand. Add 1 "Fusion" from your Deck to your hand. ②: You can activate this effect by paying 500 Life Points. Send Fusion Material from your hand and field to the Graveyard that are listed on a "Des Toy" Fusion Monster, and Fusion Summon that Fusion Monster from your Extra Deck.
NECH-JP018 Furnimal Owl

NECH-JP019 Furnimal Cat 「ファーニマル・キャット」
EARTH/Angel - Effect/1/700/300
The effect of "Furnimal Cat" can only be used once per turn. ①: If this card is used and sent to the Graveyard as Fusion Material, you can activate this effect by targeting 1 "Fusion" in your Graveyard. Add that card to your hand.
NECH-JP019 Furnimal Cat

NECH-JP020 Furnimal Rabbit 「ファーニマル・ラビット」
EARTH/Angel - Effect/1/300/1200
The effect of "Furnimal Rabbit" can only be used once per turn. ①:If this card is used and sent to the Graveyard as Fusion Material, you can activate this effect by targeting 1 "Edg-Imp Scissors" or 1 "Furnimal" Monster other than "Furnimal Rabbit". Add that Monster to your hand.
NECH-JP020 Furnimal Rabbit

NECH-JP021 Qliphoth Tool 「クリフォート・ツール」
EARTH/Machine - Pendulum/5/1000/2800
Normal Monster
System initializing Replica Mode …
Encountered Error while attempting to run C:\sophia\sefiroth.exe
Attempting to run Program from unidentified source
Run C:\tierra\qliphoth.exe? … [Y]
System initializing Automated Mode.

Pendulum Effect:
Blue: 9 / Red: 9
①: You can only Special Summon "Qliphoth" Monster. This effect cannot be negated. ②: Once per turn, you can activate this effect by paying 800 Life Points. Add 1 "Qliphoth" Card other than "Qliphoth Tool" from your Deck to your hand.
Rare
NECH-JP021 Qliphoth Tool

NECH-JP022 Qliphoth Archive 「クリフォート・アーカイブ」
EARTH/Machine - Pendulum/6/2400/1000
①: You can Normal Summon this card without Release. ②: If this card is Special Summoned or Normal Summoned without Release, this card's Level becomes 4, and its original ATK and DEF becomes 1800. ③: This card that was Normal Summoned is unaffected by the effect of Monsters with a original Level or Rank lower than this card's Level. ④: If this card is Released, you can activate this effect by targeting 1 Monster on the field. Return that Monster to its owner's hand.
Pendulum Effect:
Blue: 1 / Red: 1
①: You can only Special Summon "Qliphoth" Monster. This effect cannot be negated. ②: "Qliphoth" Monster you control gain 300 ATK.
NECH-JP022 Qliphoth Archive

NECH-JP023 Qliphoth Genome 「クリフォート・ゲノム」
EARTH/Machine - Pendulum/6/2400/1000
①: You can Normal Summon this card without Release. ②: If this card is Special Summoned or Normal Summoned without Release, this card's Level becomes 4, and its original ATK and DEF becomes 1800. ③: This card that was Normal Summoned is unaffected by the effect of Monsters with a original Level or Rank lower than this card's Level. ④: If this card is Released, you can activate this effect by targeting 1 Magic or Trap Card. Destroy that card.
Pendulum Effect:
Blue: 9 / Red: 9
①: You can only Special Summon "Qliphoth" Monster. This effect cannot be negated. ②: Monster your opponent controls lose 300 ATK.
NECH-JP023 Qliphoth Genome

NECH-JP024 Qliphoth Disk 「クリフォート・ディスク」
EARTH/Machine - Pendulum/7/2800/1000
①: You can Normal Summon this card without Release. ②: If this card is Special Summoned or Normal Summoned without Release, this card's Level becomes 4, and its original ATK and DEF becomes 1800. ③: This card that was Normal Summoned is unaffected by the effect of Monsters with a original Level or Rank lower than this card's Level. ④: You can activate this effect when you successfully Advance Summon this card by Releasing a "Qliphoth" Monster. Special Summon 2 "Qliphoth" Monster from your Deck. Monsters Special Summoned by this effect are destroyed during the End Phase.
Pendulum Effect:
Blue: 1 / Red: 1
①: You can only Special Summon "Qliphoth" Monster. This effect cannot be negated. ②: "Qliphoth" Monster you control gain 300 ATK.
Super Rare
NECH-JP024 Qliphoth Disk

NECH-JP025 Qliphoth Shell 「クリフォート・シェル」
EARTH/Machine - Pendulum/8/2800/1000
①: You can Normal Summon this card without Release. ②: If this card is Special Summoned or Normal Summoned without Release, this card's Level becomes 4, and its original ATK and DEF becomes 1800. ③: This card that was Normal Summoned is unaffected by the effect of Monsters with a original Level or Rank lower than this card's Level. ④: If you successfully Advance Summon this card face-up by Releasing a "Qliphoth" Monster, this card can attack twice per Battle Phase, and if it attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage.
Pendulum Effect:
Blue: 9/ Red: 9
①: You can only Special Summon "Qliphoth" Monster. This effect cannot be negated. ②: Monster your opponent controls lose 300 ATK.
NECH-JP025 Qliphoth Shell

NECH-JP026 Apoqliphoth Killer 「アポクリフォート・キラー」
EARTH/Machine - Effect/10/3000/2600
This card cannot be Special Summoned, and it cannot be Normal Summoned except with 3 "Qliphoth" Monster as Release. ①: This Normal Summoned card is unaffected by the effects of Magic and Trap Cards, and is unaffected by the effects of Monsters with an original Level or Rank lower than this card's Level. ②: While this card is in the Monster Zone, Special Summoned Monster lose 500 ATK and DEF.
③: Once per turn, you can activate this effect during your Main Phase. Your opponent must sent 1 Monster from their hand or field to the Graveyard.
Rare
NECH-JP026 Apoqliphoth Killer

NECH-JP027 Satella-Knight Sirius 「星因士 シリウス」
LIGHT/Warrior - Effect/4/1600/900
You can only use the effect of "Satella-Knight Sirius" once per turn. ①:If this card is Normal Summoned, Flip Summoned or Special Summoned, you can target 5 "tella-Knight" monsters in your Graveyard. Shuffle all 5 into the Deck, then draw 1 card.
Rare
NECH-JP027 Satella-Knight Sirius

NECH-JP028 Satella-Knight Procyon 「星因士 プロキオン」
LIGHT/Warrior - Effect/4/1300/1200
You can only use this effect of "Satella-Knight Procyon" once per turn. ①:If this card is Normal Summoned, Flip Summoned or Special Summoned, you can send 1 "tella-Knight" monster from your hand to the Graveyard, draw 1 card.
NECH-JP028 Satella-Knight Procyon

NECH-JP029 Satella-Knight Betelgeuse 「星因士 ベテルギウス」
LIGHT/Warrior - Effect/4/700/1900
You can use the effect of "Satella-Knight Betelgeuse" only once per turn. ①: If this card is successfully Normal Summoned, Flip Summoned or Special Summoned, you can activate this effect by targeting 1 "tella-Knight" Card in your Graveyard, except "Satella-Knight Betelgeuse". Send this card to the Graveyard, and add the targeted card to your hand.
NECH-JP029 Satella-Knight Betelgeuse

NECH-JP030 Shadoll Hound 「シャドール・ハウンド」
DARK/Spellcaster - Flip/4/1600/900
You can only use the ① or ② Effect of "Shadoll Hound" per turn, and only once that turn. ①: If this card is flipped face-up, you can activate this effect by targeting 1 "Shadoll" Card in your Graveyard. Add that card to your hand. ②: If this cad is sent to the Graveyard by a card effect, you can activate this effect by targeting 1 Monster on the field. Change the Battle Position of that Monster. At that time, the effect of Flip Monsters other than "Shadoll" Monster cannot be activated.
NECH-JP030 Shadoll Hound

NECH-JP031 Evil Dragon Star - Toutetsu 「魔竜星-トウテツ」
DARK/Phantasm Dragon/5/2200/0
You can use Effect ① of "Evil Dragon Star - Toutetsu" only once per turn. ①: You can activate this effect when this card you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster from your Deck in Defense Position, except "Evil Dragon Star - Toutetsu". ②: Once per turn, you can activate this effect during your opponent's Main Phase or Battle Phase. Synchro Summon a Synchro Monster by using only "Dragon Star" Monster you control. ③: The control of a Synchro Monster that has this card as Synchro Material cannot change.
NECH-JP031 Evil Dragon Star - Toutetsu

NECH-JP032 Dark Dragon Star - Jokuto 「闇竜星-ジョクト」
DARK/Phantasm Dragon - Tuner/2/0/2000
You can only use Effect ① or ② of "Dark Dragon Star - Jokuto" per turn, and only once that turn. ①: You can activate this effect when this card you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster other than "Dark Dragon Star - Jokuto" from your Deck in face-up Attack Position. ②: If you control no other Monster than this card, you can activate this effect by sending 2 "Dragon Star" Cards from your hand to your Graveyard. Special Summon each 1 "Dragon Star" Monster with 0 ATK and 1 "Dragon Star" Monster with 0 DEF from your Deck. Monsters Special Summoned by this effect are removed from play during the End Phase.
NECH-JP032 Dark Dragon Star - Jokuto

NECH-JP033 Lindbloom 「竜胆ブルーム」
EARTH/Phantasm Dragon - Effect/4/0/1800
①: While this card is in the Monster Zone, activate during Damage Calculation when a Monster you control battles with an opponent's Monster. Until the end of the Damage Step, the ATK of each battling Monster becomes its DEF.
NECH-JP033 Lindbloom

NECH-JP034 Night Dracolich 「ナイト・ドラゴリッチ」
DARK/Phantasm Dragon - Effect/4/1700/0
①: While this card is in the Monster Zone, face-up Attack Position Monsters Special Summoned from the Deck or the Extra Deck are changed to Defense Position, except Phantasm Dragon-Type Monsters. ②: While this card is in the Monster Zone, Monsters Special Summoned from the Deck or the Extra Deck, except Phantasm Dragon-Type Monsters, lose DEF equal to their original DEF.
NECH-JP034 Night Dracolich

NECH-JP035 Naked Dragon 「破面竜」
FIRE/Phantasm Dragon - Effect/1400/1100
①: You can activate this effect when this card is destroyed by battle and sent to the Graveyard. Special Summon 1 Phantasm Dragon-Type Monster with 1500 DEF or less from your Deck.
NECH-JP035 Naked Dragon

NECH-JP036 Machiner's Megaform 「マシンナーズ・メガフォーム」
EARTH/Machine - Effect/8/2600/1500
You can only use effect ① or ② of "Machiner's Megaform" per turn, and only once that turn. ①: You can activate this effect by Releasing this card. Special Summon 1 "Machiner's" Monster from your hand or Deck, except "Machiner's Megaform". ②: If this card is in your Graveyard, and a "Machiner's Fortress" is sent from your field to the Graveyard, you can activate this effect by removing from play that 1 "Machiner's Fortress. Special Summon this card from the Graveyard.
NECH-JP036 Machiner's Megaform

NECH-JP037 Zaborg, the Roaring Thunder Emperor 「轟雷帝ザボルグ」
LIGHT/Thunder - Effect/8/2800/1000
You can Advance Summon this card with 1 Advance Summoned Monster as Release. ①: If this card is successfully Advance Summoned, activate by targeting 1 Monster on the field. Destroy that Monster. If the destroyed Monster was a LIGHT Monster, each player selects and sends cards from their Extra Deck to the Graveyard equal to the original Level or Rank of that Monster. If this card was Advance Summoned with a LIGHT Monster as Release, it gains the following effect at that time. ● You decide which cards your opponent sends to the Graveyard.
Super Rare
NECH-JP037 Zaborg, the Roaring Thunder Emperor

NECH-JP038 Valeryfawn, Sacred Beast of the Forest 「森の聖獣 ヴァレリフォーン」
EARTH/Beast - Effect/2/400/400
You can use the effect of "Valeryfawn, Sacred Beast of the Forest" only once per turn. ①: You can activate this effect by discarding 1 card from your hand, and targeting 1 Level 2 or lower Beast-Type Monster in your Graveyard, except a "Valeryfawn, Sacred Beast of the Forest". Special Summon that Monster in face-up Attack Position or face-down Defense Position.
NECH-JP038 Valeryfawn, Sacred Beast of the Forest

NECH-JP039 Rescue Rat 「レスキューラット」
EARTH/Beast - Pendulum - Effect/4/300/100
①: If there is a face-up Level 5 or lower Pendulum Monster in your Extra Deck the turn this card was successfully Normal Summoned, you can activate this effect by releasing this card. Select 1 face-up Level 5 or less Pendulum Monster in your Extra Deck, and Special Summon 2 Monsters with the same name as that Monster from your Deck. Their effects are negated, and they are destroyed during the End Phase.
Pendulum Effect:
Blue: 5 / Red 5:
You can only use this effect of "Rescue Rat" once per Duel. Activate by removing this card from your Pendulum Zone from play. ①: Add 2 face-up Pendulum Monsters with the same name from your Extra Deck to your hand.
Rare
NECH-JP039 Rescue Rat

NECH-JP040 Banken - Watchdog 「番犬-ウォッチドッグ」
FIRE/Pyro - Effect/1/0/0
The effect of "Banken - Watchdog" can only be used once per turn. During the turn you activate this effect, you cannot Special Summon Monster. ①: During Main Phase 2 of the turn this card was sucessfully Normal Summoned, you can activate this effect by sending 1 Magic Card from your hand to the Graveyard. Select 1 Continuous Magic Card from your Deck and set it to your Magic and Trap Zone.
NECH-JP040 Banken - Watchdog

NECH-JP041 Denkou - Sekka 「電光-雪花」
LIGHT/Thunder - Effect/4/1700/1000
This card cannot be Special Summoned. ①: If this card is in the Monster Zone, and you control no set Magic or Trap Cards, neither player can set Magic or Trap Cards, and set Magic and Trap Cards on the field cannot be activated.
NECH-JP041 Denkou - Sekka

NECH-JP042 Bunborg 002 「ブンボーグ002」
EARTH/Machine - Effect/2/500/500
①: You can activate this effect if this card is successfully Special Summoned. Add 1 "Bunborg" card from your Deck to your hand. ②: While this card is in the Monster Zone, other Machine-Type Monster you control gain 500 ATK and DEF.
NECH-JP042 Bunborg 002

NECH-JP043 Miss Judge 「Ms.JUDGE」
LIGHT/Demon - Effect/4/1800/600
You can use the effect of "Miss Judge" only once per turn. ①: While this card is in the Monster Zone, if an opponent's card effect is activated, you can toss a coin two times. If both of them are head, negate that effect.
Normal Rare
NECH-JP043 Miss Judge

NECH-JP044 Pestering Goblin 「おねだりゴブリン」
EARTH/Demon - Effect/4/1000/2000
①: Activate when this card inflicts Battle Damage to your opponent. Your opponent can negate this effect by giving 1 card in their hand to the controller of this card. If not, add 1 "Goblin" Card from your Deck to your hand.
Normal Rare
NECH-JP044 Pestering Goblin

NECH-JP045 Ultimate Declarer 「崇光なる宣告者」
LIGHT/Angel - Ritual - Effect/12/2000/3000
Must be Ritual Summoned and cannot be Special Summoned by other ways. You can Ritual Summon this card with "Declarer Oracle". ①: You can activate the following effect by sending 1 Angel-Type monster from your hand to the Graveyard.
● Activate when your opponent activates a Magic/Trap Card or monster effect. Negate the activation, destroy it.
● Activate when your opponent would Special Summon a monster. Negate that Special Summon, destroy that monster.
Super Rare
NECH-JP045 Ultimate Declarer

NECH-JP046 Des Toy Scissor Bear 「デストーイ・シザー・ベアー」
DARK/Demon - Fusion - Effect/6/2200/1800
"Edge-Imp Scissor" + "Furnimal Bear"
①: You can activate this effect when this card destroys an opponent's Monster by battle and sends it to the Graveyard. That Monster becomes an Equip Card that increases the ATK by 1000 and is equipped to this card.
Ultra Rare
NECH-JP046 Des Toy Scissor Bear

NECH-JP047 Des Toy Scissor Wolf 「デストーイ・シザー・ウルフ」
DARK/Demon - Fusion - Effect/6/2000/1500
"Edge-Imp Scissor" + 1 or more "Furnimal" Monster
This card cannot be Special Summoned except by Fusion Summon with the above mentioned Fusion Material Monster. ①: This card can attack a number of times up to the number of its Fusion Material Monster.
Rare
NECH-JP047 Des Toy Scissor Wolf

NECH-JP048 El-Shadoll Egrystal 「エルシャドール・エグリスタ」
FIRE/Rock - Fusion - Effet/7/2450/1950
1 "Shadoll" Monster + 1 FIRE Monster
This card can only be Special Summoned from the Extra Deck by Fusion Summon. You can only use effect ① of "El-Shadoll Egrystal" once per turn. ①: You can activate this effect when your opponent would Special Summon a monster. Negate that Special Summon, and destroy that monster. Then, send 1 "Shadoll" Card from your hand to the Graveyard. ②: If this card is sent to the Graveyard, you can activate this effect by targeting 1 "Shadoll" Magic/Trap Card in your Graveyard. Add that target to your hand.
Super Rare
NECH-JP048

NECH-JP049 El-Shadoll Shekhinaga 「エルシャドール・シェキナーガ」
EARTH/Machine - Fusion - Effect/10/2600/3000
"Shadol" Monster + EARTH Monster
This card can only be Special Summoned from the Extra Deck by Fusion Summon. You can use Effect ① of "El-Shadoll Shekhinaga" only once per turn. ①: You can activate this effect when the effect of a Special Summoned Monster is activated. Negate the activation and destroy it. Afterwards, send 1 "Shadoll" card from your hand to the Graveyard. ②: If this card is sent to the Graveyard, you can activate this effect by targeting 1 "Shadoll" Magic or Trap Card in your Graveyard. Add that card to your hand.
Ultra/Ultimate Rare
NECH-JP049 El-Shadoll Shekhinaga

NECH-JP050 Originator Dragon, Wyrm 「始祖竜ワイアーム」
DARK/Dragon - Fusion - Effect/9/2700/2000
2 x Normal Monster
This card cannot be Special Summoned except by Fusion Summon.
①: You can control only 1 face-up "Originator Dragon, Wyrm". ②: While this card is in the Monster Zone, this card cannot be destroyed by battle except with Normal Monsters, and is unaffected by the effects of other Monsters.
Rare
NECH-JP050 Originator Dragon, Wyrm

NECH-JP051 Wicked Dragon Star - Geyser 「邪竜星-ガイザー」
WIND/Phantasm Dragon - Synchro - Effect/7/2600/2100
Tuner + 1 or more non-Tuner monster
You can only use the effects ②③ of "Wicked Dragon Star - Geyser" each once per turn. ①: Your opponent cannot target this card with card effects. ②: You can activate this effect by targeting 1 "Dragon Star" monster you control and 1 card your opponent controls. Destroy those cards. ③: You can activate this effect when this card you control is destroyed by battle or a card effect and sent to your Graveyard. Special Summon 1 Phantasm Dragon-Type monster from your Deck in face-up Defense Position.
Ultra Rare
NECH-JP051

NECH-JP052 Arc Declarer 「虹光の宣告者(アーク・デクレアラー)」
LIGHT/Angel - Synchro - Effect/4/600/1000
Tuner + 1 or more non-Tuner monster
①: While this card is in the Monster Zone, Monster(s) sent from the hand or Deck to the Graveyard are removed from play instead. ②: When a Magic/Trap Card or a Monster Effect is activated, you can activate this effect by Releasing this card. Negate the activation, and destroy it. ③: You can activate this effect if this card is sent to the Graveyard. Add 1 Ritual Monster or 1 Ritual Magic Card from your Deck to your hand.
Rare
NECH-JP052 Arc Declarer

NECH-JP053 Dark Rebellion Xyz Dragon 「ダーク・リベリオン・エクシーズ・ドラゴン」
DARK/Dragon - Xyz - Effect/Rank 4/2500/2000
2 Level 4 monsters
①: You can activate this effect by removing 2 Xyz Materials from this card and targeting 1 face-up monster your opponent controls. Halve that monster's ATK, and this card gains that same amount of ATK.
Ultra Rare
NECH-JP053 Dark Rebellion Xyz Dragon

NECH-JP054 Stellarknight Triveil 「星輝士 トライヴェール」
LIGHT/Warrior - Xyz - Effect/Rank 4/2100/2500
3x Level 4 "tella-Knight" Monster
During the turn this card is Xyz Summoned, you cannot Special Summon Monsters, except "tella-Knight" Monsters. ①: Activate this effect if this card is successfully Xyz Summoned. Return all other cards on the fied to their owners' hand. ②: Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Send 1 random card from your opponent's hand to the Graveyard. ③: If this card is sent to the Graveyard while it has Xyz Material, you can activate this effect by targeting 1 "tella-Knight" Monster in your Graveyard. Special Summon that Monster.
Ultra Rare
NECH-JP054 Stellarknight Triveil

NECH-JP055 Wonder Balloon 「ワンダー・バルーン」
Continuous Magic Card
①: Once per turn, you can activate this effect by sending any number of cards from your hand to your Graveyard. Place a same number of Balloon Counter on this card. ②: While this card is in the Magic and Trap Card Zone, Monster your opponent controls lose 300 ATK for each Balloon Counter on this card.
NECH-JP055 Wonder Balloon

NECH-JP056 Mimiclay 「モノマネンド」
Normal Magic Card
You can activate only 1 "Mimiclay" per turn. ①: If your opponent controls a Monster, you can activate this effect by targeting 1 face-up Level 2 or lower Monster you control. Special Summon 1 Monster with the same name from your Deck in face-up Defense Position. If the Monster Special Summoned by this effect is removed from the field, it is removed from play.
NECH-JP056 Mimiclay

NECH-JP057 Draw Muscle 「ドロー・マッスル」
Quick-Play Magic Card
You can activate only 1 "Draw Muscle" per turn. ①: You can activate this effect by targeting 1 face-up Monster with 1000 DEF or less you contol. Draw 1 card. That Monster cannot be destroyed by battle during this turn.
Rare
NECH-JP057 Draw Muscle

NECH-JP058 Magical Star Illusion 「マジカル・スター・イリュージョン」
Normal Magic Card
①: You can activate this effect if you control an equal or lesser number of Monsters than your opponent. Until the end of the turn, Monster you and your opponent control gain ATK equal to the total sum of the monster's Levels on its controller's field respectively.
NECH-JP058 Magical Star Illusion

NECH-JP059 Solo: First Movement 「独奏の第1楽章」
Normal Magic Card
The effect of "Solo: First Movement" can only be activated once per turn, and during the turn you activate this card, you can Special Summon only "Fantasia" Monster. ①: You can activate this effect if you control no Monster. Special Summon 1 Level 4 or higher "Fantasia" Monster from your hand or Deck.
Rare
NECH-JP059 Solo: First Movement

NECH-JP060 Toypot 「トイポット」
Continuous Magic Card
①: Once per turn, you can activate this effect by discarding 1 card from your hand. Draw 1 card, and reveal it. If the revealed card is a "Furnimal" Monster, you can Special Summon 1 Monster from your hand. If not, discard that drawn card. ②: You can activate this effect if this card is sent to the Graveyard. Add 1 "Edge-Imp Scissor" or "Furnimal" Monster from your Deck to your hand.
NECH-JP060 Toypot

NECH-JP061 Saqliphoth 「機殻の生贄」
Equip Magic Card
Equip only to a "Qliphoth" Monster. ①: The equipped Monster gains 300 ATK and cannot be destroyed by battle. ②: If you Advance Summon a "Qliphoth" Monster, you can have the equipped Monster be count as 2 Releases. ③: You can activate this effect if this card is sent from the field to the Graveyard. Add 1 "Qliphoth" Monster from your Deck to your hand.
NECH-JP061 Saqliphoth

NECH-JP062 Qliphoth Fortress 「機殻の要塞」
Field Magic Card
①: While this card is in your Field Zone, you can Normal Summon 1 "Qliphoth" Monster during your Main Phase in addtion to your Normal Summon per turn. ②: While this card is in your Field Zone, the Normal Summon of "Qliphoth" Monster cannot be negated.
NECH-JP062 Qliphoth Fortress

NECH-JP063 Hekisa Tella-Knight 「星守る結界」
Field Magic Card
①: "Tella-Knight" Xyz Monster on the field gain 200 ATK and DEF for each Xyz Material they have.
②: You can activate this effect when a "Tella-Knight" Xyz Monster you control is selected as attack target by sending 1 "Tella-Knight" card to your Graveyard. Negate that attack.
NECH-JP063 Hekisa Tella-Knight

NECH-JP064 El-Shadoll Fusion 「神の写し身との接触(エルシャドール・フュージョン)」
Quick-Play Magic Card
You can only activate 1 "El-Shadoll Fusion" per turn. ①: Fusion Summon 1 "Shadoll" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Material Monsters.
Rare
NECH-JP064 El-Shadoll Fusion

NECH-JP065 Heterophase Space 「異層空間」
Field Magic Card
①: Phantasm-Dragon Monster on the field gain 300 ATK and DEF. ②: Once per turn, you can activate this effect by removing 3 Phantasm Dragon-Type Monster in your Graveyard from play, and targeting 1 card on the field. Destroy that card.
NECH-JP065 Heterophase Space

NECH-JP066 Declarer Oracle 「宣告者の神託」
Ritual Magic Card
This card is used to Ritual Summon "Ultimate Declarer". Your opponent cannot activate cards or effects in response to this card's activation. ①: Release Monsters from your hand or field whose total Levels equal 12 or more, and Special Summon "Ultimate Declarer" from your hand.
NECH-JP066 Declarer Oracle

NECH-JP067 Fortitude of the Emperors 「帝王の轟毅」
Quick-Play Magic Card
①: You can activate this effect by Releasing 1 face-up Level 5 or higher Normal Summoned Monster you control, and targeting 1 face-up card on the field. Negate the effect of that card until the end of the turn. Afterwards, draw 1 card. ②: You can activate this effect during your Main Phase by removing from play this card in your Graveyard, and declaring 1 Attribute. All face-up Monster on the field become the declared Attribute until the end of the turn.
NECH-JP067 Fortitude of the Emperors

NECH-JP068 Bewitched Katana Bamboo Sword 「妖刀竹光」
Equip Magic Card
Effect ③ of "Bewitched Katana Bamboo Blade" can only be used once per turn. ①: The equipped Monster gains 0 ATK. ②: You can activate this effect by targeting 1 other "Bamboo Sword" card you control. Return that card to its owner's hand, and the equipped Monster can attack your opponent directly this turn. ③: You can activate this effect if this card is sent to the Graveyard. Add 1 "Bamboo Sword" card other than "Bewitched Katana Bamboo Sword" from your Deck to your hand.
Normal Rare
NECH-JP068 Bewitched Katana Bamboo Sword

NECH-JP069 Enterma Flash 「エンタメ・フラッシュ」
Normal Trap Card
①: You can activate this effect if you control an "Entermate" Monster. Change all face-up Attack Position Monster your opponent controls to Defense Position, and the Battle Position of those Monster cannot be changed until the end of the next turn.
NECH-JP069 Enterma Flash

NECH-JP070 Entermate Revival 「EMリバイバル」
Normal Trap Card
①: You can activate this effect if a Monster you control is destroyed by battle or a card effect. Select 1 "Entermate" Monster in your hand or Graveyard and Special Summon it.
NECH-JP070 Entermate Revival

NECH-JP071 Jack-in-the-Box 「びっくり箱」
Normal Trap Card
①: You can activate this card if your opponent control 2 or more monster and when your opponent declares an attack with a monster by targeting that 1 monster. Negate that attack, and select and sent 1 other Monster your opponent controls to the Graveyard. Afterwards, the targeted Monster loses ATk equal to the DEF or ATk of the Monster sent to the Graveyard, whichever is higher.
NECH-JP071 Jack-in-the-Box

NECH-JP072 Phantom Knights Shadow Vail 「幻影騎士団シャドーベイル」
Normal Trap Card
①:Target 1 face-up monster you control. It gains 300 ATK and DEF. ②:When your opponent declares a direct attack while this card is in your Graveyard, you can Special Summon this card from your Graveyard as a Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300) in face-up Defense Position. (This card is not treated as a Trap Card.) If Summoned this way, remove this card from play when it leaves the field.
NECH-JP072 Phantom Knights Shadow Vail

NECH-JP073 Apoqliphoth 「隠されし機殻」
Normal Trap Card
You can activate only 1 "Apoqliphoth" per turn. ①: Add up to 3 "Qliphoth" Pendulum Monster from your Extra Deck to your hand.
NECH-JP073 Apoqliphoth

NECH-JP074 Qliphoth Fortran 「起動する機殻」
Normal Trap Card
①: Until the end of the turn, Normal Summoned "Qliphoth" Monster you control gain 300 ATK, have their effects negated, and are unaffected by the effects of other Magic and Trap Cards.
NECH-JP074 Qliphoth Fortran

NECH-JP075 Brutalization of the Dragon Stars 「竜星の凶暴化」
Normal Trap Card
①: You can activate this card during the Damage Calculation when a "Dragon Star" Monster you control battles an opponent's monster. During Damage Calculation only, the ATK and DEF of your Monster are doubled, but it is destroyed at the end of the Damage Step.
NECH-JP075 Brutalization of the Dragon Stars

NECH-JP076 Naturia Sacred Tree 「ナチュルの神星樹」
Continuous Trap Card
You can only use Effect ① or ② of "Naturia Sacred Tree" per turn, and only once that turn. ①: You can activate this effect by Releasing 1 EARTH Insect-Type Monster you control. Special Summon 1 Level 4 or lower EARTH Plant-Type Monster from your Deck. ②: You can activate this effect by Releasing 1 EARTH Plant-Type Monster you control. Special Summon 1 Level 4 or lower EARTH Insect-Type Monster from your Deck. ③: Activate this effect if this card is sent to the Graveyard. Add 1 "Naturia" card other than "Naturia Sacred Tree" from your Deck to your hand.
NECH-JP076 Naturia Sacred Tree

NECH-JP077 Phantom Spring of the Dragon Soul 「竜魂の幻泉」
Continuous Trap Card
①: You can activate this effect by targeting 1 Monster in your Graveyard. Special Summon that Monster in Defense Position. The Special Summoned Monster Type is treated as Phantasm Dragon. When this card is removed from the field, destroy that Monster. If that Monster is removed from the field, destroy this card.
Rare
NECH-JP077 Phantom Spring of the Dragon Soul

NECH-JP078 Fusion Reserve 「融合準備」
Normal Trap Card
①: Reveal 1 Fusion Monster from your Extra Deck to your opponent, and add 1 Monster whose name is listed as Fusion Material Monster on that Monster from your Deck to your hand. Afterwards, select 1 "Fusion" in your Graveyard and add it to your hand.
NECH-JP078 Fusion Reserve

NECH-JP079 Divine Advice 「神の忠告」
Counter Trap Card
①: You can activate this card by paying 3000 Life Points if you have no other set Cards in your Magic and Trap Zone.
● You can activate this effect when the effect of an Effect Monster, Magic or Trap Card is activated. Negate the activation and destroy that card.
● You can activate this effect if you or your opponent Normal Summon, Flip Summon or Special Summon a Monster. Negate that Summon, and destroy that Monster.
Super Rare
NECH-JP079 Divine Advice

NECH-JP080 Encounter in the Different Dimension 「異次元の邂逅」
Normal Trap Card
①: You can activate this effect if both players have 1 or more of their Monsters removed from play. Each player select 1 of their removed Monster and Special Summons it in face-down Defense Position.
Normal Rare
NECH-JP080 Encounter in the Different Dimension

NECH-JP081 Future Numbers 0 - Future Emperor Hope 「FNo.0 未来皇ホープ」
LIGHT/Warrior - Xyz - Effect/Rank 0/0/0
2 x Non-"Number" Xyz Monster with the same Rank
(This card is treated as Rank 1 Monster.)
①: This card cannot be destroyed by battle, and Battle Damage from battles involving this card to either player becomes 0. ②: You can activate this effect at the end of the Damage Step when this card battles with an opponent's monster. Gain control over that opponent's Monster until the end of the Battle Phase. ②: If this card on the field is destroyed by a card effect, you can remove 1 Xyz Material from this card instead.
Ultra/Ultimate Rare
NECH-JP081 Future Numbers 0 - Future Emperor Hope

NECH-JP082 Gagaga Samurai 「ガガガザムライ」
EARTH/Warrior - Xyz - Effect/Rank 4/1900/1600
2 x Level 4 Monster
①: Once per turn, you can activate this effect by removing 1 Xyz Material from this card and targeting 1 "Gagaga" Monster you control. During this turn, that Monster can attack twice per Battle Phase. ②: You can activate this effect when another Monster you control is selected as attack target. Change this card to face-up Defense Position, change the attack target to this card and perform the Damage Calculation.
Rare
NECH-JP082 Gagaga Samurai

NECH-JP083 Gagagamancer 「ガガガマンサー」
DARK/Spellcaster - Effect/4/100/100
①: Once per turn, you can activate this effect by targeting 1 "Gagaga" Monster in your Graveyard other than "Gagagamancer". Special Summon that Monster. After activation of this effect, until the end of the turn, you can only Special Summon "Gagaga" Monster. ②: If this card as Xyz Material is removed and sent to the Graveyard for the activation of an Xyz Monster's effect, you can activate this effect by targeting 1 Xyz Monster you control. That Monster gains 500 ATK until the end of the turn.
Super Rare
NECH-JP083 Gagagamancer

NECH-JP084 Guard Go! 「ガードゴー!」
Normal Trap Card
①: If a "Gagaga", "Dododo", or "Gogogo" Monster you control is destroyed by battle or a card effect and sent to the Graveyard, you can activate this effect by targeting that 1 Monster. Special Summon that Monster. Afterwards, you can Special Summon up to 2 "Gagaga", "Dododo", or "Gogogo" Monster from your hand in face-up Defense Position.
NECH-JP084 Guard Go!

NECH-JP085 Kattobingu Challenge 「かっとビング・チャレンジ」
Normal Trap Card
①: You can activate this effect during your Battle Phase, by targeting 1 Xyz Monster that has attacked during this turn. During this Battle Phase that Monster can attack once more. If that Monster attacks by this effect, your opponent cannot activate this effects of Magic, Trap or Effect Monsters until the end of the Damage Step.
Rare
NECH-JP085 Kattobingu Challenge

NECH-JP086 Door of Destiny 「運命の扉」
Continuous Trap Card
①: You can activate this effect when your opponent declares a direct attack with a monster. Negate that attack. Afterwards, Special Summon this card as Effect Monster (Demon-Type/LIGHT/Level 1/ATK 0/DEF 0) to your Monster Zone. This card is also treated as Trap Card. ②: If this card was Special Summoned by this card's effect, you can activate this effect during your Standby Phase by removing from play any number of "Aspiring Emperor, Hope" Monster in your Graveyard. (up to 1 card with the same name). Inflict 500 Damage for each card removed this way to your opponent, and this card gains ATK equal to the Damage inflicted.
NECH-JP086 Door of Destiny

NECH-JP087 Elemental HERO Blazeman 「E・HERO ブレイズマン」
FIRE/Warrior - Effect/4/1200/1800
You can only use Effect ① or ② of "Elemental HERO Blazeman" per turn, and only once that turn. ①: You can activate this effect if this card is successfully Normal Summoned or Special Summoned. Add 1 "Fusion" from your Deck to your hand. ②: You can activate this effect during your Main Phase. Send 1 "Elemental HERO" Monster other than "Elemental HERO Blazeman" from your Deck to the Graveyard. Until the end of the turn, this card gains the same attribute, ATK and DEF as the Monster sent to the Graveyard by this effect. After the activation of this effect, you can only Special Summon Fusion Monster until the end of the turn.
Super Rare
NECH-JP087 Elemental HERO Blazeman

NECH-JP088 Naturia Gaiastleo 「ナチュル・ガイアストライオ」
EARTH/Rock - Fusion - Effect/10/3200/2100
2 x EARTH Synchromonster
①: When a Magic, Trap or Effect Monster's effect is activated that targets only 1 card on the field, you can activate this effect by sending 1 card from your hand to the Graveyard. Negate that activation and destroy that card.
Rare
NECH-JP088 Naturia Gaiastleo

NECH-JP089 Phantom Beast Plane, Jaculuslan 「幻獣機ヤクルスラーン」
WIND/Machine - Synchro - Effect/9/2700/2000
"Phantom Beast Plane" Tuner + 1 or more "Phantom Beast Plane" Monster
①: When this card is successfully Synchro Summoned, you can activate this effect by Releasing any number of "Phantom Beast Plane Token" you control. Your opponent randomly discards an equal number of cards from their hand. ②: While this card is in the Monster Zone, other "Phantom Beast Plane" Monster cannot be destroyed by battle or card effects. ③: You can activate this effect if this card is destroyed by your opponent. Select 1 Quick-Play Magic Card from your Deck and set it to your Magic and Trap Zone.
Rare
NECH-JP089 Phantom Beast Plane, Jaculuslan

NECH-JP090 Ghostrick Spoiled Angel 「ゴーストリックの駄天使」
DARK/Angel - Xyz - Effect/Rank 4/2000/2500
2 x Level 4 Monster
You can also Xyz Summon this card with 1 "Ghostrick" Xyz Monster you control other than "Ghostrick Spoiled Angel" as Xyz Material. ①: When this card has 10 Xyz Material, you win the duel. ②: Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Add 1 "Ghostrick" Magic or Trap Card to your hand. ③: Once per turn, you can activate this effect during your Main Phase. Place 1 "Ghostrick" Card as Xyz Material under this card.
Super Rare
NECH-JP090 Ghostrick Spoiled Angel

Tuesday, 15. July 2014

Yu-Gi-Oh! OCG Booster Special - Raging Masters

遊戯王OCGブースターSP「RAGING MASTERS」
Yu-Gi-Oh! OCG Booster Special - Raging Masters


Release: 9th August 2014
Price: 143 Yen (tax excl.)

60 cards in total
3 Secret Rare
15 Super Rare
42 Common

- Includes the latest cards from the new Yu-Gi-Oh! anime "Arc Five"
- New pack type in conjuntion with the anime
- Includes new cards as well as reprints of old hard to find cards.

「DDリリス」
SPRG-JP001 DD Lilith

DARK/Demon - Effect/4/100/2100
You can use the Effect of "DD Lilith" only once per turn. ①: If this card is successfully Normal Summoned or Special Summoned, you can select and activate 1 of the following effects. ● Activate by targeting 1 "DD" Monster in your Graveyard. Add that Monster to your hand. ● Add 1 face-up "DD" Pendulum Monster from your Extra Deck to your hand.

「DDナイト・ハウリング」
SPRG-JP002 DD Night Howling
[Super Rare]
DARK/Demon - Tuner/3/300/600
①: When this card is successfully Normal Summoned, you can activate this effect by targeting 1 "DD" Monster in your Graveyard. Special Summon that Monster. The ATK and DEF of the Monster Special Summoned by this effect becomes 0, and if that Monster is destroyed, you take 1000 Damage. After the activation of this effect, until the end of the turn, you cannot Special Summon Monster except Demon-Type Monster.

「DD魔導賢者ガリレイ」
SPRG-JP003 DD Magic Sage Galilei

DARK/Demon - Pendulum - Effect/10/0/0
You can use the effect of "DD Magic Sage Galilei" only once per turn. ①: You can activate this effect by discarding this card from your hand, and targeting 1 "DD" or "Covenant" Card you control. Return that card to its owner's hand. You can use this effect during your opponent's turn.
Pendulum Effect:
Blue: 1 / Red: 1
①: You can only Pendulum Summon "DD" Monster. This effect cannot be negated. ②: Activate during your Standby Phase. The Pendulum Scale of this card is increased by 2 (maximum is 10). Afterwards, destroy all Monster with a lower Level than this card's Pendulum Scale, except "DD" Monster.

「DD魔導賢者ケプラー」
SPRG-JP004 DD Magic Sage Kepler

DARK/Demon - Pendulum - Effect/1/0/0
You can use the effect of "DD Magic Sage Kepler" only once per turn. ①: If this card is successfully Normal Summoned or Special Summoned, you can select and activate 1 of the following effects. ● You can activate this effect by targeting 1 other "DD" card you control. Return that card to its owner's hand. ● Add 1 "Covenant" card from your Deck to your hand.
Pendulum Effect:
Blue: 10 / Red: 10
①: You can only Pendulum Summon "DD" Monster. This effect cannot be negated. ②: Activate during your Standby Phase. The Pendulum Scale of this card is decreased by 2 (minimum is 1). Afterwards, destroy all Monster with a higher Level than this card's Pendulum Scale, except "DD" Monster.

「DDD死偉王ヘル・アーマゲドン」
SPRG-JP005 DDD Death Great King Hell Armageddon
[Secret Rare]
DARK/Demon - Pendulum - Effect/8/3000/1000
①: Once per turn, if a Monster you control is destroyed by battle or a card effect, you can activate this effect by targeting that 1 Monster. Until the end of the turn, this card gains ATK equal to the original ATK of the targeted Monster. During the turn you activated this effect, this card cannot attack directly. ②: This card cannot be destroyed by Magic or Trap Cards that does not target it.
Pendulum Effect:
Blue: 4 / Red: 4
①: Once per turn, you can activate this effect by targeting 1 "DD" Monster you control. That Monster gains 800 ATK until the end of the turn.

「DDD烈火王テムジン」
SPRG-JP006 DDD Raging Fire King Temujin
[Secret Rare]
FIRE/Demon - Fusion - Effect/6/2000/1500
2 x "DD" Monster
You can use Effect ① of "DDD Raging Fire King Temujin" only once per turn. ①: While this card is in the Monster Zone, if you Special Summon a "DD" Monster other than this card, you can activate this effect by targeting 1 "DD" Monster in your Graveyard. Special Summon that Monster. ②: If this card is destroyed by battle or by your opponent's card effect, you can activate this effect by targeting 1 "Covenant" Card in your Graveyard. Add that card to your hand.

「DDD疾風王アレクサンダー」
SPRG-JP007 DDD Strong Wind King Alexander
[Secret Rare]
WIND/Demon - Synchro - Effect/2500/2000
"DD" Tuner + 1 or more Non-Tuner Monster
You can use the effect of "DDD Strong Wind King Alexander" only once per turn. ①: While this card is in the Monster Zone, if you Normal Summon or Special Summon a "DD" monster other than this card, you can activate this effect by targeting 1 Level 4 or lower "DD" Monster in your Graveyard. Special Summon that Monster.

「セイバー・リフレクト」
SPRG-JP025 Saber Reflect

Quick-Play Magic Card
You can only activate "Saber Reflect" once per turn. ①: You can activate this effect when you take Battle or Effect Damage while you control an "X-Saber" Monster. Gain Life Points equal to the Damage you took, and deal the same amount as Damage to your opponent. Afterwards, you can add 1 "Saber" Magic or Trap Card or 1 "Gottoms" Card from your Deck to your hand.

「吸光融合」
SPRG-JP044 Absorb Fusion

Normal Magic Card
You can activate "Absorb Fusion" only once per turn, and during the turn you activated it, you can only Special Summon "Gemknight" Monster. ①: Add 1 "Gemknight" card from your Deck to your hand. Afterwards, you can use the following effect. ● Special Summon 1 "Gemknight" Fusion Monster from your Extra Deck by removing the appropiate Fusion Material Monster listed on that Fusion Card from your hand or field from play.

「セイクリッド・テンペスト」
SPRG-JP054 Sacred Tempest

Continuous Magic Card
You can use Effect ① of "Sacred Tempest" only once per turn. ①: During your End Phase, you can activate this effect by targeting 2 "Sacred" Xyz Monster with Xyz Material. Remove all Xyz Materials from thos 2 Xyz Monster, and halve your opponent's Life Points. ②: During your Standby Phase, you can activate this effect by targeting 1 "Sacred" Xyz Monster you control and 1 "Sacred" Monster in your Graveyard. Place that targeted Monster in your Graveyard as Xyz Material under the targeted Xyz Monster.

「地獄門の契約書」
SPRG-JP0(??) Covenant with the Hell Gate
[Super Rare]
Continuous Magic Card
You can use Effect ① of "Covenant with the Hell Gate" only once per turn. ①: You can activate this effect during your Main Phase. Add 1 "DD" Monster from your Deck to your hand. ②: Activate this effect during your Standby Phase. You take 1000 Damage.

「魔神王の契約書」
SPRG-JP0(??) Covenant with the Devil King

Continuous Magic Card
You can use Effect ① of "Covenant with the Devil King" only once per turn. ①: You can activate this effect during your Main Phase. You can Special Summon 1 Demon-Type Fusion Monster from your Extra Deck by sending from your hand or field, Fusion Material Monster listed on that Fusion Monster Card. If you would Fusion Summon a "DD" Fusion monster, you can remove Monsters in your Graveyard from play as Fusion Materials. ②: Activate during your Standby Phase. You take 1000 Damage.

「DDリクルート」
SPRG-JP01(?) DD Recruit

Normal Trap Card
You can only activate "DD Recruit" once per turn. ①: If your opponent controls more Monster than you, you can activate this effect by targeting a number of "DD" Monster or "Covenant" Cards in your Graveyard up to the difference. Add those cards to your hand.

Reprints:

SPRG-JP0(??) Sacred Pleiades 「セイクリッド・プレアデス」 Super Rare
SPRG-JP0(??) Gemknight Master Diamond「ジェムナイトマスター・ダイヤ」 Super Rare
SPRG-JP0(??) XX-Saber Gottoms 「XXセイバー ガトムズ」
SPRG-JP0(??) Mist Wurm 「ミスト・ウォーム」
SPRG-JP0(??) Sacred Pollux 「セイクリッド・ポルクス」
SPRG-JP0(??) Sacred Sombres 「セイクリッド・ソンブレス」 Super Rare
SPRG-JP0(??) Sacred Ptolemy M7 「セイクリッド・トレミスM7」 Super Rare
SPRG-JP0(??) Beast God Vulcan 「獣神ヴァルカン」 Super Rare
SPRG-JP0(??) Elemental HERO Great Tornado 「E・HERO Great TORNADO」 Super Rare

Friday, 20. June 2014

Yu-Gi-Oh! OCG Booster Special "Tribe Force"

「遊戯王OCGブースターSP TRIBE FORCE」
Yu-Gi-Oh! OCG Booster Special Tribe Force


Release: 11th October 2014
Price: 143 Yen (tax excl.)

60 cards in total, 5 cards per pack

3 Secret Rare
15 Super Rare
42 Common


- Includes cards for 3 new themes based on Pendulum, Ritual and Fusion, and Synchros for an existing theme.
- It is possible to build several decks based on the themes from this pack with the included cards.
- Also features general purpose Magic and Trap cards for building decks of these themes.
- Beside new cards, there will also be reprints of cards that are hard to obtain.

Saturday, 17. May 2014

Yu-Gi-Oh! OCG "Extra Pack - Sword of Knights"

遊戯王OCG「EXTRA PACK -ソード・オブ・ナイツ-」
Yu-Gi-Oh! OCG "Extra Pack - Sword of Knights"


Release: 13th September 2014
Price: 150 Yen per pack (incl. taxes)

5 cards per pack, 52 different cards in total:


- Includes the TCG-Extra Cards from "Jugement of the Light", "Shadows Specters", "Legacy of the Valiant" and "Primal Origin".
- Includes the world Premiere Cards from the Korean version of "Legacy of the Valiant".



Exrta Secret Rares

EP14-JP0(??) Grandopolis, The Eternal Golden City
LIGHT/Machine - Xyz - Effect/Rank 8/2800/3500
3x Level 8 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Machine-Type, you win the Match.

EP14-JP0(??) E☆HERO Pit Boss
LIGHT/Spellcaster - Xyz - Effect/Rank 6/2600/2000
3x Level 6 monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. If this card attacks your opponent directly and reduces their Life Points to 0, while it has an Xyz Material attached that was originally Spellcaster-Type, you win the Match.

Wednesday, 16. April 2014

901 - The Duelist Advent

901 - The Duelist Advent
901 - The Duelist Advent

Release Date: 19th April 2014
Price: 143 Yen

5 cards per pack, 30 cards per box

90 cards in total:
6 Ultra Rare
10 Super Rare
20 Rare
54 Common


- Collect the new cards from the latest Yu-Gi-Oh! anime, 'Arc Five'.
- Includes 10 World Premier Card for Japan.
- Features a good balance of cards for anime fans, beginners as well as experienced players.
- Also features cards for the new element "Pendulum Summon".


DUEA-JP001 Knight of Flash 「閃光の騎士」
LIGHT/Warrior - Pendulum/4/1800/600
Normal Monster
Pendulum:
Blue 7 / Red 7
DUEA-JP001 Knight of Flash

DUEA-JP002 Foucault's Magic Gun Jewel 「フーコーの魔砲石」
DARK/Spellcaster - Pendulum/5/2200/1200
Normal Monster
Pendulum Effect:
Blue 2 / Red 2
①: You can activate this effect during the End Phase of the turn you activated this card by targeting 1 face-up Magic or Trap Card on the field. Destroy that card.
DUEA-JP002 Foucault's Magic Gun Jewel

DUEA-JP003 Metaphize Armed Dragon 「メタファイズ・アームド・ドラゴン」
LIGHT/Phantasm-Dragon/7/2800/1000
Normal Monster
DUEA-JP003 Metaphize Armed Dragon

DUEA-JP004 Odd-Eyes Pendulum Dragon 「オッドアイズ・ペンデュラム・ドラゴン」
DARK/Dragon - Pendulum - Effect/7/2500/2000
①: If this card battles with an opponent's Monster, Battle Damage from this card to your opponent is doubled.
Pendulum Scale:
Blue 4 / Red 4
The ① and ② Effect of "Odd-Eyes Pendulum Dragon" can each only be used once per turn. ①: Battle Damage to you from battles involving Pendulum Monsters you control becomes 0. ②: You can activate this effect during your End Phase. Destroy this card, and add 1 Pendulum Monster with 1500 ATK or less from your Deck to your hand.
DUEA-JP004 Odd-Eyes Pendulum Dragon DUEA-JP004 Odd-Eyes Pendulum Dragon DUEA-JP004 Odd-Eyes Pendulum Dragon

DUEA-JP005 Entermate Pondboat 「EMアメンボート」
WATER/Insect - Effect/4/500/1600
①: You can activate this effect when this Attack Position card is selected as attack target. Change this card to Defense Position, and negate that attack.
DUEA-JP005 Entermate Pondboat

DUEA-JP006 Entermate Whip Viper 「EMウィップ・バイパー」
EARTH/Reptile - Effect/4/1700/900
①: Once per turn, you can activate this effect by targeting 1 face-up Monster on the field. The ATK and DEF of that Monster are switched until the end of the turn. You can activate this effect only during either player's Main Phase.
DUEA-JP006 Entermate Whip Viper

DUEA-JP007 Entermate Sword Fish 「EMソード・フィッシュ」
WATER/Fish - Effect/2/600/600
①: Activate when this card is successfully Normal Summoned or Special Summoned. All Monster your opponent controls lose 600 ATK and DEF. ②: While this card is in a Monster Card Zone, activate if you successfully Special Summon a Monster. All Monster your opponent controls lose 600 ATK and DEF.
DUEA-JP007 Entermate Sword Fish

DUEA-JP008 Entermate Discover Hippo 「EMディスカバー・ヒッポ」
EARTH/Beast - Effect/3/800/800
①: During the turn this card was successfully Normal Summoned, once during your Main Phase, you can Advance Summon 1 Level 7 or higher Monster in face-up Attack Position in addition to your Normal Summon per turn.
DUEA-JP008 Entermate Discover Hippo

DUEA-JP009 Entermate Kaleido Scorpion 「EMカレイドスコーピオン」
LIGHT/Insect - Pendulum - Effect/6/100/2300
①: Once per turn, you can activate this effect by targeting 1 face-up Monster you control. During this turn, that Monster can attack all Special Summoned Monsters your opponent controls once each.
Pendulum Effect:
Blue 4 / Red 4
①: LIGHT Monster you control gain 300 ATK.
DUEA-JP009 Entermate Kaleido Scorpion

DUEA-JP010 Entermate Suprise Frog 「EMビックリカエル」
WATER/Aqua - Pendulum - Effect/2/0/800
①: Once during your Battle Phase, you can activate this effect by targeting 1 Monster you control. Change the Battle Position of that Monster, and until the end of the turn switch its ATK and DEF.
Pendulum Effect:
Blue 3 /Red 3
①: Once per turn, activate this effect by targeting 1 face-up Monster on the field. Switch the ATK and DEF of that Monster until the end of the turn.
DUEA-JP010 Entermate Suprise Frog

DUEA-JP011 Super-Heavy Warrior Waka - ONI 「超重武者ワカ-O2」
Earth/Machine - Effect/4/0/2000
①: You can activate this effect when this card is successfully Normal Summoned or Special Summoned. Change the Battle Position of this card. ②: This card cannot be destroyed by battle.
DUEA-JP011 Super-Heavy Warrior Waka - ONI

DUEA-JP012 Super-Heavy Warrior Sword - 999 「超重武者ソード-999」
EARTH/Machine - Effect/3/1500/1800
①: You can activate this effect when this card is successfully Normal Summoned or Special Summoned. Change the Battle Position of this card. ②: You can activate this effect after the Damage Calculation when a "Super Heavy Warrior" Monster you control battled an opponent's Monster. That opponent Monster's ATK and DEF become 0.
DUEA-JP012 Super-Heavy Warrior Sword - 999

DUEA-JP013 Super-Heavy Warrior Big Ben - K 「超重武者ビッグベン-K」
EARTH/Machine - Effect/8/1000/3500
①: You can activate this effect when this card is successfully Normal Summoned or Special Summoned. Chance this card's Battle Position. ②: While this card is in the Monster Zone, all "Super-Heavy Warrior" Monter you control can attack while they are in face-up Defense Position. If one does, use that Monster's DEF as ATK when performing Damage Calculation.
Super Rare
DUEA-JP013 Super-Heavy Warrior Big Ben - K

DUEA-JP014 Aria, Melodious Woman of Fantasia「幻奏の音女アリア」
LIGHT/Angel - Effect/4/1600/1200
①: While this Special Summoned card is in the Monster Zone, "Fantasia" Monster you control cannot become the target of effects and cannot be destroyed by battle.
DUEA-JP014 Aria, Melodious Woman of Fantasia

DUEA-JP015 Sonata, Melodious Woman of Fantasia 「幻奏の音女ソナタ」
LIGHT/Angel - Effect/3/1200/1000
①: If you control a "Fantasia" Monster, you can Special Summon this card from your hand. ②: While this Special Summoned card is in the Monster Zone, Angel-Type Monster you control gain 500 ATK and DEF.
DUEA-JP015 Sonata, Melodious Woman of Fantasia

DUEA-JP016 Prodigy Mozard, Melodious Princess of Fantasia 「幻奏の音姫プロディジー・モーツァルト」
LIGHT/Angel - Effect/8/2600/2000
During the turn you activate the effect of this card, you cannot Special Summon Monster except LIGHT Monster. ① Once per turn, you can activate this effect during your Main Phase. Special Summon 1 LIGHT Angel-Type Monster from your hand.
Super Rare
DUEA-JP016 Prodigy Mozard, Melodious Princess of Fantasia

DUEA-JP017 Barbarian King 「バーバリアンキング」
EARTH/Warrior - Effect/8/3000/1100
①: Once per turn, you can activate this effect by Releasing any number of Warrior-Type Monster you control other than this card. During this turn, this card can attack once more during the Battle Phase for each Monster Released for the activation of this effect in addition to its Normal Attack.
DUEA-JP017 Barbarian King

DUEA-JP018 Satella-Knight Deneb 「星因士 デネブ」
LIGHT/Warrior - Effect/4/1500/1000
You can use the effect of "Satella-Knight Deneb" only once per turn. ①: You can activate this effect if this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Add 1 "tella-Knight" Monster except a "Satella-Knight Deneb" from your Deck to your hand.
DUEA-JP018 Satella-Knight Deneb

DUEA-JP019 Satella-Knight Altair 「星因士 アルタイル」
LIGHT/Warrior - Effect/4/1700/1300
You can use the effect of "Satella-Knight Altair" only once per turn. ①: You can activate this effect if this card is successfully Normal Summoned, Flip Summoned or Special Summoned, and targeting 1 "tella-Knight" Monster other than a "Satella-Knight Altair" in your Graveyard. Special Summon that Monster in Defense Position. If you activated this effect, for the rest of the turn, Monsters you control other than "tella-Knight" Monster cannot attack.
Rare
DUEA-JP019 Satella-Knight Altair

DUEA-JP020 Satella-Knight Vega 「星因士 ベガ」
LIGHT/Warrior - Effect/4/1200/1600
You can use the effect of "Satella-Knight Vega" only once per turn. ①: You can activate this effect if this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Special Summon 1 "tella-Knight" Monster from your hand, except a "Satella-Knight Vega".
DUEA-JP020 Satella-Knight Vega

DUEA-JP021 Satella-Knight Sham 「星因士 シャム」
LIGHT/Warrior - Effect/4/1400/1800
You can use the effect of "Satella-Knight Sham" only once per turn. ①: You can activate this effect if this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Inflict 1000 Damage to your opponent.
DUEA-JP021 Satella-Knight Sham

DUEA-JP022 Satella-Knight Unuk 「星因士 ウヌク」
LIGHT/Warrior - Effect/4/1800/1000
You can use the effect of "Satella-Knight Unuk" only once per turn. ①: You can activate this effect if this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Send 1 "tella-Knight" Monster except a "Satella-Knight Unuk" from your Deck to the Graveyard.
DUEA-JP022 Satella-Knight Unuk

DUEA-JP023 Shadoll Falcon 「シャドール・ファルコン」
DARK/Spellcaster - Tuner - Flip/2/600/1400
You can only use the ① or ② Effect of "Shadoll Falcon" per turn, and only once that turn. ①: You can activate this effect if this card is flipped face-up by targeting 1 "Shadoll" Monster in your Graveyard other than a "Shadoll Falcon". Special Summon that Monster in face-down Defense Position. ②: You can activate this effect if this card is sent to the Graveyard by a Card Effect. Special Summon this card from your Graveyard into face-down Defense Position.
DUEA-JP023 Shadoll Falcon

DUEA-JP024 Shadoll Hedgehog 「シャドール・ヘッジホッグ」
DARK/Spellcaster - Flip/3/800/200
You can only use the ① or ② Effect of "Shadoll Hedgehog" per turn, and only once that turn. ①: You can activate this effect if this card is flipped face-up. Add 1 "Shadoll" Magic or Trap Card from your Deck to your hand. ②: You can activate this effect if this card is sent to the Graveyard by a Card Effect. Add 1 "Shadoll" Monster other than "Shadoll Hedgehog" from your Deck to your hand.
DUEA-JP024 Shadoll Hedgehog

DUEA-JP025 Shadoll Lizard 「シャドール・リザード」
DARK/Spellcaster - Flip/4/1800/1000
You can only use the ① or ② Effect of "Shadoll Lizard" per turn, and only once that turn. ①: You can activate this effect if this card is flipped face-up by targeting 1 Monster on the field. Destroy that Monster. ②: You can activate this effect if this card is sent to the Graveyard by a Card Effect. Send 1 "Shadoll" Card other than a "Shadoll Lizard" from your Deck to the Graveyard.
DUEA-JP025 Shadoll Lizard

DUEA-JP026 Shadoll Dragon 「シャドール・ドラゴン」
DARK/Spellcaster - Flip/4/1900/0
You can only use the ① or ② Effect of "Shadoll Dragon" per turn, and only once that turn. ①: You can activate this effect if this card is flipped face-up by targeting 1 card your opponent controls. Return that card to its owner's hand. ②: You can activate this effect if this card is sent to the Graveyard by a Card Effect by targeting 1 Magic or Trap Card on the field. Destroy that card.
DUEA-JP026 Shadoll Dragon

DUEA-JP027 Shadoll Beast 「シャドール・ビースト」
DARK/Spellcaster - Flip/5/2200/1700
You can only use the ① or ② Effect of "Shadoll Beast" per turn, and only once that turn. ①: You can activate this effect if this card is flipped face-up. Draw 2 cards. Afterwards, discard 1 card from your hand. ②: You can activate this effect if this card is sent to the Graveyard by a Card Effect. Draw 1 card.
DUEA-JP027 Shadoll Beast

DUEA-JP028 Fire Dragon Star - Shungei 「炎竜星-シュンゲイ」
FIRE/Phanstasm Dragon - Effect/4/1900/0
Effect ① of "Fire Dragon Star - Shungei" can only be used once per turn. ①: You can activate this effect when this card you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster other than a "Fire Dragon Star - Shungei" from your Deck in Defense Position. ②: Once per turn, you can activate this effect during your opponent's Main Phase or Battle Phase. Synchro Summon a Monster with only "Dragon Star" Monster you control as Synchro Materials. ③: A Synchro Monster that has this card as Synchro Material gains 500 ATK and DEF.
Rare
DUEA-JP028 Fire Dragon Star - Shungei

DUEA-JP029 Earth Dragon Star - Heikan 「地竜星-ヘイカン」
EARTH/Phantasm Dragon - Effect/3/1600/0
Effect ① of "Earth Dragon Star - Heikan" can only be used once per turn. ①: You can activate this effect when this card you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster other than a "Earth Dragon Star - Heikan" from our Deck in Defense Position. ②: Once per turn, you can activate this effect during your opponent's Main Phase or Battle Phase. Synchro Summon a Monster with only "Dragon Star" Monster you control as Synchro Materials. ③: A Synchro Monster that has this card as Synchro Material cannot be destroyed by battle.
DUEA-JP029 Earth Dragon Star - Heikan

DUEA-JP030 Water Dragon Star - Bishiki 「水竜星-ビシキ」
WATER/Phantasm Dragon - Effect/2/0/2000
Effect ① of "Water Dragon Star - Bishiki" can only be used once per turn. ①: You can activate this effect when this card is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster other than a "Water Dragon Star - Bishiki" from you Deck in Defense Position. ②: Once per turn, you can activate this effect during your opponent's Main Phase or Battle Phase. Synchro Summon a Synchro Monster with only "Dragon Star" Monster you control as Synchro Material. ③: A Synchro Monster that has this card as Synchro Material is unaffected by the effects of Trap Cards.
DUEA-JP030 Water Dragon Star - Bishiki

DUEA-JP031 Wind Dragon Star - Horou 「風竜星-ホロウ」
WIND/Phantasm Dragon - Effect/1/0/1800
Effect ① of "Wind Dragon Star - Horou" can only be used once per turn. ①: You can activate this effect when this card is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster other than a "Wind Dragon Star - Horou" from your Deck in Defense Position. ②: Once per turn, you can activate this effect during your opponent's Main Phase or Battle Phase. Synchro Summon a Synchro Monster with only "Dragon Star" Monster you control as Synchro Material. ③: A Synchro Monster that has this card as Synchro Material is unaffected by the effects of Magic Cards.
DUEA-JP031 Wind Dragon Star - Horou

DUEA-JP032 Light Dragon Star- Rifun 「光竜星-リフン」
LIGHT/Phantasm Dragon - Tuner/1/0/0
Effect ① and ② of "Light Dragon Star - Rifun" can each only be used once per turn. ①: You can activate this effect when this card you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon 1 "Dragon Star" Monster other than a "Light Dragon Star - Rifun" from your Deck. ②: You can activate this effect if this card is in your Graveyard and when a "Dragon Star" Monster you control is destroyed by battle or a card effect and sent to the Graveyard. Special Summon this card from the Graveyard. If this card Special Summoned by this effect is removed from the field, it is removed from play.
DUEA-JP032 Light Dragon Star- Rifun

DUEA-JP033 Artifact - Chakram 「アーティファクト-チャクラム」
LIGHT/Angel - Effect/5/1900/2000
①: You can Set this card as Magic Card from your hand in your Magic and Trap Card Zone. ②: Activate if this card set to the Magic and Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn. Special Summon this card. ③: When an effect is activated that destroys Magic or Trap Cards you control, you can activate this effect by returning 1 set Magic or Trap Card you control to its owner's hand. Special Summon this card from your hand.
DUEA-JP033 Artifact - Chakram

DUEA-JP034 Artifact Longinus 「アーティファクト-ロンギヌス」
LIGHT/Angel - Effet/5/1700/2300
①: You can Set this card as Magic Card from your hand in your Magic and Trap Card Zone. ②: Activate if this card set to the Magic and Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn. Special Summon this card. ③: Activate by Releasing this card in your hand or that you control. During this turn, neither player can banish cards. This effect can only be used during your opponent's turn.
DUEA-JP034 Artifact Longinus

DUEA-JP035 Daemon Eater 「デーモン・イーター」
EARTH/Beast - Effect/4/1500/200
①: You can control only 1 "Daemon Eater" face-up at the same time. ②: If you control a Spellcaster-Type Monster, you can Special Summon this card from your hand. ③: If this card is in your Graveyard during your opponent's End Phase, you can activate this effect by targeting 1 face-up Monster you control. Destroy that Monster, and Special Summon this card from the Graveyard.
DUEA-JP035 Daemon Eater

DUEA-JP036 Agent of Death - Uranus 「死の代行者 ウラヌス」
DARK/Angel - Tuner/5/2200/1200
①: If there is a "Sanctuary in the Sky" on the field, you can Special Summon this card from the hand. ②: Once per turn, you can activate this effect during your Main Phase. Send 1 "Agent" Monster from your Deck to the Graveyard. The Level of this card becomes the Level of the Monster sent to the Graveyard by this effect.
DUEA-JP036 Agent of Death - Uranus

DUEA-JP037 Ritual Devil Demolisher 「儀式魔人デモリッシャー」
DARK/Demon - Effect/3/1500/600
①: If you perform a Ritual Summon, you can remove this card from your Graveyard and use it as 1 of the Monsters required for that Ritual Summon. ②: A Ritual Monster that used this card as Ritual Material cannot be targeted by your opponent's card effects.
DUEA-JP037 Ritual Devil Demolisher

DUEA-JP038 「電池メン-角型」Batteryman - 9V 「電池メン-角型」
LIGHT/Thunder - Effect/4/1000/1000
You can activate effect ① of "Batteryman 9V" only once per turn. ①: You can activate this effect when this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Add 1 "Batteryman" Monster from your Deck to your hand, and double the original ATK and DEF of this card. ②: Activate this effect during your End Phase. Destroy this card.
DUEA-JP038 Batteryman - 9V

DUEA-JP039 Resonance Insect 「共振虫」
EARTH/Insect - Effect/4/1000/700
①: You can activate this effect if this card is sent from the field to the Graveyard. Add 1 Level 5 or higher Insect-Type Monster from your Deck to the hand. ②: You can activate this effect if this card is removed from play. Send 1 Insect-Type Monster other than a "Resonance Insect" from your Deck to the Graveyard.
DUEA-JP039 Resonance Insect

DUEA-JP040 Breaker the Dark Magical Warrior 「黒魔導戦士 ブレイカー」
DARK/Spellcaster - Effect/6/1600/1000
Effect ④ of "Breaker the Dark Magical Warrior" can only be used once per turn. ①: Activate if this card is successfully Normal Summoned. Place 2 Magic Counter on this card. ②: Activate if this card is successfully Pendulum Summoned. Place 3 Magic Counter on this card. ③: This card gains 400 ATK for each Magic Counter on it. ④: You can activate this effect by removing 1 Magic Counter from this card, and selecting 1 Magic or Trap Card on the field. Destroy that card.
Rare
DUEA-JP040 Breaker the Dark Magical Warrior

DUEA-JP041 Raiza the Gale Emperor 「烈風帝ライザー」
WIND/Bird - Effect/8/2800/1000
You can Advance Summon this card with 1 Advance Summoned Monster as Release. ①: If this card is successfully Advance Summoned, activate by targeting 1 card on the field and 1 card in your or your opponent's Graveyard. Return those cards in any order you like to the top of their owner's deck. If this card was successfully Advance Summoned with a WIND Monster as Release, it gains the following effect at that time. ● You can target 1 card on the field and return it to its owner's hand.
DUEA-JP041 Raiza the Gale Emperor

DUEA-JP042 Doguu 「どぐう」
EARTH/Rock - Effect/4/1900/0
The effect of "Doguu" can only be used once per turn. ①: You can activate this effect during the End Phase of the turn this card was sent to the Graveyard by your opponent's card effect. Add 1 Monster from your Deck to your hand with a Level that no Monsters in your Graveyard or that you control have.
Rare
DUEA-JP042 Doguu

DUEA-JP043 Hypnosister 「ヒュプノシスター」
WIND/Psychic - Effect/4/1300/1400
①: Equal to the number of cards in both Player's Pendulum Zones, this card gains the following effects: ●: 1 or more: This card gains 800 ATK and DEF. ● 2 or more: Activate this effect during the Damage Step when this card battles with a Pendulum Summoned Monster. Destroy that Monster. ● 3 or more: If your opponent controls a Monster that can attack, it must attack this card. ● 4: Activate this effect when this card destroys a Monster by battle or by this card's effect. Draw 1 card.
DUEA-JP043 Hypnosister

DUEA-JP044 Re Bible 「リ・バイブル」
EARTH/Psychic - Tuner/1/700/300
You can used the effect of "Re Bible" only once per turn. ①: If this card is in your Graveyard, and you have at least 5 cards less in your Extra Deck than your opponent, you can activate this effect by Paying 2000 Life Points. Special Summon this card from your Graveyard. If this card Special Summoned by this effect is removed from the field, it is removed from play.
DUEA-JP044 Re Bible

DUEA-JP045 Bunborg 001 「ブンボーグ001」
EARTH/Machine - Tuner/1/500/500
①:This card gains 500 ATK and DEF for each Machine-Type Monster you control. ②: You can activate this effect if this card is in your Graveyard when you Special Summon 2 or more Machine-Type Monster at the same time. Special Summon this card from the Graveyard.
DUEA-JP045 Bunborg 001

DUEA-JP046 Splendid Spy - C 「華麗なる密偵-C」
FIRE/Warrior - Effect/3/1200/1300
①: Activate this effect if this card is successfully Normal Summoned. Randomly confirm 1 card in your opponent's Extra Deck. If it is a Monster with 2000 or more ATK, this card gains 1000 ATK. If it is a Monster with less than 2000 ATK, you gain Life Points equal to that Monster's ATK
DUEA-JP046 Splendid Spy - C

DUEA-JP047 Wightprince 「ワイトプリンス」
DARK/Undead - Effect/1/0/0
①: This card's name is treated as "Wight" while it is in the Graveyard. ②: Activate if this card is sent to the Graveyard. Send 1 "Wight" and 1 "Madame Wight" from your hand or Deck to the Graveyard. ③: Activate this effect by removing this card and 2 "Wight" in your Graveyard from play. Special Summon 1 "Wight King" from your Deck.
Normal Rare
DUEA-JP047 Wightprince

DUEA-JP048 El-Shadoll Midrash 「エルシャドール・ミドラーシュ」
DARK/Spellcaster - Fusion - Effect/5/2200/800
"Shadoll" Monster + DARK Monster
This card cannot be Special Summoned from the Extra Deck except by Fusion Summon. ①: This card cannot be destroyed by your opponent's card effects. ②: While this card is in a Monster Card Zone, neither player can Special Summon more than 1 Monster per turn. ③: If this card is sent to the Graveyard, you can activate this effect by targeting 1 "Shadoll" Magic or Trap Card in your Graveyard. Add that card to your hand.
DUEA-JP048 El-Shadoll Midrash

DUEA-JP049 El-Shadoll Nephilim 「エルシャドール・ネフィリム」
LIGHT/Angel - Fusion - Effect/8/2800/2500
"Shadoll" Monster + LIGHT Monster
This card cannot be Special Summoned from the Extra Deck except by Fusion Summon. ①: You can activate this effect if this card is successfully Special Summoned. Send 1 "Shadoll" Card from your Deck to the Graveyard. ②: Activate this effect at the beginning of the Damage Step when this card battles with a Special Summoned Monster. Destroy that Monster. ③: If this card is sent to the Graveyard, you can activate this effect by targeting 1 "Shadoll" Magic or Trap Card in your Graveyard. Add that card to your hand.
Ultra Rare
DUEA-JP049 El-Shadoll Nephilim

DUEA-JP050 Dragon Goddess Saphira 「竜姫神サフィラ」
LIGHT/Dragon - Ritual - Effect/6/2500/2400
Can be Ritual Summoned with "Chant of Blessing". You can use the effect of "Dragon Goddess Saphira" only once per turn. ①: During the End Phase of the turn this card was Ritual Summoned, or during the End Phase of the turn a LIGHT Monster was sent from your hand or Deck to the Graveyard while this card was in a Monster Card Zone, you can select and activate 1 of the following effects. ● Draw 2 cards. Afterwards, discard 1 card. ● Your opponent discards 1 random card from their hand. ● Select 1 LIGHT Monster in your Graveyard and add it to your hand.
DUEA-JP050 Dragon Goddess Saphira

DUEA-JP051 Shining Dragon Star - Shoufuku 「輝竜星-ショウフク」
LIGHT/Phantasm Dragon - Synchro - Effect/8/2300/2600
Tuner + 1 or more Non-Tuner Phantasm Dragon-Type Monster
①: When this card is successfully Synchro Summoned, you can activate this effect by targeting any number of cards on the field up to the number of Phantasm Dragon-Type Monster with different original Attributes that were used as Synchro Material for this card. Return that card(s) to their owner's deck. ②: Once per turn, you can activate this effect by targeting 1 card you control and 1 Level 4 or lower Monster in your Graveyard. Destroy that card you control, and Special Summon that Monster from the Graveyard.
DUEA-JP051 Shining Dragon Star - Shoufuku

DUEA-JP052 Reincarnation Dragon Samsara 「転生竜 サンサーラ」
DARK/Dragon - Synchro - Effect/5/100/2600
Tuner + 1 or more Non-Tuner Monster
You can use the effect of "Reincarnation Dragon Samsara" only once per turn. ①: If this card on the field is sent to the Graveyard by an opponent's effect or by being destroyed by battle, you can activate this effect by targeting 1 Monster in either player's Graveyard other than "Reincarnation Dragon Samsara". Special Summon that Monster.
DUEA-JP052 Reincarnation Dragon Samsara

DUEA-JP053 Stella-Knight Deltatelos 「星輝士 デルタテロス」
LIGHT/Warrior - Xyz - Effect/Rank 4/2500/2100
3 x Level 4 Monster
①: While this card with Xyz Material is in a Monster Card Zone, when you successfully Normal Summon or Special Summon a Monster, your opponent cannot activate the effects of Magic, Trap or Effect Monsters. ②: Once per turn, you can activate this effect by removing 1 Xyz Material from this card and targeting 1 card on the field. Destroy that card. ③: You can activate this effect if this card is sent from the field to the Graveyard. Special Summon 1 "tella-Knight" Monster from your hand or Deck.
DUEA-JP053 Stella-Knight Deltatelos

DUEA-JP054 Avian Gunner, Castel 「鳥銃士カステル」
WIND/Winged-Beast - Xyz - Effect/Rank 4/200/1500
2 x Level 4 Monster
You can only use the ① or ② Effect of "Avian Gunner, Castel" per turn, and only once that turn. ①: You can activate this effect by removing 1 Xyz Material from this card and targeting 1 face-up Monster on the field. That Monster is changed to face-down Defense Position. ②: You can activate this effect by removing 2 Xyz Materials from this card and targeting 1 face-up card on the field, except this card. Return that card to its owner's Deck.
DUEA-JP054 Avian Gunner, Castel

DUEA-JP055 Hippo Carnival「カバーカーニバル」
Quick-Play Magic Card
①: Special Summon 3 "Hippo Token" (Beast-Type/EARTH/Level 1/ATK 0/DEF 0) to your field. This Token cannot be Released. While the "Hippo Token" is in a Monster Zone, you cannot Special Summon Monsters from your Extra Deck. After activation of this card, until the end of the turn your opponent cannot select Monsters other than a "Hippo Token" as attack target.
DUEA-JP055 Hippo Carnival

DUEA-JP056 Savage Tribe Feast LV5 「蛮族の饗宴 LV5」
Normal Magic Card
①: Select and Special Summon up to 2 Level 5 Warrior-Type Monster from your hand or Graveyard. Monsters Special Summoned by this effect have their effects negated, and during this turn, those Monster cannot attack.
DUEA-JP056 Savage Tribe Feast LV5

DUEA-JP057 Satella-Knight Factor 「星輝士の因子」
Equip Magic Card
Equip only to a "tella-Knight" Monster you control. ①: The equipped Monster gains 500 ATK and DEF. The equipped Monster is unaffected by your opponent's card effects. ②: Destroy this card if you control a face-up Monster other than "tella-Knight" Monsters.
DUEA-JP057 Satella-Knight Factor

DUEA-JP058 Satella-Knight Bridge 「天架ける星因士」
Quick-Play Magic Card
You can activate "Satella-Knight Bridge" only once per turn. ①: You can activate this effect by targeting 1 "tella-Knight" Monster you control. Special Summon 1 "tella-Knight" Monster with a different Name from your Deck, and return the target Monster to its owner's deck. While the Monster Special Summoned with this effect is face-up on the field, you can only Special Summon "tella-Knight" Monster.
Rare
DUEA-JP058 Satella-Knight Bridge

DUEA-JP059 Shadoll Fusion 「影依融合」
Normal Magic Card
You can only activate 1 "Shadoll Fusion" per turn. ①: Send from your Hand or your Field Monster to the Graveyard, that are listed as Material on a "Shadoll" Fusion Monster, and Fusion Summon that Fusion Monster from your Extra Deck. If your opponent controls a Monster that was Special Summoned from the Extra Deck, you can also use Monster from your Deck as Fusion Material Monster.
Super Rare
DUEA-JP059 Shadoll Fusion

DUEA-JP060 Curse of the Shadow Prison 「影牢の呪縛」
Field Magic Card
①: While this card is in the Field Zone, each time a "Shadoll" Monster is sent to the Graveyard by an effect, place 1 Magic Stone Counter on this card for each of them.
②: During your opponent's turn, Monster your opponent control lose 100 ATK for each Magic Stone Counter on this card. ③: While this card is in the Field Zone, once per Fusion Summon of a "Shadoll" Fusion Monster, you can remove 3 Magic Stone Counter from this card to use 1 face-up Monster your opponent controls as Fusion Material.
DUEA-JP060 Curse of the Shadow Prison

DUEA-JP061 Radiant Trace of the Dragon Stars 「竜星の輝跡」
Normal Magic Card
You can activate only 1 "Radiant Trace of the Dragon Stars" per turn. ①: Activate this card by targeting 3 "Dragon Star" Monster in your Graveyard. Shuffle those 3 Monster back to your Deck. Afterwards, draw 2 cards.
Rare
DUEA-JP061 Radiant Trace of the Dragon Stars

DUEA-JP062 Dragon Star Vein 「竜星の気脈」
Continuous Magic Card
①: This card gains the following effects equal to the number of "Dragon Star" Monster in your Graveyard with different Attributes. ● 2 or more: "Dragon Star" Monster you control gain 500 ATK. ● 3 or more: If a "Dragon Star" Monster you control would be destroyed by battle or a card effect, you can send this card to the Graveyard instead. ● 4 or more: Your opponent cannot set Monster, and all face-up Monster your opponent controls are changed to Attack Position. ● 5 or more: You can activate this effect by sending this card to the Graveyard. Destroy all cards on the field.
DUEA-JP062 Dragon Star Vein

DUEA-JP063 Chant of Blessing 「祝祷の聖歌」
Ritual Magic Card
Used to Ritual Summon "Dragon Goddess Saphira". ①: Ritual Summon "Dragon Goddess Saphira" from your hand by Releasing Monster from your hand or that you control whose total Level equal 6 or more. ②: If a Ritual Monster you control would be destroyed by battle or a card effect, you can remove from play this card in your Graveyard instead.
DUEA-JP063 Chant of Blessing

DUEA-JP064 Illusionary Breakthrough 「幻界突破」
Continuous Magic Card
①: Once per turn, you can activate this effect by Releasing 1 Dragon-Type Monster you control. Special Summon 1 Phantasm-Dragon-Type Monster from your Deck with the same Level as the original Level of the Released Monster. A Monster destroyed by battle by the Monster Special Summoned by this effect is returned to its owner's deck instead of sent to the Graveyard.
DUEA-JP064 Illusionary Breakthrough

DUEA-JP065 Spring of Magical Power 「魔力の泉」
Quick-Play Magic Card
You can activate only 1 "Spring of Magical Power" per turn. ①: Draw cards equal to the number of face-up Magic and Trap Cards your opponent controls. Afterwards, select a number of cards in your hand equal to the number of face-up Magic and Trap Cards you control and discard them. After activation of this card, until the end of your opponent's next turn, you cannot destroy Magic and Trap Cards your opponent controls, and their activation and effects cannot be negated.
Super Rare
DUEA-JP065 Spring of Magical Power

DUEA-JP066 Furious Storm of the Emperor 「帝王の烈旋」
Quick-Play Magic Card.
You can activate only 1 "Furious Storm of the Emperor" per turn, and during the turn you activated this card, you cannot Special Summon Monsters from your Extra Deck. ①: During this turn, once if you would Release a Monster(s) you control for an Advance Summon, you can Release 1 Monster your opponent controls instead of 1 Monster you control.
DUEA-JP066 Furious Storm of the Emperor

DUEA-JP067 Pop Pull Up 「ポップルアップ」
Quick-Play Magic Card
You can activate only 1 "Pop Pull Up" per turn. ①: You can activate this card if there is a card in your opponent's Field Zone, and there is no card in your Field Zone. Activate a Field Magic Card from your Deck.
Normal Rare
DUEA-JP067 Pop Pull Up

DUEA-JP068 Barbarian Rage 「バーバリアン・レイジ」
Continuous Trap Card
①: You can activate this effect by targeting 1 Warrior-Type Monster you control. That Monster gains 1000 ATK, and a Monster destroyed by that Monster by battle is returned to its owner's hand instead of sent to the Graveyard. When the targeted Monster is removed from the field, this card is destroyed.
Rare
DUEA-JP068 Barbarian Rage

DUEA-JP069 Barbarian Howling 「バーバリアン・ハウリング」
Normal Trap Card
Effect unconfirmed: ①: You can activate this effect by targeting 1 face-up Monster your opponent controls when a Warrior-Type Monster you control is selected as attack target, or targeted by an opponent Effect Monster's effect. Inflict Damage to your opponent equal to the original ATK of that Monster, and return that Monster to its owner's hand.
DUEA-JP069 Barbarian Howling

DUEA-JP070 Divine Constellation Wave 「神星なる波動」
Continuous Trap Card
①: Once per turn during your Main Phase or your opponent's Battle Phase, you can activate this effect. Special Summon 1 "tella-Knight" Monster from your hand.
DUEA-JP070 Divine Constellation Wave

DUEA-JP071 Divine Constellation Factor 「神星なる因士」
Counter Trap Card
①: When the Magic, Trap Card or an Effect Monster's Effect is activated, you can activate this effect by sending 1 face-up "tella-Knight" Monster you control to the Graveyard. Negate the activation and destroy that card. Afterwards, draw 1 card.
DUEA-JP071 Divine Constellation Factor

DUEA-JP072 Squirming Fallen Shadow 「堕ち影の蠢き」
Normal Trap Card
①: Send 1 "Shadoll" Card from your Deck to the Graveyard. Afterwards, you can select any number of face-down Defense Position "Shadoll" Monster and change them to face-up Defense Position.
DUEA-JP072 Squirming Fallen Shadow

DUEA-JP073 Shadollroots 「影依の原核」
Continuous Trap Card
①: After Activation, Special Summon this card as Effect Monster (Spellcaster-Type/DARK/Level 9/ATK 1450/DEF 1950) to your Monster Zone (This card is also still treated as Trap Card). This card Special Summoned by this effect can be used as any 1 Attribute Fusion Material Monster listed on a "Shadoll" Fusion Monster. ②: If this card is sent to the Graveyard by a Card Effect, you can activate this effect by targeting 1 "Shadoll" Magic or Trap Card in your Graveyard other than "Shadollroots". Add that card to your hand.
DUEA-JP073 Shadollroots

DUEA-JP074 Materialization of the Dragon Stars 「竜星の具象化」
Continuous Trap Cards
①: Once per turn, you can activate this effect if a Monster you control is destroyed by battle or a card effect. Special Summon 1 "Dragon Star" Monster from your Deck. ②: While this card is in your Magic and Trap Zone, you cannot Special Summon Monster from your Extra Deck, except Synchro Monster.
DUEA-JP074 Materialization of the Dragon Stars

DUEA-JP075 Limits of the Dragon Stars 「竜星の極み」
Continuous Trap Card
①: While this card is in your Magic and Trap Zone, Monster your opponent controls that can attack must attack. ②: You can activate this effect during your or your opponent's Main Phase or Battle Phase by sending this face-up card in your Magic and Trap Zone to the Graveyard. Special Summon 1 Synchro Monster with 1 or more "Dragon Star" Monster as Synchro Material.
DUEA-JP075 Limits of the Dragon Stars

DUEA-JP076 Chain Dispel 「連鎖解呪」
Normal Trap Card
①: You can activate this card when a Magic or Trap Card is activated. Destroy all cards with the same name as the activated Magic or Trap Card in its controller's Deck.
DUEA-JP076 Chain Dispel

DUEA-JP077 Serious Duel 「真剣勝負」
Counter Trap Card
①: You can activate this effect when the effect of a Magic, Trap or Effect Monster Card is activated during the Damage Step. Negate that activation and destroy that card.
DUEA-JP077 Serious Duel

DUEA-JP078 Pendulum Back 「ペンデュラム・バック」
Normal Trap Card
①: If there are 2 cards in your Pendulum Zone, you can activate this effect by targeting 2 Monsters in your Graveyard with Levels possible to be Pendulum Summoned with those Pendulum Scales. Add those Monster to your hand.
Rare
DUEA-JP078 Pendulum Back

DUEA-JP079 Space-Time Traphole 「時空の落とし穴」
Normal Trap Card
Effect unconfirmed:You can activate this card when your opponent Special Summons a Monster(s) from their hand or Extra Deck. Return those Monsters Special Summoned from the hand or Extra Deck to their owner's Deck. Afterwards, you lose 1000 Life Points for each Monster returned this way.
Super Rare
DUEA-JP079 Space-Time Traphole

DUEA-JP080 Ridieculous 「出たら目」
Continuous Trap Card
①: While this card is in your Magic and Trap Zone, if either player rolls a die, you can apply 1 of the following effects depending on the result.
● If the result is 1, 3, or 5, it is treated as 6.
● If the result is 2, 4, or 6, it is treated as 1.
Normal Rare
DUEA-JP080 Ridieculous

DUEA-JP081 Heroic Challenger - Assault Halberd 「H・C 強襲のハルベルト」
EARTH/Warrior - Effect/4/1800/200
①: If your opponent controls a Monster, and if you control no Monster, you can Special Summon this card from your hand. ②: If this card attacks a Defense Position Monster, inflict the difference between this card ATK and that Monster's DEF as Battle Damage to your opponent. ③: You can activate this effect when this card inflicts Battle Damage to your opponent. Add 1 "Heroic" Card from your Deck to your hand.
DUEA-JP081 Heroic Challenger - Assault Halberd

DUEA-JP082 Heroic Challenger Thousand Blade 「H・C サウザンド・ブレード」
EARTH/Warrior - Effect/4/1300/1100
Effect ② of "Heroic Challenger Thousand Blade" can only be used once per turn. ①: Once per turn, you can activate this effect by discarding 1 "Heroic" Card. Special Summon 1 "Heroic" Monster from your Deck, and change this card to Defense Position. After activation of this effect, you cannot Special Summon Monster other than "Heroic" Monster until the end of the turn. ②: You can activate this effect if this card is in the Graveyard and when you take Damage from Battle or a card effect. Special Summon this card from your Graveyard in Attack Position.
DUEA-JP082 Heroic Challenger Thousand Blade

DUEA-JP083 Holy Lightning Scepter 「光天使セプター」
LIGHT/Angel - Effect/4/1800/400
①: You can activate this effect when this card is successfully Normal Summoned or Special Summoned. Add 1 "Holy Lightning" Monster other than a "Holy Lightning Scepter" from your Deck to your hand. ②: A Monster Xyz Summoned by using 3 or more Monster (including this card) as Xyz Material gains the following effect. ● When this card is Xyz Summoned, you can activate this effect by targeting 1 other card on the field. Destroy that card, and draw 1 card.
Rare
DUEA-JP083 Holy Lightning Scepter

DUEA-JP084 Holy Lightning Scale 「光天使スケール」
LIGHT/Angel - Effect/4/1500/900
①: You can activate this effect when this card is successfully Special Summoned. Special Summon 1 "Holy Lightning" Monster from your hand. Afterwards, you can select 1 LIGHT Monster in your Graveyard and place it to the top of your deck. ②: A Monster Xyz Summoned by using 3 or more Monster (including this card) as Xyz Material gains the following effect. ● While this card in the Monster Zone has Xyz Material, each time you or your opponent Special Summon a Monster from the hand, draw 1 card. This effect can only be used once per turn.
DUEA-JP084 Holy Lightning Scale

DUEA-JP085 Holy Lightning Throne 「光天使スローネ」
LIGHT/Angel - Effect/4/800/2000
This card cannot be used as Xyz Material, except for an Xyz Summon with 3 or more Monster as Xyz Material. ①: You can activate this effect if a "Holy Lightning" Monster is successfully Normal Summoned or Special Summoned. Special Summon this card from your hand, and draw 1 card. If that drawn card was a "Holy Lightning" Monster, you can Special Summon that Monster.
DUEA-JP085 Holy Lightning Throne

DUEA-JP086 Numbers Hunter 「ナンバーズハンター」
LIGHT/Warrior - Effect/4/1600/1400
①: Activate this effect if this card is Normal Summoned, Flip Summoned or Special Summoned successfully. Return all "No." Xyz Monster to their owner's Extra Deck. ②: While this card is in the Monster Zone, neither player can Special Summon "No." Xyz Monster. Also, this card cannot be destroyed by battle with an Xyz Monster, and is unaffected by the effects of Xyz Monster.
Rare
DUEA-JP086 Numbers Hunter

DUEA-JP087 No. 86 Heroic Champion Rhongomianto 「No.86 H-C ロンゴミアント」
DARK/Warrior - Xyz - Effect/Rank 4/1500/1500
2 or more Level 4 Warrior-Type Monster (max. 5)
①: Activate during your opponent's End Phase. Remove 1 Xyz Material from this card. ②: This card gains the following effects, according to the number of Xyz Materials it has. ● 1 or more: This card cannot be destroyed by battle. ● 2 or more: This card gains 1500 ATK and DEF. ● 3 or more: This card remains unaffected by other card effects. ● 4 or more: Your opponent cannot Normal Summon or Special Summon Monster. ● 5 or more: Once per turn, you can destroy 1 card your opponent controls.
Ultra Rare
DUEA-JP087 No. 86 Heroic Champion Rhongomianto

DUEA-JP088 Humihumihuming, the Key Djinn 「鍵魔人ハミハミハミング」
WATER/Demon - Xyz - Effect/Rank 3/1100/1800
2 x Level 3 Monster
①: When this card is successfully Special Summoned, you can activate this effect by targeting 1 "Djinn" Xyz Monster in your Graveyard. Special Summoned that Monster. Afterwards, you can place up to 2 cards from your hand as Xyz Material under that Monster. ②: Once per turn, you can activate this effect by removing 1 Xyz Material from this and targeting 1 "Djinn" Xyz Monster on the field. During this turn, that Monster can attack your opponent's Life Points directly.
DUEA-JP088 Humihumihuming, the Key Djinn

DUEA-JP089 Aspiration Country - Onomatopoia 「希望郷-オノマトピア-」
Field Magic Card
①: While this card is in the Field Zone, each time you Special Summon 1 "Aspiring Emperor, Hope" Monster, you can place 1 Kattobingu Counter on this card. ②: Monster you control gain 200 ATK and DEF for each Kattobingu Counter on this card. ③: Once per turn, you can activate this effect by removing 2 Kattobingu Counter from this card. Special Summon 1 "Zubaba", "Gagaga", "Gogogo" or "Dododo" Monster from your Deck.
Rare
DUEA-JP089 Aspiration Country - Onomatopoia

DUEA-JP090 Marshalling Field 「マーシャリング・フィールド」
Continuous Trap Card
①: While this card is in the Magic and Trap Zone, you cannot Special Summon Monsters, except Machine-Type Monster. ②: Once per turn, you can activate this effect by declaring a Level from 5 to 9. Level 5 or higher Machine-Type Monster you control become the declared Level. ③: If a Machine-Type Xyz Monster you control is destroyed, you can send this card to the Graveyard instead. ④: You can activate this effect if this card is sent from the field to the Graveyard. Select and add 1 "Rank-Up Magic - Argent Chaos Force" from your Deck to your Hand.
DUEA-JP090 Marshalling Field

Tuesday, 15. April 2014

Collector's Pack - Duelists of Legend Edition

Collector's Pack - Duelists of Legend Edition
Collector's Pack - Duelists of Legend Edition 「コレクターズパック 伝説の決闘者編」

Release Date: 17th May 2014
Price: 143 Yen per pack

5 cards per pack

50 cards in total:
5 Ultra Rare
6 Super Rare
12 Rare
27 Common



CPL1-JP001
Timaeus, the Legendary Knight 「伝説の騎士 ティマイオス」
LIGHT/Warrior - /8/2800/1800
Ultra Rare
CPL1-JP001 Timaeus, the Legendary Knight

CPL1-JP004
Dark Magician Girl the Dragon Knight 「竜騎士ブラック・マジシャン・ガール」
DARK/Dragon - Fusion - Effect/7/2600/1700
Ultra Rare
CPL1-JP004 Dark Magician Girl the Dragon Knight

CPL1-JP005
The Eye of Timaeus 「ティマイオスの眼」
Normal Magic Card
Effect unconfirmed:This card is also always treated as "Legendary Dragon Timaeus". You can activate only 1"The Eye of Timaeus" per turn. ①: You can activate this effect by targeting 1 "Dark Magician" Monster you control. Send that Monster to the Graveyard, and Fusion Summon 1 Fusion Monster from your Extra Deck that has that Monster's name listed as Fusion Material on it.

CPL1-JP007
Berserker Soul 「狂戦士の魂」
Quick-Play Magic Card
Rare
CPL1-JP007 Berserker Soul

CPL1-JP016
Instant Polymerisation 「瞬間融合」
Quick-Play Magic Card
CPL1-JP016 Instant Polymerisation

CPL1-JP024
Disciple of Ra 「ラーの使徒」
LIGHT/Angel - Effect/4/1100/600
Effect unconfirmed: ①: Activate this effect when this card is successfully Normal Summoned, Flip Summoned or Special Summoned. Special Summon up to 2 "Disciple of Ra" from your Hand or Deck. ②: While this card is in your Monster Zone, you cannot Advance Summon Monsters other than "Sky Dragon of Osiris", "Giant God Soldier of Obelisk" or "Winged Dragon of Ra", and you cannot Special Summon Monsters except by the effect of this card.
CPL1-JP024 Disciple of Ra

CPL1-JP050
Hope Sword Slash 「ホープ剣スラッシュ」
Equip Magic Card
Rare
CPL1-JP050 Hope Sword Slash

CPL1-JP0(??)
Black Feather - Steam the Cloaked 「BF-隠れ蓑のスチーム」
DARK/Winged Beast - Tuner/3/800/800

CPL1-JP0(??)
Mathematician 「マスマティシャン」
EARTH/Spellcaster/3/1500/500
Effect unconfirmed: ①: Activate this effect when this card is successfully Normal Summoned. Send 1 Level 4 or lower Monster to your Graveyard. ②: You can activate this effect when this card is destroyed by battle and sent to the Graveyard. Draw 1 card.

CPL1-JP0(??)
CNo. 73 Abyss Supra, the God of Roaring Cascade 「CNo.73 激瀧瀑神アビス・スープラ」
WATER/Warrior - Xyz - Effect/Rank 6/3000/2000

CPL1-JP0(??)
Shooting Star 「シューティング・スター」
Normal Trap Card
CPL1-JP0(??) Shooting Star

CPL1-JP0(??)
Final Fusion 「決戦融合-ファイナル・フュージョン」

CPL1-JP0(??)
Wiretap 「ギャクタン」

CPL1-JP0(??)
Legend of Heart 「レジェンド・オブ・ハート」

CPL1-JP0(??)
CNo. 5 Perishing-Gloom Dragon - Chaos Chimera Dragon 「CNo.5 亡朧龍カオス・キマイラ・ドラゴン」
DARK/Dragon - Xyz - Effect/Rank 6/0/0

CPL1-JP0(??)
Guardian Deathscythe 「ガーディアン・デスサイス」
DARK/(???) - (???)/8/2500/(???)

CPL1-JP0(??)
Ra's Disciple 「ラーの使徒」

CPL1-JP0(??)
Rank-Up Magic - Quick Chaos 「RUM-クイック・カオス」

CPL1-JP0(??)
Gate Blocker 「ゲート・ブロッカー」

CPL1-JP0(??)
Black Sonic 「ブラック・ソニック」

「神縛りの塚」
CPL1-JP0(??) Mound of the God-Bindings


「クリバンデット」
CPL1-JP0(??) Kuribandit

DARK/Demon - Effect/3/1000/700
Effect unconfirmed:①: You can activate this effect by Releasing this card during the End Phase this card was successfully Normal Summoned. Reveal the top 5 cards from your Deck, and if there is a Magic or Trap Card among the revealed cards, you can select 1 of them and add it to your hand. The other revealed cards are sent to the Graveyard.

「ファイヤー・ハンド」
CPL1-JP0(??) Fire Hand

FIRE/Pyro - Effect/4/1600/1000
Effect unconfirmed: ①: You can activate this effect by targeting 1 Monster you opponent controls when this card is destroyed by your opponent and sent to the Graveyard. Destroy that card. Afterwards, Special Summon 1 "Ice Hand" from your Deck.

「アイス・ハンド」
CPL1-JP0(??) Ice Hand

WATER/Aqua - Effect/4/1400/1600
Effect unconfirmed: ① You can activate this effect by targeting 1 Magic or Trap Card your opponent controls when this card is destroyed by your opponent and sent to the Graveyard. Destroy that card. Afterwards, Special Summon 1 "Fire Hand" from your Deck.

「マジック・ハンド」
CPL1-JP0(??) Magic Hand

DARK/Spellcaster - Effect/4/800/1600
Effect unconfirmed: ①: You can activate this effect if your opponent adds a card to their hand except by drawing. Send that card to the Graveyard, and inflict 800 Damage to your opponent. You can use this effect only once while this card is face-up on the field.

「プロミネンス・ハンド」
CPL1-JP0(??) Prominence Hand

FIRE/Pyro - Effect/4/600/2000
Effect unconfirmed: ①: If you control either a "Magic Hand", "Fire Hand", or "Ice Hand", you can Special Summon this card from your hand.

「BF-竜巻のハリケーン」
CPL1-JP0(??) Black Feather - Hurricane the Tornado

DARK/Bird - Tuner/1/0/0

「賢者の石 サバティエル」
CPL1-JP0(??) Sabatiel - The Philosopher's Stone

Normal Magic Card
Effect unconfirmed: ①: You can activate this effect if you have a "Winged Kuriboh" in your Graveyard by paying half of your Life Points. Add 1 "Fusion" or "Polymerisation" Card from your Deck to your hand. ②: If this card is in your Graveyard, you can activate this effect by removing 3 "Sabatiel - The Philosopher's Stone" from play and targeting 1 Monster on the field. Until the End of the turn, that Monster gains ATK equal to the ATK of the Monster with the highest ATK on the field.

「ソウル・チャージ」
CPL1-JP0(??) Soul Charge

Normal Magic Card
Effect unconfirmed: You can activate only 1 "Soul Charge" per turn. During the turn you activated this card, you cannot perform your Battle Phase. ①: Activate by targeting any number of Monsters in your Graveyard. Special Summon those Monster, and for each Special Summoned Monster you lose 1000 Life Points.

「守護神の宝札」
CPL1-JP0(??) Treasure of the Guardian Deity

Continuous Magic Card
Effect unconfirmed: ①: Activate by discarding 5 cards from your hand. Draw 2 cards. ②: While this card is on the field, draw 1 more card when your draw your card for your Normal Draw during your Draw Phase.

「ブラック・ソニック」
CPL1-JP0(??) Black Sonic

Normal Trap Card
Effect unconfirmed: If you control exactly 4 "Black Feather" Monster, you can activate this card from your hand. ①: Activate when a "Black Feather" Monster you control is selected as attack target. Remove all face-up Attack Position Monster your opponent controls from play.

Wednesday, 12. February 2014

808 - Primal Origin

808 - Primal Origin

Release Date: 15th February 2014
Price: 150 yen (inc. tax)

5 cards per pack, 30 packs per box

Features 90 cards:
- 6 Ultra Rare cards
- 10 Super Rare cards
- 20 Rare cards
- 54 Normal cards

(The set's Ultra Rare cards are also available in Ultimate Rare form, one card in the set is also available in Holographic Rare form, and four of the Normal cards in the set are Normal Rare.)


- A lot of the latest cards from the Yu-Gi-Oh! ZeXaL anime
- New Xyz Monster as well as cards to support their Summoning, cards for already existing themes and cards of a brand-new concept.
- Includes 10 World Premier Cards
- Cover card is "No. 62 Galaxy-Eyes Prime Photon Dragon".


PRIO-JP001 Zexal Servers - Banish Sage 「ZS-幻影賢者」
LIGHT/Warrior - Effect/1/500/100
If you control an "Aspiring Emperor, Hope" Monster, you can activate this effect during your Main Phase. Draw 1 card. Also, if a Monster you control is removed from play during the Battle Phase, activate this effect by selecting 1 of those removed Monster, and removing this card on the field from play. Special Summon the selected Monster to your field, and select 1 Monster your opponent controls with 3000 ATK or less and remove it from play. The effect of "Zexal Servers - Banish Sage" can only be used once per turn.
PRIO-JP001 Zexal Servers - Banish Sage

PRIO-JP002 Galaxy Mirror Sage 「銀河魔鏡士」
LIGHT/Spellcaster - Effect/3/0/800
Flip: Gain 500 Life Points for each "Galaxy" Monster in your Graveyard. Also, when this flipped face-up card is destroyed and sent to the Graveyard, you can select 1 Level 4 or lower "Galaxy" Monster in your Deck or Graveyard and Special Summon it to your field in face-down Defense Position. If the Monster Special Summoned by this effect is removed from the field, it is removed from play.
PRIO-JP002 Galaxy Mirror Sage

PRIO-JP003 Galaxy Tyranno 「銀河暴竜」
LIGHT/Dinosaur - Effect/8/2000/0
You can activate this effect when a "Galaxy" Monster you control is selected as attack target. Special Summon this card from your hand in face-up Defense Position. When this card is successfully Special Summoned by this effect, you can Xyz Summon 1 "Galaxy" Xyz Monster, but you can only use "Galaxy" Monster you control as Xyz Material.
Rare
PRIO-JP003 Galaxy Tyranno

PRIO-JP004 Heliosphere, the Supreme Protect Dragon 「防覇龍ヘリオスフィア」
LIGHT/Dragon - Effect/4/0/1900
If the only Monster you control is this card and if your opponent has 4 or less cards in their hand, your opponent cannot declare an attack. Also, once per turn, you can activate this effect if you control a Level 8 Dragon-Type Monster. The Level of this card becomes 8 until the End Phase.
PRIO-JP004 Heliosphere, the Supreme Protect Dragon

PRIO-JP005 Mermaid Shark 「マーメイド・シャーク」
WATER/Fish - Effect/1/100/300
When this card is successfully Normal Summoned, you can add 1 Level 3 to Level 5 Fish-Type Monster from your Deck to your hand.
Rare
PRIO-JP005 Mermaid Shark

PRIO-JP006 Geyser Shark 「ゲイザー・シャーク」
WATER/Fish - Effect/5/1000/1900
Activate by removing this card in your Graveyard from play, and selecting 2 WATER Level 5 Fish-Type Monster in your Graveyard other than "Geyser Shark". Special Summon the selected 2 Monster with their effects negated, and Xyz Summon 1 WATER Xyz Monster with only those 2 Monster as Xyz Material. The effect of "Geyser Shark" can only be used once per turn.
PRIO-JP006 Geyser Shark

PRIO-JP007 Blizzard Thunderbird 「ブリザード・サンダーバード」
WATER/Bird - Effect/4/1600/1400
Activate this effect by discarding 1 card from your hand. Select each in your hand and in your Graveyard 1 WATER Bird-Type Monster other than "Blizzard Thunderbird" and Special Summon them. Afterwards, return this card on the field to its owner's hand. The effect of "Blizzard Thunderbird" can only be activated once per turn.
PRIO-JP007 Blizzard Thunderbird

PRIO-JP008 Burning Knuckler Big Bandage 「BK ビッグバンテージ」
FIRE/Warrior - Effect/2/1100/1400
Once per turn, this card cannot be destroyed by battle. Also, once per turn, activate by selecting 1 of your "Burning Knuckler" Monster in the Graveyard or that is removed from play. The Level of all "Burning Knuckler" Monster you control become the Level of the selected Monster.
PRIO-JP008 Burning Knuckler Big Bandage

PRIO-JP009 Burning Knuckler Bail 「BK ベイル」
FIRE/Warrior - Effect/4/0/1800
Activate when you take Battle Damage. Special Summon this card from your hand, and gain Life Points equal to the Damage you took.
PRIO-JP009 Burning Knuckler Bail

PRIO-JP010 Umbral Ghost 「アンブラル・ゴースト」
DARK/Demon - Effect/2/200/200
Activate during your Main Phase. Special Summon this card and 1 Level 4 or lower Demon-Type Monster from your hand. During the turn you activated this effect, you cannot Normal Summon or Set. The effect of "Umbral Ghost" can only be used once per turn.
PRIO-JP010 Umbral Ghost

PRIO-JP011 Artifact - Morallta 「アーティファクト-モラルタ」
LIGHT/Angel - Effect/5/2100/1400
You can Set this card as Magic Card from your hand in your Magic and Trap Card Zone. When this card set to the Magic and Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn, Special Summon this card. If this card is successfully Special Summoned during your opponent's turn, you can select 1 face-up card your opponent controls and destroy it.
Rare
PRIO-JP011 Artifact - Morallta

PRIO-JP012 Artifact - Beagallta 「アーティファクト-ベガルタ」
LIGHT/Angel - Effect/5/1400/2100
You can Set this card as Magic Card from your hand in your Magic & Trap Card Zone. When this card set to the Magic & Trap Card Zone is destroyed and sent to the Graveyard during your opponent't turn, Special Summon this card. If this card is successfully Special Summoned during your opponent's turn, you can select up to 2 set cards you control and destroy them. This effect of "Artifact - Beagallta" can only be used once per turn.
PRIO-JP012 Artifact - Beagallta

PRIO-JP013 Artifact - Failnaught 「アーティファクト-フェイルノート」
LIGHT/Angel - Effect/5/2000/1600
You can Set this card as Magic Card from your hand in your Magic & Trap Card Zone. When this card set to the Magic & Trap Card Zone is destroyed and sent to the Graveyard during your opponent't turn, Special Summon this card. If this card is successfully Special Summoned during your opponent's turn, you can select 1 "Artifact" Monster in your Graveyard and set it to your Magic & Trap Card Zone.
PRIO-JP013 Artifact - Failnaught

PRIO-JP014 Artifact - Aegis 「アーティファクト-アイギス」
LIGHT/Angel - Effect/5/1200/2500
You can Set this card as Magic Card from your hand in your Magic & Trap Card Zone. When this card set to the Magic & Trap Card Zone is destroyed and sent to the Graveyard during your opponent't turn, Special Summon this card. If this card is successfully Special Summoned during your opponent's turn, until the end of the turn, "Artifact" Monster you control cannot become the target of your opponent's card effects nor be destroyed by them.
PRIO-JP014 Artifact - Aegis

PRIO-JP015 Artifact - Achilles 「アーティファクト-アキレウス」
LIGHT/Angel - Effect/5/1500/2200
You can Set this card as Magic Card from your hand in your Magic & Trap Card Zone. When this card set to the Magic & Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn, Special Summon this card. If this card is successfully Special Summoned during your opponent's turn, your opponent cannot select "Artifact" Monster you control as attack target during this turn.
PRIO-JP015 Artifact - Achilles

PRIO-JP016 Artifact - Labrys 「アーティファクト-ラブリュス」
LIGHT/Angel - Effect/5/2300/1000
You can Set this card as Magic Card from your hand in your Magic & Trap Card Zone. When this card set to the Magic & Trap Card Zone is destroyed and sent to the Graveyard during your opponent't turn, Special Summon this card. Also, activate when an "Artifact" Card is destroyed and sent to your Graveyard. Special Summon this card from your hand.
PRIO-JP016 Artifact - Labrys

PRIO-JP017 Artifact - Cadoceus 「アーティファクト-カドケウス」
LIGHT/Angel - Effect/5/1600/2400
You can Set this card as Magic Card from your hand in your Magic and Trap Card Zone. When this card set to the Magic and Trap Card Zone is destroyed and sent to the Graveyard during your opponent's turn, Special Summon this card. Aso, while you control this face-up card, when an "Artifact" Monster is Special Summoned during your opponent's turn, draw 1 card. You can only control 1 face-up "Artifact - Cadoceus" at the same time.
Super Rare
PRIO-JP017 Artifact - Cadoceus

PRIO-JP018 Shinra Divine Bud, Sprout 「森羅の神芽 スプラウト」
LIGHT/Plant - Effect/1/100/100
When this card is successfully Special Summoned, you can reveal up to the top 2 cards from your deck. If there is a Plant-Type Monster among the revealed card(s), send all those Monster to the Graveyard. Return the other cards to the bottom of the deck in the order you like. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can Special Summon 1 Level 1 Plant-Type Monster from your Deck. This effect of Shinra Divine Bud, Sprout" can only be used once per turn.
PRIO-JP018 Shinra Divine Bud, Sprout

PRIO-JP019 Shinra Spy, Snuff 「森羅の隠密 スナッフ」
DARK/Plant - Effect/1/900/400
If this card is sent from your hand or field to the Graveyard, reveal the top card from your deck. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, return that card to the bottom of the deck. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can reveal the top card from your deck. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, return that card to the bottom of the deck.
PRIO-JP019 Shinra Spy, Snuff

PRIO-JP020 Shinra Ferryman, Lotus 「森羅の渡し守 ロータス」
WATER/Plant - Effect/5/2300/1100
Once per turn, you can reveal cards from the top of your deck equal to the number of cards your opponent controls. If there are Plant-Type Monster(s) among the revealed cards, send those to the Graveyard. Return the other cards to the bottom of your deck in the order you like. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can select up to 5 "Shinra" cards, except "Shinra Ferryman, Lotus", and return them under your deck in the order you like.
PRIO-JP020 Shinra Ferryman, Lotus

PRIO-JP021 Shinra Wise Tree, Sherman 「森羅の賢樹 シャーマン 」
WIND/Plant - Efect/7/2600/2100
When a "Shinra" Monster is sent to the Graveyard, you can Special Summon this card from your hand. Once per turn you can activate this effect during your Main Phase. Reveal the top card from your deck. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, return that card to the bottom of the deck. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can select 1 "Shinra" Magic or Trap Card and add it to your hand.
Rare
PRIO-JP021 Shinra Wise Tree, Sherman

PRIO-JP022 Ghostrick Doll 「ゴーストリックの人形」
DARK/Spellcaster - Effect/2/300/1200
This card can only be Normal Summoned face-up if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, activate this effect when this card is flipped face-up. During that turn's End Phase change all face-up Monster on the field to face-down Defense Position. Afterwards, you can Special Summon 1 "Ghostrick" Monster from your Deck in face-down Defense Position with a Level equal to or lower than the number of Monsters changed to face-down Defense Position by this effect.
PRIO-JP022 Ghostrick Doll

PRIO-JP023 Ghostrick Werwolf 「ゴーストリック・ワーウルフ」
DARK/Undead - Effect/3/1400/1500
This card can only be Normal Summoned face-up if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, if this card is flipped face-up, inflict 100 Damage to your opponent's Life Points x the number of set cards on the field. This effect of "Ghostrick Werwolf" can only be used once per turn.
PRIO-JP023 Ghostrick Werwolf

PRIO-JP024 War God - Hirume 「武神-ヒルメ」
LIGHT/Beast-Warrior - Effect/4/2000/1000
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 "War God" Monster in your Graveyard from play, except a "War God Hirume". Also, if this card Special Summoned this way is destroyed by your opponent and sent to the Graveyard, you can activate this effect. Discard 1 card from your hand. Afterwards, your opponent selects 1 card in their hand and discards it. You can only control 1 face-up "War God Hirume" at the same time.
Super Rare
PRIO-JP024 War God - Hirume

PRIO-JP025 Tio, the Insect Fascinating Demon「ティオの蟲惑魔」
EARTH/Plant - Effect/4/1700/1100
This card is unaffected by effects of "Hole" or "Trap Hole" Normal Trap Cards. When this card is successfully Normal Summoned, you can Special Summon 1 "Insect Fascinating Demon" Monster from your Graveyard in face-up Defense Position. Also, when this card is successfully Special Summoned, you can select 1 "Hole" or "Trap Hole" Normal Trap Card in your Graveyard and set it to your field. The card set by this effect is removed from play during your next turn's End Phase. You can activate this effect of "Tio, the Insect Fascinating Demon" only once per turn.
Rare
PRIO-JP025 Tio, the Insect Fascinating Demon

PRIO-JP026 Phantom Beast Plane Olion 「幻獣機オライオン」
WIND/Machine - Tuner/2/600/1000
During your Main Phase you can activate this effect by removing this card from your Graveyard from play. Normal Summon 1 "Phantom Beast Plane" from your Hand. While you control a Token, this card cannot be destroyed by battle or card effects. Also, if this card is sent to the Graveyard, you can Special Summon 1 "Phantom Beast Plane Token" (WIND/Machine-Type/Level 3/ATK 0/DEF 0). You can use this effect of "Phantom Beast Plane Olion" only once per turn.
Rare
PRIO-JP026 Phantom Beast Plane Olion

PRIO-JP027 Haze Beast, Hydra 「陽炎獣 ヒュドラー」
FIRE/Dinosaur - Effect/6/2300/200
While this card is face-up on the field, your opponent cannot target this card with card effects, and you can only Special Summon FIRE Monster. Also, if this card is used as Xyz Material for an Xyz Monster, that Monster gains the following effect. ● When this card is successfully Xyz Summoned, you can select 1 "Haze Beast" Monster in your Graveyard, and place it under this card as Xyz Material.
PRIO-JP027 Haze Beast, Hydra

PRIO-JP028 Madolche Angely 「マドルチェ・エンジェリー」
EARTH/Angel - Effect/4/1000/1000
When this card is destroyed and sent to the Graveyard by your opponent, return this card to your Deck. Also, you can activate this effect by Releasing this card. Special Summon 1 "Madolche" Monster from your Deck. The Monster Special Summoned by this effect cannot be destroyed by battle, and during your next turn's End Phase it is returned to its owner's Deck. This effect of "Madolche Angelly" can only be used once per turn.
PRIO-JP028 Madolche Angely

PRIO-JP029 Pirika, Divine Scion of the Gusta 「ガスタの神裔 ピリカ」
WIND/Psychic - Effect/3/1000/1500
When this card is Normal Summoned or Special Summoned succesfully, you can select 1 WIND Tuner in your Graveyard and Special Summon it in face-up Defense Position. The effects of the Monster Special Summoned by this effect are negated. During the turn you activate this effect, you can only Special Summon WIND Monster. The effect of "Pirika, Divine Scion of the Gusta" can only be used once per turn.
PRIO-JP029 Pirika, Divine Scion of the Gusta

PRIO-JP030 Gladial-Beast Augustor 「剣闘獣アウグストル」
DARK/Bird - Effect/8/2600/1000
When this card is successfully Special Summoned by the effect of a "Gladial-Beast" Monster, you can Special Summon 1 "Gladial-Beast" Monster from your hand in face-up Defense Position. The Monster Special Summoned by this effect is returned to the Deck during the End Phase. At the End of the Battle Phase this card battled, you can return this card to your Deck to Special Summon 1 "Gladial-Beast" Monster from your Deck, except "Gladial-Beast Augustor".
Rare
PRIO-JP030 Gladial-Beast Augustor

PRIO-JP031 Celt, Fierce God of the Dark World 「暗黒界の鬼神 ケルト」
DARK/Demon - Effect/6/2400/0
If this card is discarded from the hand to the Graveyard by a card effect, you can Special Summon this card from your Graveyard. If this card is discarded by an opponent's card effect, you can furthermore 1 Demon-Type Monster from your Deck to your or your opponent's field.
PRIO-JP031 Celt, Fierce God of the Dark World

PRIO-JP032 Antique Gear Box 「古代の機械箱」
EARTH/Machine - Effect/4/500/2000
If this card is added from the Deck or Graveyard to the hand except by drawing, you can add 1 EARTH Machine-Type Monster with either 500 ATK or DEF, except a "Antique Gear Box" from your Deck to your hand. You can use the effect of "Antique Gear Box" only once per turn.
PRIO-JP032 Antique Gear Box

PRIO-JP033 Dawn's Knight 「曙光の騎士」
LIGHT/Warrior - Effect/4/1400/1200
If this card on the field is sent to the Graveyard, you can send 1 LIGHT Monster from your Deck to the Graveyard. Also, if this card is sent from the Deck to the Graveyard, you can select 1 LIGHT Monster in your Graveyard and place it on top of your deck. Only 1 Effect of "Dawn's Knight" can be used per turn, and only once that turn.
Rare
PRIO-JP033 Dawn's Knight

PRIO-JP034 Majesty Devil 「威光魔人」
LIGHT/Demon - Effect/6/2400/1000
This card cannot be Special Summoned. While this card is on the field, neither player can activate the effects of Effect Monsters
Rare
PRIO-JP034 Majesty Devil

PRIO-JP035 Thestatlos, the Fire Burst Emperor 「爆炎帝テスタロス」
FIRE/Pyro - Effect/8/2800/1000
You can Advance Summon this card with 1 Advanced Summoned Monster as Release. When this card is successfully Advance Summoned, look at your opponent's hand and discard 1 card from it. If the discarded card was a Monster card, inflict 200 Damage x the Level of that Monster to your opponent's Life Points. If this card was Advance Summoned with a FIRE Monster as Release, it gains the following effect at that time. ● Inflict 1000 Damage to your opponent's Life Points.
Rare
PRIO-JP035 Thestatlos, the Fire Burst Emperor

PRIO-JP036 Burincess 「鰤っ子姫」
WATER/Fish - Effect/1/0/0
When this card is successfully Normal Summoned or Special Summoned, you can activate this effect by removing this card from play. Special Summon 1 Level 4 or lower Fish-Type Monster from your Deck, except a "Burincess". The effect of "Burincess" can only be used once per turn.
PRIO-JP036 Burincess

PRIO-JP037 Denial Penguin 「否定ペンギン」
WATER/Aqua - Effect/3/1600/100
Activate when the effect of a "Penguin" Monster is activated. Special Summon this card from your Graveyard. This effect of "Denial Penguin" can only be used once per turn. While this card is face-up on the field, when a card is returned to the hand by the effect of a "Penguin" card, it is not returned to the hand and removed from play instead.
PRIO-JP037 Denial Penguin

PRIO-JP038 Holy Maiden of the Lost Paradise 「失楽の聖女」
LIGHT/Angel - Effect/4/100/2000
While this card is face-up on the field, you can activate 1 Quick-Play Magic Card from your hand during your opponent's turn. The effect of "Holy Maiden of the Lost Paradise" can only be used once per duel.
Normal Rare
PRIO-JP038 Holy Maiden of the Lost Paradise

PRIO-JP039 Starduston 「スターダストン」
DARK/Demon - Effect/1/?/?
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending any number of face-up "Duston" Monster you control to the Graveyard. The ATK and DEF of this card are equal to the number of Monsters sent to the Graveyard x 1000. While this card is face-up on the field, set Magic or Trap Cards your opponent controls cannot be activated, and your opponent cannot Flip Summon or Special Summon Monsters. If you control more Monster than your opponent, destroy this card.
PRIO-JP039 Starduston

PRIO-JP040 No. 62: Galaxy-Eyes Prime Photon Dragon 「No.62 銀河眼の光子竜皇」
LIGHT/Dragon - Xyz - Effect/Rank 8/4000/3000
2 x Level 8 Monster
You can activate this effect once during Damage Calculation when this card battles by removing 1 Xyz Material from this card. During Damage Calculation only, the ATK of this card increased by the sum all Monster's Ranks on the field x 200. Activate this effect if this card with "Galaxy-Eyes Photon Dragon" as Xyz Material is destroyed by an opponent's card effect. Special Summon this card during your 2nd Standby Phase after activation with its ATK doubled. If this card hasn't "Galaxy-Eyes Photon Dragon" as Xyz material, all Battle Damage your opponent takes from this card is halved.
Ultra/Ultimate/Holographic Rare
PRIO-JP040 No. 62: Galaxy-Eyes Prime Photon Dragon PRIO-JP040 No. 62: Galaxy-Eyes Prime Photon Dragon

PRIO-JP041 CNo. 107: Neo Galaxy-Eyes Tachyon Dragon 「CNo.107 超銀河眼の時空龍」
LIGHT/Dragon - Xyz - Effect/Rank 9/4500/3000
3 x Level 9 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Until the end of the turn, the effects of all other face-up cards on the field are negated, and during this turn, your opponent cannot activate the effects of cards on the field. Also, if this card has "No. 107: Galaxy-Eyes Tachyon Dragon" as Xyz Material, it gains the following effect. ● Activate by Releasing 2 Monster you control. During this turn, this card card can attack Monsters up to three times.
Ultra/Ultimate Rare
PRIO-JP041 CNo. 107: Neo Galaxy-Eyes Tachyon Dragon

PRIO-JP042 No. 103 Funeral Sub-Zero Maiden, Ragna Zero 「No.103 神葬零嬢ラグナ・ゼロ」
WATER/Angel - Xyz - Effect/Rank 4/2400/1200
2 x Level 4 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Attack Position Monster whose ATK differs from its original ATK. Destroy the selected Monster, and draw 1 card. This effect can be activated during your opponent's turn.
PRIO-JP042 No. 103 Funeral Sub-Zero Maiden, Ragna Zero

PRIO-JP043 CNo. 103 Funeral Sub-Zero Maiden, Ragna Infinity 「CNo.103 神葬零嬢ラグナ・インフィニティ」
WATER/Angel - Xyz - Effect/Rank 5/2800/2400
3 x Level 5 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster your opponent controls. Inflict Damage to your opponent equal to the difference between the ATK and the original ATK of the selected Monster, and remove from play that Monster. This effect can be activated during your opponent's turn. Also, when this card with Xyz Material is sent to the Graveyard, if "No.103 Funeral Sub-Zero Maiden, Ragna Zero" is in your Graveyard, you can Special Summon this card from the Graveyard.
PRIO-JP043 CNo. 103 Funeral Sub-Zero Maiden, Ragna Infinity

PRIO-JP044 CNo. 102 Unholy Lightning Noble Daemon 「CNo.102 光堕天使ノーブル・デーモン」
LIGHT/Angel - Xyz - Effect/Rank 5/2900/2400
4 Level 5 LIGHT Monster
If this card on the field is destroyed, you can remove 2 Xyz Materials from this card instead. When all Xyz Materials are removed from this card, inflict 1500 Damage to your opponent. Also, if this card has "No.102 Holy Lightning Glorious Halo" as Xyz Material, it gains the following effect. ● Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Select 1 Monster your opponent controls and its ATK becomes 0, and has its effect(s) negated.
PRIO-JP044 CNo. 102 Unholy Lightning Noble Daemon
Ultra/Ultimate Rare

PRIO-JP045 No. 80 Lunatic Attire Supreme King, Rhapsody in Berserk 「No.80 狂装覇王ラプソディ・イン・バーサーク」
DARK/Demon - Xyz - Effect/Rank 4 /0/1200
2 x Level 4 Monster
During your Main Phase, you can equip this card to an Xyz Monster you control as an Equip Card that increases its ATK by 1200. Also, activate this effect by removing 1 Xyz Material from this card. Select 1 card in your opponent's Graveyard and remove it from play. This effect of "No.80 Lunatic Attire Supreme King, Rhapsody in Berserk" can be used up to twice per turn.
PRIO-JP045 No. 80 Lunatic Attire Supreme King, Rhapsody in Berserk

PRIO-JP046 CNo80. Burial Attire Supreme King, Requiem in Berserk 「CNo.80 葬装覇王レクイエム・イン・バーサーク」
DARK/Demon - Xyz - Effect/Rank 5/0/2000
3 x Level 5 Monster
During your Main Phase, you can equip this card as an Equip Card to an Xyz Monster you control that increases its ATK by 2000. If the equipped Monster is destroyed, destroy this card. Also, if this card has "No. 80 Lunatic Attire Supreme King, Rhapsody in Berserk" as Xyz Material, it gains the following effect. ● Activate by removing 1 Xyz Material from this card. Select 1 card on the field and remove it from play
PRIO-JP046 Lunatic Attire Supreme King, Rhapsody in Berserk

PRIO-JP047 No.43 Soul-Puppeteering Oni, Soul Marionetter 「No.43 魂魄傀儡鬼ソウル・マリオネッター」
DARK/Demon - Xyz - Effect/Rank 2/0/0
3 x Level 2 DARK Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Select 1 "No." Monster in your Graveyard, and equip it to this card as Equip Card. While this card has a "No." card equipped to it, it cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect when you gain Life Points. This card gains ATK equal to the Life Points you gained, and inflict the same amount as Damage to your opponent's Life Points.
PRIO-JP047 No.43 Soul-Puppeteering Oni, Soul Marionetter

PRIO-JP048 CNo.43 Soul-Puppeteering Fierce God, Chaos Marionetter 「CNo.43 魂魄傀儡鬼神カオス・マリオネッター」
DARK/Demon - Xyz - Effect/Rank 3/0/0
4 x Level 3 DARK Monster
Token you control can attack twice per Battle Phase. Also, if this card has "No.43 Soul-Puppeteering Oni, Soul Marionetter" as Xyz Material, it gains the following effect. ●Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Special Summon 1 "Soul Token" (Demon-Type/DARK/Level 1/ATK ?/DEF ?) to your field. The ATK and DEF of this Token are equal to half of your opponent's Life Points when that Token was Special Summoned.
PRIO-JP048 CNo.43 Soul-Puppeteering Fierce God, Chaos Marionetter

PRIO-JP049 Artifact - Durandal 「アーティファクト-デュランダル」
LIGHT/Angel - Xyz - Effect/Rank 5/2400/2100
2 x Level 5 Monster
Once per turn, you can select and activate 1 of the following effects. You can activate this effect also during your opponent's turn. ● When a Monster Effect on the field is activated, or a Normal Magic or Normal Trap Card is activated, you can activate this effect by removing 1 Xyz Material from this card. That effect becomes "Select 1 Magic or Trap Card your opponent controls and destroy it". ● Activate by removing 1 Xyz Material from this card. Both players shuffle all cards in their hands to their owner's Deck. Afterwards, each player draws as many cards as they returned to the deck.
Ultra/Ultimate Rare
PRIO-JP049 Artifact - Durandal

PRIO-JP050 Shinra Tranquil God, Oreia 「森羅の鎮神 オレイア」
DARK/Plant - Xyz - Effect/Rank 7/2800/2500
2 x Level 7 Monster
Once per turn, you can activate this effect by sending 1 Plant-Type Monster from your hand or that you control to the Graveyard. Look at at number of cards from the top of your deck equal to the Level of that monster, and place them to the top of the deck in the order you like. Also, once per turn, you can activate this effect by removing 1 Xyz Material from this card. Reveal up to 3 cards from the top of your Deck. If there was a Plant-Type Monster among the revealed card(s), send all those Monster to the Graveyard, and select cards on the field other than this card up to the number of Monsters sent this way and return them to the hand. Return the other cards to the bottom of the deck in the order you like.
PRIO-JP050 Shinra Tranquil God, Oreia

PRIO-JP051 Ghostrick Succubus 「ゴーストリック・サキュバス」
DARK/Spellcaster - Xyz - Effect/Rank 2/1400/1200
2 x Level 2 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card, and selecting 1 Monster on the field with a lower ATK than the combined ATK of all "Ghostrick" Monster on the field. Destroy the selected Monster, and while you control a "Ghostrick" Monster, that Monster's Monster Card Zone cannot be used. Also, if you control another "Ghostrick" Monster, your opponent cannot select this card as attack target.
PRIO-JP051 Ghostrick Succubus

PRIO-JP052 War God Princess - Amaterasu 「武神姫-アマテラス」
LIGHT/Beast-Warrior - Xyz - Effect/Rank 4/2600/2500
3 x Level 4 Monster
You can control only 1 face-up "War God Princess - Amaterasu" at the same time. Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Depending on the turn this effect was activated, use 1 of the following effects. This effect can be activated during your opponent's turn. ● Your turn: Select 1 of your removed from play Level 4 or lower Monster and Special Summon it to your field. ● Your opponent's turn: Select 1 of your removed from play Level 4 or lower Monter and add it to your hand.
PRIO-JP052 War God Princess - Amaterasu

PRIO-JP053 Mirage Fortress Enterprisnir 「幻子力空母エンタープラズニル」
WIND/Machine - Xyz - Effect/Rank 9/2900/2500
2 x Level 9 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 of the following effects. ● Select 1 card your opponent controls and remove it from play. ● Randomly select 1 card in your opponent's hand and remove it from play. ● Select1 card in your opponent's Graveyard and remove it from play. ● Remove the top card from your opponent's Deck from play.
PRIO-JP053 Mirage Fortress Enterprisnir

PRIO-JP054 Kangorgorm, the Darkness-Crossing Warrior 「暗遷士 カンゴルゴーム」
DARK/Rock - Xyz - Effect/Rank 4/2450/1950
2 x Level 4 Monster
You can activate this effect by removing 1 Xyz Material from this card when a Magic, Trap or Effect Monster Card's effect is activated that targets 1 card on the field. Change that target to another legal target on either your or your opponent's field.
Super Rare
PRIO-JP054 Kangorgorm, the Darkness-Crossing Warrior

PRIO-JP055 Phonon Dragon the Wave-Motion Dragon 「波動竜フォノン・ドラゴン」
DARK/Dragon - Synchro - Tuner/4/1900/800
1 Tuner + 1 or more Non-Tuner Monster
When this card is successfully Synchro Summoned, you can activate this effect by declaring a Level from 1 to 3. The Level of this card becomes the declared Level. During the turn you activated this effect, you cannot Special Summon for the rest of the turn except Synchro Summon, and only with this card as Synchro Material. You can only Special Summon 1 "Phonon Dragon the Wave-Motion Dragon" per turn.
Super Rare
PRIO-JP055 Phonon Dragon the Wave-Motion Dragon

PRIO-JP056 Reverse Breaker 「リバース・ブレイカー」
Equip Magic Card
Equip only to an "Aspiring Emperor, Hope" Monster. When the equipped Monster declares an attack, select 1 Magic or Trap Card your opponent controls and destroy it. Your opponent cannot activate the selected card in response to the activation of this effect.
PRIO-JP056 Reverse Breaker

PRIO-JP057 Galactic Charity 「銀河の施し」
Normal Magic Card
Activate by discarding 1 card if you control a "Galaxy" Xyz Monster. Draw 2 cards. During the turn you activated this effect, all Damage to your opponent is halved. You can only activate 1 "Galactic Charity" per turn.
PRIO-JP057 Galactic Charity

PRIO-JP058 Rank-Up Magic - The Seventh One 「RUM-七皇の剣」
Normal Magic Card
When you draw this card during your Draw Phase with your normal draw, you can reveal and keep it revealed to activate this effect during the start of this turn's Main Phase 1. Special Summon 1 "No. 101" to "No. 107" Monster from your Extra Deck or Graveyard, except a "CNo." Monster, and Special Summon a "CNo." Monster with the same number of the "No." Monster Special Summoned by this effect from your Extra Deck and place the "No." Monster under that "CNo." Monster as Xyz Material. Only 1 "Rank-Up Magic - The Seventh One" can be used per duel.
PRIO-JP0(??) Rank-Up Magic - The Seventh One

PRIO-JP059 Don Thousand's Throne 「ドン・サウザンドの玉座」
Continuous Magic Card
During your opponent's End Phase, gain 500 Life Points for each time you took Battle Damage during that turn. Also, when a "No." Monster you control, except a "CNo." Monster, is selected as attack target, you can send this card to the Graveyard to negate that attack. Afterwards, Special Summon 1 "CNo." Monster from your Extra Deck with the same Number as that "No." Monster, and place the latter as Xyz Material under it. You can only control 1 face-up "Don Thousand's Throne" at the same time.
Rare
PRIO-JP059 Don Thousand's Throne

PRIO-JP060 Artifact Movement 「アーティファクト・ムーブメント」
Quick-Play Magic Card
Select 1 Magic or Trap Card on the field and destroy it, and select 1 "Artifact" Monster from your Deck and set it as Magic Card in your Magic & Trap Card Zone. Also, if this card is destroyed by your opponent, your opponent's next Battle Phase is skipped.
PRIO-JP060 Artifact Movement

PRIO-JP061 Liberation of the Artifacts 「アーティファクトの解放」
Quick-Play Magic Card
Activate by selecting 2 "Artifact" Monster you control. Xyz Summon 1 Xyz Monster with only the 2 selected Monster as Xyz Material. During the turn you activated this card, Monster you control other than "Artifact" Monster cannot attack. Also, if this card is destroyed by your opponent, you can activate this effect by revealing 1 LIGHT Level 5 Monster in your hand. Draw 1 card.
PRIO-JP061 Liberation of the Artifacts

PRIO-JP062 Charity of Shinra 「森羅の施し」
Normal Magic Card
Draw 3 cards. Afterwards, reveal 2 cards in your hand to your opponent with at least 1 "Shinra" card among them, and return them to the top of the deck in the order you like. If there is no "Shinra" card in your hand, reveal your hand to your opponent, and return all cards in the order you like to the top of your deck. Only 1 "Charity of Shinra" can be activated per turn.
PRIO-JP062 Charity of Shinra

PRIO-JP063 Ghostrick Parade 「ゴーストリック・パレード」
Field Magic Card
While this card is on the field, neither player can attack face-down Defense Position Monster on the field, and if their opponent controls only face-down Defense Position Monster, that player can attack their opponent directly. Also, if you take Battle Damage from an opponent's direct attack, you can add 1 "Ghostrick" Card from your Deck to your hand. While this card is on the field, all Damage your opponent takes becomes 0.
PRIO-JP063 Ghostrick Parade

PRIO-JP064 War God Decisive Battle 「武神決戦」
Normal Magic Card
Activate by selecting 1 "War God" Monster on the field. During this turn, if the selected Monster destroys a Monster by battle whose ATK is higher than its original ATK, remove from play that destroyed Monster, and also remove from play all Monster with the same name in your opponent's hand, deck, Extra Deck and Graveyard.
PRIO-JP064 War God Decisive Battle

PRIO-JP065 Core-Chimail Diamond Core 「コアキメイルの金剛核」
Normal Magic Card
Add 1 "Core-Chimail" Card from your Deck to your hand, except "Core-Chimail Diamond Core". Also, during your Main Phase you can activate this effect by removing this card in your Graveyard from play. During this turn, "Core-Chimail" Monster you control cannot be destroyed.
PRIO-JP065 Core-Chimail Diamond Core

PRIO-JP066 Scrap Factory 「スクラップ・ファクトリー」
Field Magic Card
While this card is on the field, all "Scrap" Monster on the field gain 200 ATK and DEF. Also, if a face-up "Scrap" Monster on the field is destroyed by a card effect and sent to the Graveyard, you can Special Summon 1 "Scrap" Monster from your Deck. The effect of "Scrap Factory" can only be used once per turn.
PRIO-JP066 Scrap Factory

PRIO-JP067 Forbidden Book 「禁じられた聖典」
Quick-Play Magic Card
Activate during the Damage Calculation of a battle in which Monster battle each other. Until the end of the Damage Step, negate the effects of all other cards on th field, and the Damage Calculation of that Battle will be performed using the original ATK and DEF of those Monsters.
Super Rare
PRIO-JP067 Forbidden Book

PRIO-JP068 Jackpot 7 「ジャックポット7」
Normal Magic Card
Shuffle this card back to your Deck. Also, when this card is sent to the Graveyard by an opponent Monster's effect, remove this card from play. When you have 3 "Jackpot 7" removed from play by this effect, you win the duel.
PRIO-JP068 Jackpot 7

PRIO-JP069 Double Dragon Descent 「双龍降臨」
Normal Trap Card
Activate when your opponent declares a direct attack with an Xyz Monster. Special Summon 1 LIGHT Dragon-Type Xyz Monster from your Extra Deck in face-up Attack Position, change the attack target to that Monster instead and conduct Damage Calculation. The ATK of the Monster Special Summoned by this effect becomes the ATK of the attacking Monster, and has its effects negated. You can only activate 1 "Double Dragon Descent" per turn.
PRIO-JP069 Double Dragon Descent

PRIO-JP070 Tachyon Chaos Hole 「時空混沌渦」
Normal Trap Card
Activate when a "Galaxy" Xyz Monster you control is destroyed by an opponent's attacking Monster or an opponent's card effect and sent to the Graveyard. Destroy all cards your opponent controls and remove them from play. Also, if this card is in your Graveyard, instead of conducting your Normal Draw during your Draw Phase, you can activate this effect by removing this card from your Graveyard. Select 1 "Galaxy" Xyz Monster in your Graveyard and Special Summon it.
PRIO-JP070 Tachyon Chaos Hole

PRIO-JP071 Last Counter 「ラスト・カウンター」
Counter Trap Card
Activate when an attack is declared and 1 "Burning Knuckler" Monster you control would be involved in that battle. Negate that attack, and send your Monster to the Graveyard. 1 "Burning Knuckler" Monster you control gains ATK equal to the original ATK of that opponent's Monster, and then Damage Calculation is done with that opponent's Monster. Afterwards, you take Damage equal to the amount you increased the ATK of your Monster with this effect.
PRIO-JP071 Last Counter

PRIO-JP072 Divine Wisdom of the Artifacts 「アーティファクトの神智」
Normal Trap Card
Special Summon 1 "Artifact" Monster from your Deck. You can only activate 1 "Divine Wisdom of the Artifacts" per turn, and during the turn you activate this card, you cannot conduct your Battle Phase. Also, if this card is destroyed by your opponent, select 1 card on the field and destroy it.
PRIO-JP072 Divine Wisdom of the Artifacts

PRIO-JP073 Shinra Waterfall Slide 「森羅の滝滑り」
Continuous Trap Card
You can activate this card's effect each time an opponent's Monster declares a direct attack. Reveal the top card from your deck. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, return that card to the bottom of the deck. Also, while this card is on the field, during your Draw Phase, you can reveal the top card from your Deck instead of performing your Normal Draw. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, add that card to your hand.
PRIO-JP073 Shinra Waterfall Slide

PRIO-JP074 Ghostrick Night 「ゴーストリック・ナイト」
Continuous Trap Card
While you control a "Ghostrick" Monster, your opponent cannot Flip Summon. Also, you can activate this effect when this card is destroyed by your opponent and sent to the Graveyard. During this turn your opponent cannot declare an attack.
PRIO-JP074 Ghostrick Night

PRIO-JP075 War God Concealment 「武神隠」
Normal Trap Card
Activate by selecting 1 "War God" Xyz Monster you control. Remove from play the selected Monster, and return all Monster on the field to their owner's hand. Until your 2nd End Phase after activation, neither player can Normal Summon, Flip Summon or Special Summon Monsters, and all Battle Damage to both players becomes 0. Also, activate this effect during your 2nd End Phase after activation of this card. Special Summon the Monster removed from play by the effect of this card, and select 1 "War God" Monster in your Graveyard and place it under that Special Summoned Monster as Xyz Material.
PRIO-JP075 War God Concealment

PRIO-JP076 Ambush Attack of the Emperor 「帝王の溶撃」
Continuous Trap Card
Activate if there are no cards in your Extra Deck and you control an Advance Summoned Monster. While this card is on the field, negate the effects of all face-up Monsters on the field except those that were Advance Summoned. Also, if you don't control an Advance Summoned Monster during your End Phase, send this card to the Graveyard.
PRIO-JP076 Ambush Attack of the Emperor

PRIO-JP077 Singularity of Evolution 「進化の特異点」
Normal Trap Card
Activate by selecting 1 "Evoldo" and 1 "Evoldar" Monster in your Graveyard. Special Summon 1 "Evolkaiser" Monster from your Extra Deck, and place the selected Monsters as Xyz Material under it.
PRIO-JP077 Singularity of Evolution

PRIO-JP078 Xyz Universe 「エクシーズ・ユニバース」
Normal Trap Card
Activate by selecting 2 Xyz Monster on the field. Send the selected Monsters to the Graveyard. Afterwards, Special Summon 1 Xyz Monster other than a "No." Monster from your Extra Deck, whose Rank is equal to or 1 lower than the combined Rank of those 2 Xyz Monsters, and place this card as Xyz Material under it. During the turn you activated this effect, all Damage your opponent takes becomes 0.
Rare
PRIO-JP078 Xyz Universe

PRIO-JP079 Summon Limit - Discord Sector 「召喚制限-ディスコードセクター」
Continuous Trap Card
While this card is on the field, neither player can Special Summon Monster(s) with the same Level as a Monster they control. Also, neither player can Special Summon Monster(s) with the same Rank as a Monster they control.
PRIO-JP079 Summon Limit - Discord Sector

PRIO-JP080 One out of Three 「三位一択」
Normal Trap Card
Activate by declaring 1 Type of Extra Deck Monster Card (Fusion, Synchro or Xyz). Confirm all cards in both player's Extra Decks, and the player who has more cards of the declared Type in it gains 3000 Life Points.
Normal Rare
PRIO-JP080 One out of Three

PRIO-JP081 Gagaga Sister 「ガガガシスター」
DARK/Spellcaster - Effect/2/200/800
When this card is successfully Normal Summoned, you can add 1 "Gagaga" Magic or Trap Card from your Deck to your hand. Also, you can activate this effect by selecting 1 other "Gagaga" Monster you control. Until the End Phase, the Levels of this card and the selected Monster becomes the combined Level of both Monsters. This effect of "Gagaga Sister" can only be used once per turn.
Rare
PRIO-JP081 Gagaga Sister

PRIO-JP082 No.55 Gogogo Goliath 「No.55 ゴゴゴゴライアス」
EARTH/Rock - Xyz - Effect/Rank 4/2400/1200
2 x Level 4 Monster
You can activate this effect by removing 1 Xyz Material from this card. Select 1 EARTH Rock-Type Level 4 Monster in your Graveyard and add it to your hand. The effect of "No.55 Gogogo Goliath" can only be used once per turn. Also, while this card is face-up on the field, all Monster you control gain 800 DEF.
Rare
PRIO-JP082 No.55 Gogogo Goliath

PRIO-JP083 Dododo Draw 「ドドドドロー」
Normal Magic Card
Activate by sending 1 "Dododo" Monster face-up on your side of the field or in your hand to the Graveyard. Draw 2 cards. Only 1 "Dododo Draw" can be activated per turn.
PRIO-JP083 Dododo Draw

PRIO-JP084 Galaxy-Eyes Cloudragon 「銀河眼の雲篭」
LIGHT/Dragon - Effect/1/300/250
Activate by Releasing this card. Select and Special Summon 1 "Galaxy-Eyes" Monster from your hand or Graveyard, except a "Galaxy-Eyes Cloudragon". This effect of "Galaxy-Eyes Cloudragon" can only be used once per turn. Also, if this card is in your Graveyard, you can activate this effect during your Main Phase by selecting 1 "Galaxy-Eyes" Xyz Monster you control. Place this card in your Graveyard under the selected Monster as Xyz Material. This effect of "Galaxy-Eyes Cloudragon" can only be used once per duel.
PRIO-JP084 Galaxy-Eyes Cloudragon

PRIO-JP085 Galaxy Soldier 「銀河戦士」
LIGHT/Machine - Effect/5/2000/0
Activate by sending 1 LIGHT Monster from your hand to the Graveyard. Special Summon this card from your hand in face-up Defense Position. When this card is successfully Special Summoned, you can add 1 "Galaxy" Monster from your Deck to your hand. The effect of "Galaxy Soldier" can only be used once per turn.
Super Rare
PRIO-JP085 Galaxy Soldier

PRIO-JP086 Photon Stream of Destruction 「破滅のフォトン・ストリーム」
Quick-Play Magic Card
Activate if you control a "Galaxy-Eyes" Monster. Select 1 card on the field and remove it from play. If you don't control a "Galaxy-Eyes Photon Dragon", you can only activate this card during your turn.
PRIO-JP086 Photon Stream of Destruction

PRIO-JP087 Tachyon Transmigration 「タキオン・トランスミグレイション」
Counter Trap Card
Activate only if you control a "Galaxy-Eyes" Monster. Negate the activation of all opponent's Magic, Trap or Effect Monster Card's effect that were put onto the Chain until the activation of this card, and return all cards on the field whose activation was negated by this effect to their owner's deck. If you control a "Galaxy-Eyes Tachyon Dragon", you can activate this card from your hand.
PRIO-JP087 Tachyon Transmigration

PRIO-JP088 Burning Knuckler Shadow 「BK シャドー」
FIRE/Warrior - Effect/4/1800/1400
Activate this effect during your Main Phase. Remove 1 Xyz Material from a "Burning Knuckler" Xyz Monster, and Special Summon this card from your hand. The effect of "Burning Knuckler Shadow" can only be used once per turn.
PRIO-JP088 Burning Knuckler Shadow

PRIO-JP089 No.79 Burning Knuckler Nova Kaiser 「No.79 BK 新星のカイザー」
FIRE/Warrior - Xyz - Effect/Rank 4/2300/1600
2 x Level 4 Monster
You can activate this effect once per turn during your Main Phase. Select 1 "Burning Knuckler" Monster in your hand or your Graveyard, and place it as Xyz Material under this card. This card gains 100 ATK for each Xyz Material it has. Also, when this card is destroyed by your opponent and sent to the Graveyard, you can select and Special Summon a number of Level 4 or lower "Burning Knuckler" Monster in your Graveyard up to the number of Xyz Materials this card had when it was destroyed.
Super Rare
PRIO-JP089 No.79 Burning Knuckler Nova Kaiser

PRIO-JP090 Jolt Counter 「ジョルト・カウンター」
Counter Trap Card
Activate if you control a "Burning Knuckler" Monster. Negate the activation of an Magic, Trap or Effect Monster Card's effect activated during the Battle Phase and destroy that card.
PRIO-JP090 Jolt Counter

Tuesday, 12. November 2013

Gold Series 2014

Release: 11th January 2014
Price: 150 Yen (incl. tax)

1 Pack contains 4 cards (20 different cards in total, each available in Gold Rare and Common)

- 3 cards will be determined via online vote between September 21st and October 20th among the following cards:

Tuning
Raigeki Break
Vanity’s Emptiness
Harpie’s Feather Duster
Soul Exchange
Dimensional Fissure
Mezuki
Infernity Archfiend
Synchron Explorer
Celestial Wolf King Blue Sirius
Crimson Blader
Treeborn Frog
Number 39: Utopia
Number 61: Volcasaurus
Number 91: Thunder Spark Dragon


GS06-JP001 Obelisk the Tormentor 「オベリスクの巨神兵」
GS06-JP002 Winged Dragon of Ra 「ラーの翼神竜」
GS06-JP003 Slifer the Sky Dragon 「オシリスの天空竜」
All God Card in Gold Secret Rare only, each with GB Duel Monster 4 Artwork

GS06-JP004 Redox, the Rock-Incarnate Dragon 「巌征竜-レドックス」
GS06-JP005 Tidal, the Waterfall-Incarnate Dragon 「瀑征竜-タイダル」
GS06-JP006 Blaster, the Blaze-Incarnate Dragon 「焔征竜-ブラスター」
GS06-JP007 Tempest, the Storm-Incarnate Dragon 「嵐征竜-テンペスト」
GS06-JP008 Wicked Emperor Gaius 「邪帝ガイウス」
GS06-JP009 Elemental HERO Prisma 「E・HERO プリズマー」
GS06-JP010 Tour Guide from the Underworld 「魔界発現世行きデスガイド」
GS06-JP012 Superdreadnought Rail Cannon Gustav Max「超弩級砲塔列車グスタフ・マックス」
GS06-JP015 Forbidden Holy Lance 「禁じられた聖槍」
GS06-JP017 Imperial Iron Wall 「王宮の鉄壁」
GS06-JP018 Vanity Space 「虚無空間」
GS06-JP019 Number 61: Volcasaurus 「No.61 ヴォルカザウルス」
GS06-JP020 Celestial Wolf King Blue Sirius 「天狼王 ブルー・セイリオス」

GS06-JP011
Confronting the G 「対峙するG」
EARTH/Insect - Effect/5/1100/2500
When your opponent Special Summons a Monster from the Extra Deck, you can Special Summon this card from your hand. This card Special Summoned by this effect is unaffected by Monster Effects that target it.
Previous Judgment of the Light World Premier Card
GS06-JP011 Confronting the G

GS06-JP013
Melody of Waking Dragons 「ドラゴン・目覚めの旋律」
Normal Magic Card
Activate by discarding 1 card from your hand. Add up to 2 Dragon-Type Monster from your Deck to your hand with 3000 ATK or more and 2500 DEF or less.
GS06-JP013 Melody of Waking Dragons

GS06-JP014
Cybernetic Fusion Support 「サイバネティック・フュージョン・サポート」
Quick-Play Magic Card
Pay half your Life Points. During this turn, once if you Fusion Summon a Machine-Type Fusion Monster, you can select Fusion Material Monsters listed on that Fusion Monster in your hand, on your field and in your Graveyard and remove them from play, and use them as Fusion Material Monsters. Only 1 "Cybernetic Fusion Support" can be activated per turn.
GS06-JP014 Cybernetic Fusion Support

GS06-JP016
Powerful Rebirth 「強化蘇生」
Continuous Trap Card
Select and Special Summon 1 Level 4 or lower Monster from your Graveyard. The Level of the Monster Special Summoned by this effect is increased by 1 and it gains 100 ATK and DEF. When that Monster is destroyed, destroy this card.
GS06-JP016 Powerful Rebirth

807 - Legacy of the Valiant

807 - Legacy of the Valiant

Release Date: November 2013
Price: 150 yen (inc. tax)

5 cards per pack, 30 packs per box

Features 80 +5 cards:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 19 Rare cards
- 52 Normal cards

(The set's Ultra Rare cards are also available in Ultimate Rare form, one card in the set is also available in Holographic Rare form, and four of the Normal cards in the set are Normal Rare.)


- A lot of the latest cards from the Yu-Gi-Oh! ZeXaL anime
- New Xyz Monster as well as cards to support their Summoning, cards for already existing themes and cards of a brand-new concept.
- Cover card is "CNo. 101 Silent Honors Dark Knight".
- Includes 5 Japanese World Premier Cards previously not available in addition to the regular number of cards.



LVAL-JP001
White Duston 「ホワイト・ダストン」
LIGHT/Demon/1/0/1000
Normal Monster
Normal Rare
LVAL-JP001 White Duston

LVAL-JP002
ZW - Asura Blow 「ZW-阿修羅副腕」
FIRE/Angel - Effect/4/1000/1000
During your Main Phase, you can equip this card you control or from your hand as Equip Card to a "Aspiring Emperor, Hope" Monster you control to have it gain 1000 ATK. The equipped Monster can attack all monsters your opponent controls once each. You can only control 1 face-up "ZW - Asura Blow" at the same time.
LVAL-JP002 ZW - Asura Blow

LVAL-JP003
Giragilancer 「ギラギランサー」
EARTH/Warrior - Effect/6/2200/800
If your opponent controls a Monster, and if you control no monster, you can Special Summon this card from your hand. While this card is face-up on the field, you take (???) Damage during each of your End Phases.
LVAL-JP003 Giragilancer

LVAL-JP004
Rainbow Kuriboh 「虹クリボー」
LIGHT/Demon - Effect/1/100/100
You can only use the following effects of "Rainbow Kuriboh" once per turn each. ● Activate when an opponent's monster declares an attack. Equip this card from your hand to that monster. The monster equipped by this effect with this cannot attack. ● Activate when an opponent's monster declares a direct attack. Special Summon this card from your Graveyard. The card Special Summoned by this effect is removed from play when it is removed the field.
Super Rare
LVAL-JP004 Rainbow Kuriboh

LVAL-JP005
Overlay Sniper 「オーバーレイ・スナイパー」
LIGHT/Warrior - Effect/4/2000/0
This card cannot be Special Summoned. When this card is successfully Normal Summoned, it is changed to Defense Position. Also, if you control an Xyz Monster with Xyz Material, you can activate this effect by removing from play this card in your Graveyard and selecting 1 Monster your opponent controls. The selected Monster loses ATK equal to the number of Xyz Materials you control * 500.
LVAL-JP005 Overlay Sniper

LVAL-JP006
Overlay Booster 「オーバーレイ・ブースター」
LIGHT/Warrior - Effect/5/2000/0
If you control a Monster with 2000 ATK or more, you can Special Summon this card from your hand in face-up Defense Position. You can only Special Summon 1 "Overlay Booster" this way per turn. Also, you can activate this effect by removing from play this card in your Graveyard and selecting 1 Xyz Monster with Xyz Materials you control. The selected Monster gains (???) ATK for each Xyz Material it has. You can only activate this effect during the turn this card was sent to the Graveyard.
LVAL-JP006 Overlay Booster

LVAL-JP007
Photon Chargeman 「フォトン・チャージマン」
LIGHT/Warrior - Effect/4/1000/1000
Once per turn, you can activate this effect during your Main Phase. Double this card’s original ATK until your next Standby Phase. This card cannot attack during the turn you activate this effect.
LVAL-JP007 Photon Chargeman

LVAL-JP008
OOParts Moai Carrier 「先史遺産モアイキャリア」
EARTH/Rock - Effect/5/900/1800
If your opponent controls a card, and if you control no cards, you can Special Summon this card from your hand.
LVAL-JP008 OOParts Moai Carrier

LVAL-JP009
OOParts Wings Sphinx 「先史遺産ウィングス・スフィンクス」
EARTH/Rock - Effect/5/1600/1900
When this card is successfully Normal Summoned, you can select 1 Level 5 "OOPArts" Monster in your Graveyard and Special Summon it. During the turn you activated this effect, you cannot Special Summon Monster, except "OOPArts" Monster.
LVAL-JP009 OOParts Wings Sphinx

LVAL-JP010
Deep Space Cruiser Nine 「ディーブ・スペース・クルーザー・ナイン」
LIGHT/Machine - Effect/9/900/900
You can Special Summon this card from your hand by sending 1 Machine-Type Monster except this card from your hand to the Graveyard.
LVAL-JP010 Deep Space Cruiser Nine

LVAL-JP011
Gorgonic Golem 「ゴルゴニック・ゴーレム」
DARK/Rock - Effect/3/1200/600
When this card is destroyed by battle and sent to the Graveyard, the ATK of the Monster that destroyed this card becomes 0. Also, during your Main Phase, you can activate this effect by removing from play this card in your Graveyard and selecting 1 set Magic or Trap Card your opponent controls. During this turn, the selected card cannot be activated. Your opponent cannot activate the selected card in response to the activation of this effect.
LVAL-JP011 Gorgonic Golem

LVAL-JP012
Gorgonic Gargoyle 「ゴルゴニック・ガーゴイル」
DARK/Rock - Effect/3/1000/800
When you successfully Normal Summon a Rock-Type Monster, you can Special Summon this card from your hand.
LVAL-JP012 Gorgonic Gargoyle

LVAL-JP013
Gorgonic Ghoul 「ゴルゴニック・グール」
DARK/Rock - Effect/1/100/100
If you control a "Gorgonic Ghoul" you can activate this effect by paying 300 Life Points. Special Summon this card from your hand. The effect of "Gorgonic Ghoul" can be used up to twice per turn.
LVAL-JP013 Gorgonic Ghoul

LVAL-JP014
Gorgonic Kerberos 「ゴルゴニック・ケルベロス」
DARK/Rock - Effect/3/1300/300
When this card is successfully Normal Summoned, the Level of all Rock-Type Monster you control becomes 3.
LVAL-JP014 Gorgonic Kerberos

LVAL-JP015
Shinra Seed Keeper, Peas 「森羅の実張り ピース」
WIND/Plant - Effect/1/400/100
When this card is successfully Normal Summoned or Set, you can reveal the top card of your deck. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, return that card to the bottom of the deck. Also, if this card from the deck is revealed and sent to the Graveyard by a card effect to the Graveyard, you can select 1 Level 4 or lower Plant-Type Monster in your Graveyard and Special Summon it. This effect of "Shinra Seed ???, Peas" can only be used once per turn.
Rare
LVAL-JP015 Shinra Seed Keeper, Peass

LVAL-JP016
Shinra Shadow Spore, Stool 「森羅の影胞子 ストール」
FIRE/Plant - Effect/2/100/2000
When this card is flipped face-up, you can reveal up to 5 cards from the top of your deck. If there is a Plant-Type Monster among the revealed cards, send all of these Monsters to the Graveyard. Return the other cards in the order you want to the bottom of your deck. Also, if this card from the deck is revealed and sent to the Graveyard by a card effect, you can select 1 Magic or Trap Card on the field and destroy it.
LVAL-JP016 Shinra Shadow Spore, Stool

LVAL-JP017
Shinra Pilot, Leaf 「森羅の水先 リーフ」
WATER/Plant - Effect/3/1500/1200
When this card is successfully Normal Summoned, you can reveal up to 2 cards from the top of your deck. If there is a Plant-Type Monster among the revealed cards, send all of these Monsters to the Graveyard. Return the other cards in the order you want to the bottom of your Deck. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can select 1 Monster on the field and destroy it.
LVAL-JP017 Shinra Pilot, Leaf

LVAL-JP018
Shinra Flowering Plant, Narces 「森羅の花卉 ナルサス」
EARTH/Plant - Effect/4/1800/1000
When this card is successfully Normal Summoned, you can reveal the top card from your deck. If the revealed card is a Plant-Type Monster, send that Monster to the Graveyard. If not, return that card to the bottom of the deck. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can select 1 "Shinra" card from your deck and place it on top of your deck.
LVAL-JP018 Shinra Flowering Plant, Narces

LVAL-JP019
Shinra Guard, Oak 「森羅の番人 オーク」
EARTH/Plant - Effect/6/2400/1500
Once per turn, you can activate this effect during your Main Phase. Reveal up to 3 cards from the top of your Deck. If there is a Plant-Type Monster among the revealed cards, send all of these Monsters to the Graveyard. Return the other cards in the order you want to the bottom of your Deck. Also, if this card from your Deck is revealed and sent to the Graveyard by a card effect, you can select 1 other Plant-Type Monster in your Graveyard and place it on top of your deck.
LVAL-JP019 Shinra Guard, Oak

LVAL-JP020
Shinra Hermit Tree, Regia 「森羅の仙樹 レギア」
FIRE/Plant - Effect/8/2700/1800
Once per turn, you can activate this effect during your Main Phase. Reveal the top card of your Deck. if the revealed card is a Plant-Type Monster, send that Monster to the Graveyard, and draw 1 card. If not, return that card to the bottom of the deck. Also, if this card from the deck is revealed and sent to the Graveyard by a card effect, look at up to the top 3 cards of your deck, and return them in the order you want to the top of the deck.
Rare
LVAL-JP020 Shinra Hermit Tree, Regia

LVAL-JP021
Ghostrick Frost 「ゴーストリック・フロスト」
DARK/Demon - Effect/1/800/100
This card can only be Normal Summoned face-up of you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, you can activate this effect when an opponent's Monster declares an Direct Attack. Change that Monster to face-down Defense Position, and Special Summon this card from your hand into face-down Defense Position.
LVAL-JP021 Ghostrick Frost

LVAL-JP022
Ghostrick Marie 「ゴーストリック・マリー」
DARK/Demon - Effect/1/100/1600
This card can only be Normal Summoned face-up if you control a "Ghostrick" Monster. Once per turn you can change this card into face-down Defense Position. Also, when you take Damage from a battle or a card effect, you can activate this effect by discarding this card from your hand. Special Summon 1 "Ghostrick" Monster from your Deck into face-down Defense Position. This effect of "Ghostrick Marie" can only be used once per turn.
Rare
LVAL-JP022 Ghostrick Marie

LVAL-JP023
Ghostrick Nekomusume 「ゴーストリックの猫娘」
DARK/Spellcaster - Effect/2/400/900
This card can only be Normal Summoned face-up if you control a "Ghostrick" Monster. Once per turn you can change this card to face-down Defense Position. Also, while you control another "Ghostrick" Monster, when a Level 4 or higher Monster is successfully Normal Summoned or Special Summoned, change that Monster to face-down Defense Position.
LVAL-JP023 Ghostrick Nekomusume

LVAL-JP024
Ghostrick Skeleton 「ゴーストリック・スケルトン」
DARK/Undead - Effect/3/1200/1100
This card can only be Normal Summoned face-up if you control a "Ghostrick" Monster. Once per turn you can change this card to face-down Defense Position. Also, when this card is flipped face-up, remove from play face-down a number of cards from the top of your opponent's deck equal to the number of "Ghostrick" Monster you control. This effect of "Ghostrick Skeleton" can only be used once per turn.
LVAL-JP024 Ghostrick Skeleton

LVAL-JP025
Ghostrick Mummy 「ゴーストリック・マミー」
DARK/Undead - Effect/3/1500/0
This card can only be Normal Summoned face-up if you control a "Ghostrick" Monster. Once per turn you can change this card to face-down Defense Position. Also, while this card is face-up on the field, you can Normal Summon 1 "Ghostrick" in addition to your Normal Summon per turn (You can only gain this effect once per turn). While this card is face-up on the field, you cannot Special Summon Non-DARK Monster.
LVAL-JP025 Ghostrick Mummy

LVAL-JP026
War God - Arasuda 「武神-アラスダ」
LIGHT/Beast-Warrior - Effect/4/1600/1900
If a "War God" Monster you control or in your Graveyard is removed from play, you can Special Summon this card into face-up Defense Position. Also, while this card is face-up on the field, if a "War God" Card is added from your Deck to your hand except by drawing, you can activate this effect once during that turn's End Phase. Draw 1 card, and afterwards select 1 card in your hand and discard it. You can only control 1 face-up "War God - Arasuda" at the same time.
Super Rare
LVAL-JP026 War God - Arasuda

LVAL-JP027
War God Relic - Yasakani 「武神器-ヤサカニ」
LIGHT/Bird - Effect/4/1800/700
During your Main Phase 2, you can activate this effect by sending this card from your hand to the Graveyard. Add 1 "War God" Monster from your Deck to your hand. During the turn you activated this effect, you cannot activate Magic, Trap or the Effects of Effect Monster Cards, except "War God" cards. You can use the effect of "War God Relic - Yasakani" only once per turn.
Rare
LVAL-JP027 War God - Yasakani

LVAL-JP028
War God Relic - Yakka「武神器-ヤツカ」
LIGHT/Bird - Effect/4/1700/800
During your Main Phase 1, you can activate this effect by sending this card from your hand to the Graveyard, and selecting 1 "War God" Monster you control. During this turn, the selected Monster can attack twice per Battle Phase. During the turn you activated this effect, only the selected Monster can attack.
LVAL-JP028 War God Relic - Yakka

LVAL-JP029
War God Relic - Okitsu 「武神器-オキツ」
LIGHT/Beast - Effect/4/200/2100
Activate this effect by removing from play this card in your Graveyard, and sending 1 "War God" Monster in your hand to the Graveyard. During this turn, all Damage you would take is reduced to 0. This effect can be activated during your opponent's turn.
LVAL-JP029 War God Relic - Okitsu

LVAL-JP030
War God Relic - Sagusa 「武神器-サグサ」
LIGHT/Beast - Effect/4/1700/500
Activate this effect by removing from play this card in your Graveyard, and selecting 1 Beast-Warrior "War God" Monster you control. Once during this turn the selected Monster cannot be destroyed by battle or card effects. This effect can be activated during your opponent's turn. The effect of "War God Relic - Sagusa" can only be used once per turn.
Rare
LVAL-JP030 War God Relic - Sagusa

LVAL-JP031
Gravekeeper's Apostle 「墓守の使徒」
DARK/Spellcaster - Effect/3/1000/1000
When this card is destroyed by an opponent's attacking Monster and sent to the Graveyard, you can Special Summon 1 "Gravekeeper" Monster to your field in face-down Defense Position, except "Gravekeeper's Apostle" .
LVAL-JP031 Gravekeeper's Apostle

LVAL-JP032
Gravekeeper's Ambusher 「墓守の伏兵」
DARK/Spellcaster - Effect/4/1700/0
When this card is flipped face-up, you can select 1 card in your opponent's Graveyard and return it to the bottom of your opponent's Deck. Also, if this flipped face-up card is sent to the Graveyard, you can select 1 "Necrovalley" card in your Graveyard and add it to your hand. This card's effect is not negated by "Valley Where the Royal Family Rests - Necrovalley".
LVAL-JP032 Gravekeeper's Ambusher

LVAL-JP033
Gravekeeper's Shaman 「墓守の祈祷師」
DARK/Spellcaster - Effect/6/1500/1500
This card gains 200 DEF for each "Gravekeeper" Monster in your Graveyard. While this card is face-up on the field, the effects of all Effect Monsters that activate in the Graveyard, except those of "Gravekeeper" Monster, are negated. Also, if "Valley Where the Royal Family Rests - Necrovalley" is face-up on the field, your opponent cannot activate Field Magic Cards, and Field Magic Cards cannot be destroyed by your opponent's card effects.
LVAL-JP033 Gravekeeper's Shaman

LVAL-JP034
Gravekeeper's Saniwa 「墓守の審神者」
DARK/Spellcaster - Effect/10/2000/1500
This card can be Summoned with 3 Monster or with 1 "Gravekeeper" Monster as Release. When this card is successfully Normal Summoned, up to the number of "Gravekeeper" Monster used as Release to Summon it, select and activate from the following effects.
● This card gains ATK equal to the combined Level of the Monsters Released for this Summon * 100. ● Destroy all set Monster your opponent controls. ● All Monster your opponent controls lose 2000 ATK and DEF.
LVAL-JP034 Gravekeeper's Saniwa

LVAL-JP035 Confusing Seed Mitora 「幻妖種ミトラ」
EARTH/Plant - Tuner/3/500/1000
If this card is used as Synchro Material, it can only be for the Synchro Summon of an EARTH Monster. During your Main Phase, you can activate this effect by selecting 1 EARTH Monster on the field. The Level of the selected Monster is reduced by 1. The effect of "Confusing Seed Mitora" can only be used up to twice per turn.
LVAL-JP035 Confusing Seed Mitora

LVAL-JP036 Sacred Beast of the Forest, Karantosa 「森の聖獣 カラントーサ」
EARTH/Beast - Effect/2/200/1400
If this card is Special Summoned by the effect of a Beast-Type Monster, you can select 1 card on the field and destroy it.
LVAL-JP036 Sacred Beast of the Forest, Karantosa

LVAL-JP037 Nigitama 「和魂」
LIGHT/Angel - Spirit/4/800/1800
This card cannot be Special Summoned. During the End Phase of the turn this card was Normal Summoned or flipped face-up it is returned to its owner's hand. During the turn this card was Normal Summoned or flipped face-up, you can Normal Summon 1 Spirit Monster in addition to your Normal Summon per turn (You can only gain this effect once per turn). Also, when thsi card is sent to the Graveyard, if you control a Spirit Monster, draw 1 card.
Rare
LVAL-JP037 Nigitama

LVAL-JP038 Black Brachi 「暗黒ブラキ」
EARTH/Dinosaur - Effect/4/1800/1100
When this card is Normal Summoned successfully, you can select 1 Monster on the field and change it to face-up Defense Position.
LVAL-JP038 Black Brachi

LVAL-JP039 Crimson Princess Chirubime 「紅姫チルビメ」
EARTH/Plant - Effect/8/1800/2800
While this card is face-up on the field, your opponent cannot select other Plant-Type monsters as target for attacks. Also, if this card is sent to the Graveyard by your opponent, you can Special Summon 1 Plant-Type monster, except "Crimson Princess Chirubime", from your Deck.
Super Rare
LVAL-JP039 Crimson Princess Chirubime

LVAL-JP040 Frozen Ice Emperor, Mebius 「凍氷帝メビウス」
WATER/Aqua - Effect/8/2800/1000
This card can be Advanced Summon with 1 Advanced Summoned Monster as Release. When this card is successfully Advanced Summoned, you can select up to 3 Magic or Trap Card on the field and destroy them. If a WATER Monster was used as Release to Advance Summon this card, it gains the following effect during that effect.
● Your opponent cannot activate the selected cards in response to the activation of this effect.
Rare
LVAL-JP040 Frozen Ice Emperor, Mebius

LVAL-JP041 Miraculous Water Bird, Siren Orca 「霊水鳥シレーヌ・オルカ」
WATER/Bird - Effect/5/2200/1000
If you control a Fish-Type and a Bird-Type Monster, you can Special Summon this card from your hand. When this card is Special Summoned this way, you can declare a Level between 3 and 5. The Levels of all Monsters you control become the declared Level. During the turn you activated this effect, you cannot activate the effects of Non-WATER Monster you control.
LVAL-JP041 Miraculous Water Bird, Siren Orca

LVAL-JP042 Xyz Avenger 「エクシーズ・アヴェンジャー」
DARK/Fiend - Effect/4/1800/700
This card is unaffected by the effects of Xyz Monsters. Also, when this card is destroyed by battle with an Xyz Monster and sent to the Graveyard, apply this effect, depending on that Xyz Monster's Rank. ● Rank 3 or lower: Your opponent selects and sends 1 card from their Extra Deck to the Graveyard. ● Rank 4: Choose 1 card from your opponent's Extra Deck and send it to the Graveyard. ● Rank 5 or higher: Your opponent sends a number of cards from their Extra Deck to the Graveyard equal to the Rank of that Xyz Monster.
Rare
LVAL-JP042 Xyz Avenger

LVAL-JP043 Tack-Crusader 「タックルセイダー」
EARTH/Rock - Effect/4/1500/1800
If this card is sent to the Graveyard, select and activate 1 of the following effects.
● Select 1 face-up Monster your opponent controls and change it to face-down Defense Position.
● Select 1 face-up Magic or Trap Card your opponent controls and return it to its owner's hand. During this turn, your opponent cannot activate the card returned by this effect or a card with the same name.
LVAL-JP043 Tack-Crusader

LVAL-JP044 Advance Devoter 「アドバンス・ディボーター」
WATER/Warrior - Effect/3/800/2000
This card cannot be Special Summoned except by its own effect. If this card is Released for an Advance Summon, you can activate this effect during your next Standby-Phase. Special Summon this card from your Graveyard. During the turn you activate this effect, you cannot Special Summon Monster from your Extra Deck.
Normal Rare
LVAL-JP044 Advance Devoter

LVAL-JP045 Knight of Photon Dragon 「光子竜の聖騎士」
LIGHT/Warrior - Ritual - Effect/4/1900/800
You can Ritual Summon this card with "Photon Dragon Descent". Activate by Releasing this card. Special Summon 1 "Galaxy-Eyes Photon Dragon" from your Hand or Deck. Also, when this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.
Rare
LVAL-JP045 Knight of Photon Dragon

LVAL-JP046 CNo. 101 Silent Honors Dark Knight 「CNo.101 S・H・Dark Knight」
WATER/Aqua - Xyz - Effect/Rank 5/2800/1500
3 x Level 5 Monster
Once per turn, you can activate this effect by selecting 1 Special Summoned Monster your opponent controls. Place the selected Monster as Xyz Material under this card. Also, when this card with Xyz Material is destroyed and sent to the Graveyard, if there is a "No. 101 Silent Honors Ark Knight" in your Graveyard, you can Special Summon this card from your Graveyard. Afterwards, gain Life Points equal to the original ATK of this card. This card cannot attack during the turn it was Special Summoned by this effect.
LVAL-JP046 CNo. 101 Silent Honors Dark Knight

LVAL-JP047 No. 101 Silent Honors Ark Knight 「No.101 S・H・Ark Knight」
WATER/Aqua - Xyz - Effect/Rank 4/2100/1000
2 x Level 4 Monster
Activate by removing 2 Xyz Materials from this card and selecting 1 face-up Attack Position Special Summoned Monster your opponent controls. Place the selected Monster under this card as Xyz Material. This effect of "No. 101 Silent Honors Ark Knight" can only be used once per turn. Also, if this card on the field is destroyed, you can remove 1 Xyz Material from this card instead.
LVAL-JP047 No. 101 Silent Honors Ark Knight

LVAL-JP048 No. 39 Aspiring Emperor Hope Root 「No.39 希望皇ホープ・ルーツ」
LIGHT/Warrior - Xyz - Effect/Rank 1/500/100
2 x Level 1 Monster
When your or your opponent's Monster declares an attack, you can activate this effect by removing 1 Xyz Material from this card. Negate that Monster's attack, and if that Monster is an Xyz Monster, this card gains 500 ATK for each Rank of that Monster.
LVAL-JP048 No. 39 Aspiring Emperor Hope Root

LVAL-JP049 CNo. 69 Heraldic Death God, Chaos of Arms 「CNo.69 紋章死神カオス・オブ・アームズ」
LIGHT/Psychic - Xyz - Effect/Rank 5/4000/1800
4 x Level 5 Monster
When your opponent declares an attack with a Monster, destroy all cards your opponent controls. Also, if this card has "No.69 Heraldic God, Coat of Arms" as Xyz Material, it gains the following effect. ● Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Xyz Monster your opponent controls. Until the End Phase, this card gains ATK equal to the original ATK of the selected Monster, is treated as having the same name, and gains its effects.
Rare
LVAL-JP049 CNo. 69 Heraldic Death God, Chaos of Arms

LVAL-JP050 CNo. 92 False Skeletal Sky Dragon, Heart-Earth Chaos Dragon 「CNo.92 偽骸虚龍 Heart-eartH Chaos Dragon」
DARK/Dragon - Xyz - Effect/Rank 10/1000/0
4 x Level 10 Monster
This card cannot be destroyed by battle. When a Monster you control inflicts Battle Damage to your opponent's Life Points, gain that much Life Points. Also, if this card has "No. 92 False Skeletal God Dragon, Heart-Earth Dragon" as Xyz Material, it gains the following effect. ● Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Negate the effects of all face-up cards your opponent controls until the end of the turn. This effect and its activation cannot be negated.
Rare
LVAL-JP050 CNo. 92 False Skeletal Sky Dragon, Heart-Earth Chaos Dragon

LVAL-JP051 Gorgonic Guardian 「ゴルゴニック・ガーディアン」
DARK/Rock - Xyz - Effect/Rank 3/1600/1200
2 x Level 3 Rock-Type Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster your opponent controls. Until the end of the turn, the ATK of the selected Monster becomes 0, and has it's effect(s) negated. This effect can be activated during your opponent's turn. Also, once per turn, you can activate this effect by selecting 1 Monster with 0 ATK on the field. Destroy the selected Monster.
LVAL-JP051 Gorgonic Guardian

LVAL-JP052 Shinra Protecting God, Alsei 「森羅の守神 アルセイ」
LIGHT/Plant - Xyz - Effect/Rank 8/2300/3200
2 x Level 8 Monster
Once per turn, you can activate this effect by declaring a card name. Reveal the top card of your deck, and if it is the declared card, add it to your hand. If not, send the revealed card to the Graveyard. Also, if a card is sent from your Deck to your Graveyard by a card effect, you can activate this effect by removing 1 Xyz Material from this card. Select 1 card on the field and return it to the top or the bottom of it's owner's Deck. This effect of "Shinra Protecting God, Alsei" can only be used once per turn.
LVAL-JP052 Shinra Protecting God, Alsei

LVAL-JP053 Ghostrick Dullahan 「ゴーストリック・デュラハン」
DARK/Demon - Xyz - Effect/Rank 1/1000/0
2 x Level 1 Monster
This card gains 200 ATK for each "Ghostrick" Card you control. Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 Monster on the field. The ATK of the selected Monster is halved until the End Phase. This effect can be activated during your opponent's turn. Also, if this card is sent to the Graveyard, you can select 1 "Ghostrick" card in your Graveyard other than this card and add it to your hand.
LVAL-JP053 Ghostrick Dullahan

LVAL-JP054 War God Emperor - Tuskuyomi 「武神帝-ツクヨミ」
LIGHT/Beast-Warrior - Xyz - Effect/Rank 4/1800/2300
2 x Level 4 LIGHT Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Send your hand to the Graveyard, and draw 2 cards. Also, when this card is removed from the field by an opponent's card effect, you can select a number of Level 4 "War God" Beast-Warrior-Type Monster in your Graveyard up to the number of Xyz Materials this card had at that time, and Special Summon them. You can control only 1 face-up "War God Emperor - Tsukuyomi" at the same time.
Ultra Rare
LVAL-JP054 War God Emperor - Tuskuyomi

LVAL-JP055 Fairy Knight, Ingnal 「妖精騎士イングナル」
EARTH/Plant - Xyz - Effect/Rank 6/2200/3000
3 x Level 6 Monster
Once per turn, you can activate this effect by removing 2 Xyz Materials from this card. Return all other cards on the field to their owner's hands. Your opponent cannot activate Magic, Trap or Effect Monster's Effects in response to the activation of this effect.
LVAL-JP055 Fairy Knight, Ingnal

LVAL-JP056 Excited Sparkling Warrior, Verzbuth 「励輝士 ヴェルズビュート」
LIGHT/Demon - Xyz - Effect/Rank 4/1900/0
2 x Level 4 Monster
If the total number of cards your opponent controls and has in their hands is higher than the total number of cards you control and in your hand, you can activate this effect by removing 1 Xyz Material from this card. Destroy all other cards on the field. This effect can only be activated during your Main Phase or your opponent's Battle Phase.
LVAL-JP056 Excited Sparkling Warrior, Verzbuth

LVAL-JP057 Downerd Magician 「ダウナード・マジシャン」
DARK/Spellcaster - Xyz - Effect/Rank 4/2100/200
2 x Level 4 Spellcaster-Type Monster
You can Xyz Summon this card by placing 1 Rank 3 or lower Xyz you control under this card as Xyz Material. You can Xyz Summon this card this way only during your Main Phase 2. This card gains 200 ATK for each Xyz Material it has. When this card attacks a Defense Position Monster, and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points. Remove 1 Xyz Material from this card after the Damage Calculation when this card battled.
LVAL-JP057 Downerd Magician

LVAL-JP058 Guardian Beast of the God Tree - Gaou 「神樹の守護獣-牙王」
EARTH/Beast - Synchro - Effect/10/3100/1900
Tuner + 1 or more Non-Tuner Monster
This card cannot become the target of your opponent's card effects, except during your Main Phase 2.
Rare
LVAL-JP058 Guardian Beast of the God Tree - Fang King

LVAL-JP059 Rank-Up Magic - Astral Force 「RUM-アストラル・フォース」
Normal Magic Card
Activate by selecting 1 face-up Xyz Monster you control with the highest Rank. Special Summon from your Extra Deck, 1 Xyz Monster with the same Type and Attribute but 2 Ranks higher than the selected monster you control, by placing it under the Special Summoned Monster as Xyz Material. Also, if this card is in your Graveyard, instead of conducting your Normal Draw during your Draw Phase, you can add this card from your Graveyard to your hand. During the turn you activate this effect, you cannot Special Summon any monsters, except with the effect of "Rank-Up Magic Astral Force".
Ultra Rare
LVAL-JP059 Rank-Up Magic - Astral Force

LVAL-JP060 Rank-Down Magic - Numeron Fall 「RDM-ヌメロン・フォール」
Normal Magic Card
Activate by selecting 1 "Aspiring Emperor, Hope" Monster you control. Special Summon 1 "Aspiring Emperor, Hope" Monster with a lower Rank than the selected Monster from your Extra Deck and place your selected Monster as Xyz Material under it. The Monster Xyz Summoned by this effect gains the following effect:
● If this card battles with an opponent's Monster, negate the effect(s) of that opponent's Monster for the duration of the Battle Phase.
LVAL-JP060 Rank-Down Magic - Numeron Fall

LVAL-JP061 Xyz Shift 「エクシーズ・シフト」
Normal Magic Card
Activate this effect by Releasing 1 Xyz Monster you control. Special Summon 1 Monster from your Extra Deck with the same Type, Attribute and Rank as but a different Name than the Released Monster, and place this card as Xyz Material under it. During the End Phase, send the Monster Special Summoned by this effect to the Graveyard. You can only activate 1 "Xyz Shift" per turn.
LVAL-JP061 Xyz Shift

LVAL-JP062 Photon Dragon Descent 「光子竜降臨」
Ritual Magic Card
This card is used to Ritual Summon "Knight of Photon Dragon". You must also Release monsters from your hand or field whose total Levels equal 4. Activate by removing from play this card from your Graveyard. Remove from play Monsters from your Graveyard whose total Levels equal 4, and Special Summon 1 "Knight of Photon Dragon" from your hand. (This Special Summon is treated as a Ritual Summon.)
LVAL-JP062 Photon Dragon Descent

LVAL-JP063 Sacred Mountain of Shinra 「森羅の霊峰」
Field Magic Card
Activate this effect during your Main Phase by sending 1 Plant-Type Monster face-up on your field or from your hand to the Graveyard. Select 1 "Shinra" Monster from your Deck and place it on top of your Deck. This effect of "Sacred Mountain of Shinra" can only be used once per turn. Also, once durin your opponent's End Phase, you can reveal the top card from your Deck. If the revealed card is a Plant-Type Monster, send that card to the Graveyard. If not, return that card to the top or the bottom of your Deck.
LVAL-JP063 Sacred Mountain of Shinra

LVAL-JP064 Ghostrick Museum 「ゴーストリック・ミュージアム」
Field Spell Card
While this card is on the field, Monsters you control other than "Ghostrick" Monsters cannot attack. Also Monster cannot attack face-down Defense Position Monsters, but can attack the opponent player directly, if all Monsters the opponent controls are in face-down Defense Position. Also, a Monster that inflicts Battle Damage to a player, is changed to face-down Defense Position at the end of the Damage Step
LVAL-JP064 Ghostrick Museum

LVAL-JP065 War God Gathering 「武神集結」
Normal Magic Card
Activate this card if you control no other card. Shuffle all Beast-Warrior-Type "War God" Monster in your Graveyard back to your deck, then send all cards in your hand to the Graveyard. Afterwards, add up to 3 Beast-Warrior-Type "War God" Monster with different names from your deck to your hand. You can activate only 1 "War God Gathering" per turn.
LVAL-JP065 War God Gathering

LVAL-JP066 Shrine of Necrovalley 「ネクロバレーの祭殿」
Continuous Magic Card
Activate if there are a "Gravekeeper" Monster as well as "Valley Where the Royal Family Rests - Necrovalley" on the field. While this card is on the field, neither player can Special Summon Monsters, except "Gravekeeper" Monster. If either a "Gravekeeper" Monster or "Valley Where the Royal Family Rests - Necrovalley" is not on the field, destroy this card.
LVAL-JP066 Shrine of Necrovalley

LVAL-JP067 Onomatopair 「オノマト連携」
Normal Magic Card
Activate by sending 1 card from your hand to the Graveyard. Choose up to 2 of the following Monsters to add from your Deck to your hand, but only 1 of each name. You can only use 1 "Onomatopair" per turn.
● "Zubaba" Monster
● "Gagaga" Monster
● "Gogogo" Monster
● "Dododo" Monster
Super Rare
LVAL-JP067 Onomatopair

LVAL-JP068 Xyz Override 「エクシーズ・オーバーライド」
Field Magic Card
If a Xyz Monster on the field activate its effect by removing its own Xyz Material, its controller can remove 1 card from their hand face-down instead of removing 1 of the Xyz Material(s). This effect can be used by each player once per turn.
LVAL-JP068 Xyz Override

LVAL-JP069 Evenly Matched 「実力伯仲」
Normal Magic Card
Activate by selecting each 1 face-up Attack Position Effect Monster you and your opponent controls. The effects of the selected Effect Monsters are negated. Afterwards, while the selected 2 Monster are on the field in face-up Attack Position, the selected Monster cannot be destroyed by battle, and are unaffected by other card effects, but cannot attack or change their Battle Position.
LVAL-JP069 Evenly Matched

LVAL-JP070 Riding Together 「相乗り」
Quick-Play Magic Card
During the turn after you activated this card, each time your opponent add cards from their deck or Graveyard to their hand except by drawing, draw 1 card. You can activate only 1 "Riding Together" per turn.
Normal Rare
LVAL-JP070 Riding Together

LVAL-JP071 Release Reverse Burst 「リリース・リバース・バースト」
Normal Trap Card
Activate by Releasing 1 "Aspiring Emperor, Hope" Monster you control. Destroy all Set Magic or Trap Cards your opponent controls.
Rare
LVAL-JP071 Release Reverse Burst

LVAL-JP072 Purge Ray 「パージ・レイ」
Normal Trap Card
Activate by Releasing 1 Xyz Monster you control. During the End Phase of this turn, Special Summon 1 [No.] Monster with the same Type but 1 Rank lower than the Released Monster from your Extra Deck.
LVAL-JP072 Purge Ray

LVAL-JP073 Blessing of Shinra 「森羅の恵み」
Normal Trap Card
Select 1 card from your hand, and place it either on top or bottom of its owner's deck, and Special Summon 1 "Shinra" monster from your hand or Graveyard. The Monster Special Summoned by this effect is unaffected by other card effects during this turn, but is returned to either the top or the bottom of its owner's Deck during the End Phase.
LVAL-JP073 Blessing of Shinra

LVAL-JP074 Ghostrick Roleshift 「ゴーストリック・ロールシフト」
Continuous Trap Card
Once per turn, you can select 1 of the following effects during the Battle Phase.
● Select 1 "Ghostrick" Monster you control and change it to face-down Defense Position, and select 1 face-down Defense Position Monster you opponent controls and change it to face-up Attack Position.
● Select 1 face-down Defense Position Monster you control and change it to face-up Attack Position, and if that is a "Ghostrick" Monster, select 1 face-up Monster your opponent controls and change it to face-down Defense Position.
LVAL-JP074 Ghostrick Roleshift

LVAL-JP075 Emperor's Seal Regulating War God 「璽律する武神」
Normal Trap Card
After activation this card is treated as Equip Card, and equipped to 1 Rank 4 Xyz Monster you control. The equipped Monster gains 300 ATK for each Xyz Material it has. Also, while this card is equipped by this effect to a Monster, once per turn, you can place 1 "War God" Monster from your hand under the equipped Monster as Xyz Material.
LVAL-JP075 Emperor's Seal Regulating War God

LVAL-JP076 Royal Tomb of Necrovalley 「ネクロバレーの王墓」
Counter Trap Card
Activate only if there are both a "Gravekeeper" Monster and "Valley Where the Royal Family Rests - Necrovalley" are on the field. Negate the activation of a Magic, Trap or the Effect of an Effect Monster Card and destroy it. You can only activate 1 "Royal Tomb of Necrovalley" per turn.
LVAL-JP076 Royal Tomb of Necrovalley

LVAL-JP077 Frozen Will of the Sovereigns 「帝王の凍志」
Normal Trap Card
You can activate this card if there are no Cards in your Extra Deck by selecting 1 face-up Advanced Summoned Monster you control. The selected Monster has its effects negated, but is unaffected by other card effects.
LVAL-JP077 Frozen Will of the Sovereigns

LVAL-JP078 Skill Prisoner 「スキル・プリズナー」
Normal Trap Card
Activate by selecting 1 card on the field. During this turn, negate any activation of an Effect Monster's effect that targets the selected card. Also, you can activate this effect by removing from play this card in your Graveyard, and selecting 1 card you control. During this turn, negate any activation of an Effect Monster's effect that targets the selected card. This effect cannot be activated during the turn this card was sent to the Graveyard.
Rare
LVAL-JP078 Skill Prisoner

LVAL-JP079 Oath of Comrades 「戦友の誓い」
Normal Trap Card
Activate if you control no Monster that was Special Summoned from the Extra Deck, by selecting 1 face-up Monster your opponent controls that was Special Summoned from the Extra Deck. Gain control over the selected Monster until the End Phase. During the turn you activated this card, you cannot Special Summon Monster.
LVAL-JP079 Oath of Comrades

LVAL-JP080 Duston Roller 「ダストンローラー」
Normal Trap Card
Activate by selecting 1 Monster on the field. During this turn, the selected Monster cannot be Release, nor used as Material for a Fusion, Synchro or Xyz Summon. Also, if this set card is destroyed by an opponent's card effect and sent to the Graveyard, you can add 1 "Duston" Monster from your Deck to your hand.
Normal Rare
LVAL-JP080 Duston Roller

LVAL-JP081 OOPArts Nebra Disk 「先史遺産ネブラ・ディスク」
LIGHT/Machine - Effect/4/1800/1500
When this card is Normal Summoned successfully, you can add 1 "OOPArts" card from your Deck to your hand, except a "OOPArts Nebra Disk". Also, activate this effect if this card is in your Graveyard, and you control only "OOPArts" Monster. Special Summon this card from your Graveyard in face-up Defense Position. During the turn you activated this effect, you cannot activate the effect of cards, except "OOPArts" cards. You can only use 1 "OOPArts Nebra Disk" effect per turn, and only once that turn.
LVAL-JP081 OOPArts Nebra Disk

LVAL-JP082 No. 36 OOPArts Super Machinery Fork - Hyuk 「No.36 先史遺産-超機関フォーク=ヒューク」
LIGHT/Machine - Xyz - Effect/Rank 4/2000/2500
2 x Level 4 "OOPArts" Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card, and selecting 1 face-up Monster your opponent controls. The selected Monster's ATK becomes 0 until the End of the turn. This effect can be activated during your opponent's turn. Also, activate this effect by Releasing 1 "OOPArts" Monster. Select 1 Monster your opponent controls with a different ATK than its original ATK and destroy it.
Rare
LVAL-JP082 No. 36 OOPArts Super Machinery Fork - Hyuk

LVAL-JP083 Heraldic Beast Amphisbaena 「紋章獣アンフィスバエナ」
WIND/Dragon - Effect/4/1700/1100
During your Main Phase, you can activate this effect by discarding 1 "Heraldic Beast" Monster other than this card. Special Summon this card from your hand. Also, once per turn, you can activate this effect by discarding 1 "Heraldic Beast" Monster from your hand. This card gains 800 ATK until the End Phase.
LVAL-JP083 Heraldic Beast Amphisbaena

LVAL-JP084 No.18 Heraldic Ancestor Plain Coat 「No.18 紋章祖プレイン・コート」
LIGHT/Psychic - Xyz - Effect/Rank 4/2200/2200
2 x Level 4 Monster
If there are 2 or more Monster with the same name on the field, you can activate this effect by removing 1 Xyz Material from this card. Select 1 of those Monsters with the same name, and destroy all other Monster with the same name. This effect can be used during your opponent's turn. While this card is face-up on the field, your opponent cannot Normal Summon, Flip Summon or Special Summon Monsters with the same name as the ones selected by this effect. Also, if this card is sent to the Graveyard, you can send 2 "Heraldic Beast" Monsters from your Deck to the Graveyard.
LVAL-JP084 No.18 Heraldic Ancestor Plain Coat

LVAL-JP085 Augment Medallion 「昇華する紋章」
Field Magic Card
While this card is on the field, Psychic-Type Xyz Monster cannot become the target of Magic or Trap Card's effects. Also, once per turn, during your Main Phase you can activate this effect by discarding 1 "Heraldic Beast" Monster. Add 1 "Medallion" Magic or Trap Card other than "Augment Medallion" from your Deck to your hand. During the turn you activated this effect, you can only Normal Summon or Special Summon Psychic-Type Xyz Monster and "Heraldic" Monster.
LVAL-JP085 Augment Medallion

Thursday, 11. July 2013

806 - Shadow Specters

806 - Shadow Specters

Release Date: 20th July 2013
Price: 150 yen (inc. tax)

5 cards per pack, 30 packs per box

Features 80 cards:
- 5 Ultra Rare cards
- 9 Super Rare cards
- 18 Rare cards
- 48 Normal cards

(The set's Ultra Rare cards are also available in Ultimate Rare form, one card in the set is also available in Holographic Rare form, and four of the Normal cards in the set are Normal Rare.)


- A lot of the latest cards from the Yu-Gi-Oh! ZeXaL anime
- New Xyz Monster as well as cards to support their Summoning, cards for already existing themes and cards of a brand-new concept.
- Cover card is "CNo. 96 Black Storm".


SHSP-JP001
Labradori Dragon 「ラブラドライドラゴン」
DARK/Dragon - Tuner/6/0/2400
Normal Monster
SHSP-JP001 Labradori Dragon

SHSP-JP002
Chowchow-Chan 「チャウチャウちゃん」
EARTH/Beast - Effect/2/800/800
When your opponent activates a Normal Trap Card when an attacking Monster you control battles an opponent's Monster, you can activate this effect by discarding this card from your hand. Negate that activation and destroy that card.
SHSP-JP002 Chowchow-Chan

SHSP-JP003
Malicevorous Spoon 「マリスボラス・スプーン」
DARK/Demon - Effect/2/100/500
If this card is face-up on your field when you Normal Summon or Special Summon a "Malicevorous" Monster other than "Malicevorous Spoon", you can select 1 Level 2 Demon-Type Monster in your Graveyard and Special Summon it. The Monster Special Summoned by this effect has its effect(s) negated. The effect of "Malicevorous Spoon" can only be used once per turn.
SHSP-JP003 Malicevorous Spoon

SHSP-JP004
Malicevorous Fork 「マリスボラス・フォーク」
DARK/Demon - Effect/2/400/400
During your Main Phase, you can activate this effect by sending 1 other Demon-Type Monster than this card to the Graveyard. Special Summon this card from your hand.
SHSP-JP004 Malicevorous Fork

SHSP-JP005
Malicevorous Knife 「マリスボラス・ナイフ」
DARK/Demon - Effect/2/600/100
When this card is successfully Normal Summoned, you can select 1 "Malicevorous" Monster other than "Malicevorous Knife" in your Graveyard and Special Summon it.
SHSP-JP005 Malicevorous Knife

SHSP-JP006
Burning Knuckler Levage Guardna 「BK リベージ・ガードナー」
FIRE/Warrior - Effect/3/100/1400
Activate by removing from play this card in your hand or in your Graveyard, and selecting 1 "Burning Knuckler" Monster you control. Remove from play the selected Monster until your next Standby Phase. This effect can be activated during your opponent's turn.
SHSP-JP006 Burning Knuckler Levage Guardna

SHSP-JP007
Burning Knuckler Rabbit Puncher 「BK ラビット・パンチャー」
FIRE/Warrior - Effect/3/800/1000
If this card attacks a Defense Position monster, skip Damage Calculation and destroy that Monster.
SHSP-JP007 Burning Knuckler Rabbit Puncher

SHSP-JP008
Wyd, the Secretly-Acting Druid 「暗躍のドルイド・ウィド」
DARK/Spellcaster - Effect/4/0/1800
If this card on the field is sent to the Graveyard, you can select 1 Continuous Magic Card in your Graveyard and set it to your field. You cannot activate the card set by this effect during this turn. The effect of "Wyd, the Secretly-Acting Druid" can only be used once per turn.
SHSP-JP008 Wyd, the Secretly-Acting Druid

SHSP-JP009
Drews, the Secretly-Acting Druid 「暗躍のドルイド・ドリュース」
DARK/Spellcaster - Effect/4/1800/0
When this card is successfully Normal Summoned, you can select 1 Level 4 DARK Monster with 0 ATK or DEF, except "Drews, the Secretly-Acting Druid" in your Graveyard and Special Summon it in face-up Defense Position. The Monster Special Summoned by this effect has its effect(s) negated. The effect of "Drews, the Secretly-Acting Druid" can only be used once per turn.
SHSP-JP009 Drews, the Secretly-Acting Druid
Rare

SHSP-JP010
Mythical Wood Dragon 「幻木龍」
EARTH/Dragon - Effect/4/100/1400
Once per turn, you can activate this effect by selecting 1 WATER Dragon-Type Monster you control. The Level of this card becomes the Level of the selected Monster.
SHSP-JP010 Mythical Wood Dragon

SHSP-JP011
Mythical Water Dragon 「幻水龍」
WATER/Dragon - Effect/8/1000/2000
If you control an EARTH Monster, you can Special Summon this card from you hand. You can only Special Summon 1 "Mythical Water Dragon" per turn this way.
SHSP-JP011 Mythical Water Dragon

SHSP-JP012
Armed God Dragon - Protect Dragon 「武装神竜プロテクト・ドラゴン」
LIGHT/Dragon - Effect/8/2000/2800
While this card is face-up on the field, face-up Equip Cards you control cannot be destroyed by card effects. This card gains 800 ATK for each Equip Card equipped to this it.
SHSP-JP012 Armed God Dragon - Protect Dragon

SHSP-JP013
Spirit-Eating God Dragon - Drain Dragon 「魂食神龍ドレイン・ドラゴン」
LIGHT/Dragon - Effect/8/4000/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of a Dragon-Type Xyz Monster you control. When this card is successfully Special Summoned, if your Life Points are lower than your opponent's Life Points, this card gains ATK equal to the difference, but all Damage to your opponent during this turn becomes 0. This card cannot attack your opponent directly.
Rare
SHSP-JP013 Spirit-Eating God Dragon - Drain Dragon

SHSP-JP014
Kotanuki Ponpoko 「子狸ぽんぽこ」
EARTH/Beast - Effect/2/800/0
When this card is successfully Normal Summoned, you can Special Summon 1 Level 2 Beast-Type Monster from your Deck into face-down Defense Position, except a "Kotanuki Panpako". During the turn you activated this effect, you cannot Special Summon Non-Beast-Type Monster.
SHSP-JP014 Kotanuki Ponpoko

SHSP-JP015
Kotanuki Tantan 「子狸たんたん」
EARTH/Beast - Effect/2/0/800
Flip: Special Summon 1 Level 2 Beast-Type Monster from your Deck, except a "Kotanuki Tantan".
SHSP-JP015 Kotanuki Tantan

SHSP-JP016
Ghostrick Lantern 「ゴーストリック・ランタン」
DARK/Demon - Effect/1/800/0
This card cannot be Normal Summon except if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, activate this effect when your opponent declares a Direct Attack with a Monster, or selects a "Ghostrick" Monster you control as attack target. Negate that attack, and Special Summon this card from your hand in face-down Defense Position.
SHSP-JP016 Ghostrick Lantern

SHSP-JP017
Ghostrick Specter 「ゴーストリック・スペクター」
DARK/Demon - Effect/1/600/0
This card cannot be Normal Summoned except if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, activate this effect when a "Ghostrick" Monster is destroyed by an opponent's card effect or an attacking opponent's monster and sent to your Graveyard. Special Summon this card from your hand in face-down Defense Position, and draw 1 card.
Rare
SHSP-JP017 Ghostrick Specter

SHSP-JP018
Witch of the Ghostrick
「ゴーストリックの魔女」
DARK/Spellcaster - Effect/2/1200/0
This card cannot be Normal Summoned except if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, once per turn, you can activate this effect by selecting 1 face-up Monster your opponent controls. Change the selected Monster to face-down Defense Position.
SHSP-JP018 Witch of the Ghostrick

SHSP-JP019
Yuki-Onna of the Ghostrick 「ゴーストリックの雪女」
DARK/Spellcaster - Effect/2/1000/800
This card cannot be Normal Summoned except if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, you can activate this effect when this card is destroyed by battle and sent to the Graveyard. The Monster that destroyed this card is changed to face-down Defense Position, and cannot change its Battle Position.
Rare
SHSP-JP019 Yuki-Onna of the Ghostrick

SHSP-JP020
Ghostrick Kyonshee 「ゴーストリック・キョンシー」
DARK/Undead - Effect/3/400/1800
This card cannot be Normal Summoned except if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, when this card is flipped face-up, you can add 1 "Ghostrick" Monster from your Deck to your hand with a Level equal to or lower the number of "Ghostrick" Monster you control The effect of "Ghostrick Kyonshee" can only be used once per turn.
Rare
SHSP-JP020 Ghostrick Kyonshee

SHSP-JP021
Ghostrick Stein 「ゴーストリック・シュタイン」
DARK/Undead - Effect/3/1600/0
This card cannot be Normal Summon except if you control a "Ghostrick" Monster. Once per turn, you can change this card to face-down Defense Position. Also, when this card inflicts Battle Damage to your opponent's Life Points, you can add 1 "Ghostrick" Magic or Trap Card to your hand. The effect of "Ghostrick Stein" can only be used once per turn.
SHSP-JP021 Ghostrick Stein

SHSP-JP022
War God - Mikazuchi 「武神-ミカヅチ」
LIGHT/Beast-Warrior - Effect/4/1900/1500
When a "War God" Beast-Warrior-Type Monster you control is destroyed by battle or a card effect and sent to the Graveyard, you can Special Summon this card from your hand. Also, while this card is face-up on the field, if you send a "War God" Monster from your hand to the Graveyard, once during that turn's End Phase, you can add 1 "War God" Magic or Trap Card from your Deck to your hand. You can control only 1 face-up "War God - Mikazuchi" at the same time.
Super Rare
SHSP-JP022 War God - Mikazuchi

SHSP-JP023
War God Relic - Yata 「武神器ーヤタ」
LIGHT/Winged-Beast - Effect/4/1700/800
When a "War God" Beast-Warrior-Type Monster you control is selected as attack target by an opponent's monster, you can activate this effect by sending this card from your hand to the Graveyard. Negate that attacking Monster's attack, and inflict Damage equal to half its ATK to your opponent's Life Points. The effect of "War God Relic - Yata" can only be used once per turn.
Rare
SHSP-JP023 War God Relic - Yata

SHSP-JP024
War God Relic - Ohabari 「武神器-オハバリ」
LIGHT/Winged-Beast - Effect/4/1600/300
During your Main Phase 1, you can activate this effect by sending this card from your hand to the Graveyard, and selecting 1 "War God" Monster you control. During this turn, when the selected Monster attacks a Defense Position Monster and its ATK exceeds that Monster's DEF, inflict the difference as Battle Damage to your opponent's Life Points.
SHSP-JP024 War God Relic - Ohabari

SHSP-JP025
War God Relic - Ikuta 「武神器-イクタ」
LIGHT/Beast - Effect/4/1100/1900
During your Main Phase, if you control a "War God" Monster, you can activate this effect by removing from play this card in your Graveyard, and selecting 1 face-up Monster your opponent controls. The selected Monster is changed to face-up Defense Position, and its DEF becomes 0 until the End Phase.
SHSP-JP025 War God Relic - Ikuta

SHSP-JP026
War God Relic - Hachi 「武神器-ハチ」
LIGHT/Beast - Effect/4/1700/500
During your Main Phase, if you control a Beast-Warrior-Type "War God" Monster, you can activate this effect by removing from play this card in your Graveyard. Select 1 Magic or Trap Card your opponent controls and destroy it. The effect of "War God Relic - Hachi" can only be used once per turn.
SHSP-JP026 War God Relic - Hachi

SHSP-JP027
Phantom Beast Plane Sabrehawk 「幻獣機サーバルホーク」
WIND/Machine - Effect/4/2100/100
This card cannot attack directly. This card cannot attack if there are Non-"Phantom Beast Plane" Monster in your Graveyard. The Level of this card is increased by the sum of the Levels of all "Phantom Beast Plane Token" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by releasing 1 Token you control. Select 1 card in either your or your opponent's Graveyard and remove it from play.
SHSP-JP027 Phantom Beast Plane Sabrehawk

SHSP-JP028
Phantom Beast Plane Griffin 「幻獣機グリーフィン」
WIND/Machine - Effect/7/1000/2500
During your Main Phase, you can activate this effect by Releasing 2 "Phantom Beast Plane" Monster you control. Special Summon this card from your hand. You can use the effect of "Phantom Beast Plane Griffin" only once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Also, once per turn, you can activate this effect by discarding 1 "Phantom Beast Plane" Monster from your hand. Special Summon 1 "Phantom Beast Plane Token" (Machine-Type/WIND/3/ATK 0/DEF 0).
SHSP-JP028 Phantom Beast Plane Griffin

SHSP-JP029
Vampire Sorcerer 「ヴァンパイア・ソーサラー」
DARK/Undead - Effect/4/1500/1500
If this card is sent to the Graveyard by your opponent, you can add 1 DARK "Vampire" Monster or 1 "Vampire" Magic or Trap Card to your hand. Also, during your Main Phase, you can activate this effect by removing from play this card in your Graveyard. Once during this turn, if you Normal Summon 1 DARK "Vampire" Monster, you can do it without the necessary Release(s).
Rare
SHSP-JP029 Vampire Sorcerer

SHSP-JP030
Shadow Vampire 「シャドウ・ヴァンパイア」
DARK/Undead - Effect/5/2000/0
When this card is successfully Normal Summoned, you can Special Summon 1 DARK "Vampire" Monster from your Hand or Deck, except a "Shadow Vampire". If you Special Summon successfully with this effect, only that Monster can attack during this turn. Also, if you used this card as Material for an Xyz Summon, it must be for the Xyz Summon of a DARK Monster.
Rare
SHSP-JP030 Shadow Vampire

SHSP-JP031
Vampire Grace 「ヴァンパイア・グレイス」
DARK/Undead - Effect/6/2000/1200
When this card is in your Graveyard and a Level 5 or higher Undead-Type Monster is Special Summoned to your field by the effect of a Undead-Type Monster, you can activate this effect by paying 2000 Life Points. Special Summon this card from your Graveyard. The effect of "Vampire Grace" can only be used once per turn. Also, once per turn, you can activate this effect by declaring a card type (Monster, Magic or Trap). Your opponent sends 1 card of the declared card type from their Deck to the Graveyard.
SHSP-JP031 Vampire Grace

SHSP-JP032
Ghost Princess - Pumprincess 「ゴースト姫-パンプリンセス」
DARK/Undead - Effect/3/900/1000
If this card in a Monster Card Zone is destroyed, you can place it as Continuous Magic Card face-up in your Magic and Trap Card Zone instead of sending it to the Graveyard. If this card is treated as Continuous Magic Card by this effect, during either player's Standby Phase, place 1 Pumpkin Counter on this card. All Monster your opponent controls lose 100 ATK and DEF for each Pumpkin Counter on this card that is treated as Continuous Magic Card.
SHSP-JP032 Ghost Princess - Pumprincess

SHSP-JP033
Yellow-Blooded Oni 「黄血鬼」
DARK/Undead - Effect/4/1000/1000
When you successfully Xyz Summon a Monster, you can Special Summon this card from your hand. Also, once per turn, you can remove 1 Xyz Material you control to select 1 Xyz Monster on the field. The selected Monster loses 1 Rank and 300 ATK.
SHSP-JP033 Yellow-Blooded Oni

SHSP-JP034
Vampire Killer 「ヴァンパイア・キラー」
DARK/Warrior - Effect/4/1600/1600
If this card battles with a DARK Monster, skip Damage Calculation and destroy that monster.
SHSP-JP034 Vampire Killer

SHSP-JP035
Aratama 「荒魂」
DARK/Demon - Spirit/4/800/1800
This card cannot be Special Summoned. During the End Phase this card was Normal Summoned or flipped face-up, it is returned to it's owner's hand. When this card is Normal Summoned or flipped face-up, you can add 1 Spirit Monster from your Deck to your hand, except "Aratama".
SHSP-JP035 Aratama

SHSP-JP036
Rasetsu 「羅刹」
FIRE/Angel - Spirit/4/1500/1900
This card cannot be Special Summoned. During the End Phase this card was Normal Summoned or flipped face-up, it is returned to it's owner's hand. When this card is Normal Summoned or flipped face-up, you can activate this effect by revealing 1 Spirit Monster in your hand to your opponent, except "Rasetsu". Select 1 face-up Attack Position Monster your opponent controls and return it to the owner's hand. During the turn you activated this effect, you cannot Special Summon Monster.
SHSP-JP036 Rasetsu

SHSP-JP037
Natural Bone Saurus 「ナチュラル・ボーン・サウルス」
DARK/Undead - Dual/4/1700/1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● This card becomes Dinosaur-Type and EARTH. When this card destroys an opponent's Monster by battle and sends it to the Graveyard, you can Special Summon that Monster to your field in face-up Defense Position. While the Monster Special Summoned by this effect is face-up on the field it is treated as Undead-Type.
SHSP-JP037 Natural Bone Saurus

SHSP-JP038
Knight Dai Grepher 「騎士デイ・グレファー」
LIGHT/Warrior - Dual/4/1700/1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ● You can activate this effect during your End Phase. Select 1 Equip Magic Card in your Graveyard and add it to your hand. The effect of "Knight Dai Grepher" can only be used once per turn.
SHSP-JP038 Knight Dai Grepher

SHSP-JP039
Genomics Fighter 「ジェノミックス・ファイター」
WIND/Psychic - Tuner/6/2200/1100
You can Normal Summon this card without Release. When Summoned by this method, the Level of this card becomes 3, and its original ATK and DEF is halved. Also, once per turn, you can activate this effect by declaring 1 Monster Type. During this turn, if this card is used as Synchro Material, you can treat this card and the other Synchro Material Monster as the declared Type. During the turn this effect was activated, you cannot Normal Summon or Special Summon of the declared Type.
SHSP-JP039 Genomics Fighter

SHSP-JP040
Princess of Sunflowers, Marina 「姫葵マリーナ」
FIRE/Plant - Effect/8/2800/1600
While this card is face-up on the field, if an other Plant-Typ Monster you control is destroyed by battle or a card effect and sent to the Graveyard, you can select 1 card your opponent controls and destroy it.
Super Rare
SHSP-JP040 Princess of Sunflowers, Marina

SHSP-JP041
Grandmarg, the Sturdy Earth Monarch 「剛地帝グランマーグ」
EARTH/Rock - Effect/8/2800/1000
You can Advance Summon this card with 1 Advance Summoned Monster as Release. When this card is successfully Advance Summoned, select up to 2 set cards on the field and destroy them. If this card was successfully Advance Summoned with an EARTH Monster as Release, it gains the following effect at that time.
● Draw 1 card.
Super Rare
SHSP-JP041 Grandmarg, the Sturdy Earth Monarch

SHSP-JP042
Big Flock of Crows 「カラスの巨群」
DARK/Bird - Effect/5/1200/1000
This card cannot be Special Summoned from the Deck. Once per turn, you can change this card to face-down Defense Position. When this card is Flip Summoned, your opponent randomly discards 1 card from their hand.
Rare
SHSP-JP042 Big Flock of Crows

SHSP-JP043
Tsuchinoko 「土地鋸」
EARTH/Reptile - Effect/3/1600/500
When this card is successfully Special Summoned, you can change all other Special Summoned Monsters on the field to face-down Defense Position. The effect of "Tsuchinoko"can only be used once per turn.
SHSP-JP043 Tsuchinoko

SHSP-JP044
Rizebelt the Awakened Star Tuner 「覚星師ライズベルト」
WIND/Psychic - Effect/4/1500/1500
Once per turn, you can activate this effect by selecting 1 face-up Monster on the field. The selected Monster's Level is increased by 1. This effect can be activated during your opponent's turn.
Normal Rare
SHSP-JP044 Rizebelt the Awakened Star Tuner

SHSP-JP045
Blue Duston 「ブルー・ダストン」
WATER/Demon - Effect/1/0/1000
This card cannot be Releases, or used as Fusion, Synchro or Xyz Material. When this card on the field is destroyed, its controller selects randomly 1 card from their and removes it from play face-down until the next turn's Standby Phase. You can control only 1 face-up "Blue Duston" at the same time.
Normal Rare
SHSP-JP045 Blue Duston

SHSP-JP046
CNo. 96 Black Storm 「CNo.96 ブラック・ストーム」
DARK/Demon - Xyz - Effect/Rank 3/1000/1000
4 x Level 3 DARK Monster
This card is not destroyed by battle, and all Battle Damage to you from battles involving this card is also inflicted your opponent's Life Points. Also, if this card as "No. 96 Black Mist" as Xyz Material, it gains the following effect: ● Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster, you can activate this effect by removing 1 Xyz Material from this card. That opponent Monster's ATK becomes 0, and this card gains ATK equal to the original ATK of that opponent's Monster.
Ultra/Ultimate/Holographic Rare
SHSP-JP046 CNo. 96 Black Storm

SHSP-JP047
No. 65 Judge Buster, the Adjudicutting Djinn 「No.65 裁断魔人ジャッジ・バスター」
DARK/Demon - Xyz - Effect/Rank 2/1300/0
2 x Level 2 DARK Monster
When the effect of an opponent's Effect Monster is activated, you can activate this effect by removing 2 Xyz Materials from this card. Negate that activation, and inflict 500 Damage to your opponent's Life Points.
Super Rare
SHSP-JP047 No. 65 Judge Buster, the Adjudicutting Djinn

SHSP-JP048
CNo. 65 Judge Devil, the Adjudicutting Devil King 「CNo.65 裁断魔王ジャッジ・デビル」
DARK/Demon - Xyz - Effect/Rank 3/1600/0
2 x Level 3 DARK Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card, and selecting 1 face-up Monster your opponent controls. The selected Monster loses 1000 ATK and DEF. Also, if this card has "No. 65 Judge Buster, the Adjudicutting Djinn" as Xyz Material, it gains the following effect: ● While this card is face-up on the field, the effects of your opponent's Effect Monsters cannot be activated.
Super Rare
SHSP-JP048 CNo. 65 Judge Devil, the Adjudicutting Devil King

SHSP-JP049
Burning Knuckler Cheat Commissioner 「BK チート・コミッショナー」
FIRE/Warrior - Xyz - Effect/Rank 3/0/1300
2 x Level 3 Monster
While this card is face-up on the field, Monsters your opponent control that can attack must attack. Also, if you control an other "Burning Knuckler" Monster than this card, your opponent cannot select this card as attack target. During attack declaration when an other "Burning Knuckler" Monster than this card battles, you can activate this effect by removing 2 Xyz Materials from this card. Confirm your opponent's hand, select 1 Magic Card in it and set it to your field.
Rare
SHSP-JP049 Burning Knuckler Cheat Commissioner

SHSP-JP050 No. 46 Ethereal Dragon - Draggluong 「No.46 神影龍ドラッグルーオン」
LIGHT/Dragon - Xyz - Effect/Rank 8/3000/3000
2 x Level 8 Dragon-Type Monster
If you control no other Monster than this card, once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting one of the following effects: ● Special Summon 1 Dragon-Type Monster from your hand. ● Select 1 Dragon-Type monster on your opponent's side of the field and gain control of that Monster. ● Until the end of your opponent's turn, the effects of Dragon-Type Monsters on your opponent's field cannot be activated.
Ultra/Ultimate Rare
SHSP-JP050 No. 46 Ethereal Dragon - Draggluong

SHSP-JP051
No.64 Old Tanuki, Sandayuu 「No.64 古狸三太夫」
EARTH/Beast - Xyz - Effect/Rank 2/1000/1000
2 x Level 2 Beast-Type Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Special Summon 1 "Kagemusha Tanuki Token" (Beast-Type/EARTH/Level 1/? ATK/0 DEF) to your field. The ATK of that Token becomes the ATK of the Monster on the field with the highest ATK at the time the Token was Special Summoned. While you control other Beast-Type Monster, this card cannot be destroyed by battle or card effects.
Super Rare
SHSP-JP051 No.64 Old Tanuki,  Sandayuu

SHSP-JP052
Ghostrick Alucard 「ゴーストリック・アルカード」
DARK/Undead - Xyz - Effect/Rank 3/1800/1600
2 x Level 3 Monster
Your opponent cannot select "Ghostrick" Monster other than this card or face-down Defense Position Monster as attack target. You can activate this effect by removing 1 Xyz Material from this card. Select 1 Set card your opponent controls and destroy it. The effect of "Ghostrick Alucard" can only be used once per turn. Also, if this card is send to the Graveyard, you can select 1 "Ghostrick" card in your Graveyard other than this card and add it to your hand.
Ultra/Ultimate Rare
SHSP-JP052 Ghostrick Alucard

SHSP-JP053
War God Emperor - Kagutsuchi 「武神帝-カグツチ」
LIGHT/Beast-Warrior - Xyz - Effect/Rank 4/2500/2000
2 x Level 4 Beast-Warrior-Type Monster
When this card is successfully Xyz Summoned, send the top 5 cards from your Deck to the Graveyard. For each this way "War God" sent to the Graveyard, this card gains 100 ATK. Also, if a Beast-Warrior-Type "War God" Monster you control would be destroyed by battle or a card effect, you can remove 1 Xyz Material from this card instead destroying that 1 Monster. You can only control 1 face-up "War God Emperor - Kagutsuchi" at the same time.
Ultra/Ultimate Rare
SHSP-JP053 War God Emperor - Kagutsuchi

SHSP-JP054
Edelritter - Vampire Bram 「紅貴士-ヴァンパイア・ブラム」
DARK/Undead - Xyz - Effect/5/2500/0
2 x Level 5 Undead-Type Monster
Activate by removing 1 Xyz Material from this card. Select 1 Monster in your opponent's Graveyard and Special Summon it to your field. The effect of "Edelritter - Vampire Bram" can only be used once per turn. If you Special Summon successfully with this effect, only that Monster can attack during this turn. Also, if this card on the field is destroyed by your opponent and sent to the Graveyard, you can Special Summon this card from your Graveyard in Defense Position during your next Standby Phase.
Super Rare
SHSP-JP054 Edelritter - Vampire Bram

SHSP-JP055
Tree Spirit of Melias 「メリアスの木霊」
EARTH/Plant - Xyz - Effect/Rank 3/1700/900
2 x Level 3 EARTH Monster
Once per turn, you can remove 1 Xyz Material from this card to select and activate 1 of the following effects.
● Send 1 Plant-Type Monster from your Deck to the Graveyard.
● Select 1 Plant-Type Monster in your Graveyard an Special Summon it into face-up Defense Position.
Rare
SHSP-JP055 Tree Spirit of Melias

SHSP-JP056
Felgrand, the God Dragon Knight 「神竜騎士フェルグラント」
LIGHT/Warrior - Xyz - Effect/Rank 8/2800/1800
2 x Level 8 Monster
Once per turn, you can activate this effect by removing 1 Xyz Material from this card and selecting 1 face-up Monster on the field. During this turn, the effect(s) of the selected Monster is negated, and is unaffected by card effects other than this card's. You can activate this effect during your opponent's turn.
Ultra/Ultimate Rare
SHSP-JP056 Felgrand, the God Dragon Knight

SHSP-JP057
Pyralis, the Flame Violet Dragon 「焔紫竜ピュラリス」
FIRE/Reptile - Synchro - Tuner/2/800/1400
Tuner + 1 Non-Tuner Monster
When this card on the field is sent to the Graveyard, all Monster your opponent controls lose 500 ATK.
Super Rare
SHSP-JP057 Pyralis, the Flame Violet Dragon

SHSP-JP058
Ogre Rock Castle 「鬼岩城」
EARTH/Rock - Synchro - Effect/9/2900/2800
Tuner + 1 or more Non-Tuner Monster.
This card gains 200 ATK and DEf for each Non-Tuner Monster that was used as Synchro Material for this card.
Rare
SHSP-JP058 Ogre Rock Castle

SHSP-JP059
Gagaga Tag 「ガガガタッグ」
Normal Magic Card
Until your next Standby Phase, the ATK of all "Gagaga" Monster you control is increased by the number of "Gagaga" Monster you control * 500. Only 1 "Gagaga Tag" can be activated per turn.
SHSP-JP059 Gagaga Tag

SHSP-JP060
Burning Knuckle Spirits 「バーニングナックル・スピリッツ」
Normal Magic Card
Activate by sending the top card of your Deck to the Graveyard. Select one "Burning Knuckler" Monster in your Graveyard and Special Summon it in face-up Defense Postion. Only 1 "Burning Knuckle Spirits" can be activated per turn.
Rare
SHSP-JP060 Burning Knuckle Spirits

SHSP-JP061
Dragon Shield 「ドラゴン・シールド」
Equip Magic Card
Equip only to a Dragon-Type Monster. The equipped Monster cannot be destroyed by battle or card effects, but any Battle Damage to either Player from a battle involving the equipped Monster becomes 0.
SHSP-JP061 Dragon Shield

SHSP-JP062
Ghostrick House 「ゴーストリック・ハウス」
Field Magic Card
While this card is on the field, face-down Defense Position Monster on either player's field cannot be attacked, and if all Monster a player controls are face-down Defense Position, that player can be attacked directly. Also, while this card is on the field, Effect Damage to a player, and Battle Damage to your opponent, except by a "Ghostrick" Monster is halved.
Rare
SHSP-JP062 Ghostrick House

SHSP-JP063
Mirror-Resonating War God 「鏡鳴する武神」
Normal Magic Card
If you control a "War God" Beast-Warrior-Type Monster, and if your opponent controls more Monster than you do, you can activate this card at the beginning of your Main Phase 1. Until the end of your opponent's next turn, neither player can activate the effects of Magic or Trap Cards.
SHSP-JP063 Mirror-Resonating War God

SHSP-JP064
Vampire Empire 「ヴァンパイア帝国」
Field Magic Card
Undead-Type Monster on the field gain 500 ATK during Damage Calculation only. Also, once per turn, when your opponent sends card(s) from their Deck to the Graveyard, send 1 DARK "Vampire" Monster from your Deck to the Graveyard, and destroy 1 card on the field.
SHSP-JP064 Vampire Empire

SHSP-JP065
Pot of Avarinevolence 「貪欲で無欲な壺」
Normal Magic Card
Activate only at the beginning of your Main Phase 1 by selecting 3 Monster with different Types in your Graveyard. Return the selected 3 Monster to your deck and shuffle. Afterwards, draw 2 cards. During the turn you activated this card, you cannot conduct your Battle Phase.
Super Rare
SHSP-JP065 Pot of Avarinevolence

SHSP-JP066
Pomp and Circumstance 「旗鼓堂々」
Quick-Play Magic Card
Activate by selecting 1 Equip Magic Card in your Graveyard and 1 Monster on the field that is a legal target for it. Equip the selected Equip Magic Card to the selected Monster. The Equip Magic Card equipped by this effect is destroyed during the End Phase. During the turn you activated this card, you cannot Special Summon Monster. Only 1 "Pomp and Circumstance" can be activated per turn.
Rare
SHSP-JP066 Pomp and Circumstance

SHSP-JP067
Unsealed Rock of the Emperor 「帝王の開岩」
Continuous Magic Card
While this card is on the field, you cannot Special Summon Monster from your Extra Deck. Also, when you successfully Advance Summon, you can select and activate 1 of the following effects. The effect of "Unsealed Rock of the Emperor" can only be used once per turn.
● Add 1 Monster with 2400 ATK and 1000 DEF but a different name than the Advance Summoned Monster from your Deck to your hand.
● Add 1 Monster with 2800 ATK and 1000 DEF but a different name than the Advance Summoned Monster from your Deck to your hand.
SHSP-JP067 Unsealed Rock of the Emperor

SHSP-JP068
Breath of the Divine Serpent 「聖蛇の息吹」
Quick-Play Magic Card
If you control 2 or more different kind of Monsters (Ritual, Fusion, Synchro or Xyz), you can select and activate 1 or more of the following effects, depending on those Monster's number. Only 1 "Breath of the Divine Serpent" can be activated per turn.
● 2 or more different kinds: Select 1 Monster in your Graveyard or 1 of your Monsters that is removed from play and add it to your hand.
● 3 or more different kinds: Select 1 Trap Card in your Graveyard and add it to your hand.
● 4 different kinds: Select 1 Magic Card other "Breath of the Divine Serpent" from your Graveyard to your hand.
SHSP-JP068 Breath of the Divine Serpent

SHSP-JP069
Duston Mop 「ダストンのモップ」
Equip Magic Card
The equipped Monster cannot be Released, or used as Fusion, Synchro or Xyz Material. When this card on the field is destroyed by an opponent's card effect and sent to the Graveyard, you can add 1 "Duston" Monster from your Deck to your hand. You can control only 1 face-up "Duston Mop" on your field at the same time.
Normal Rare
SHSP-JP069 Duston Mop

SHSP-JP070
Burst Reverse 「バースト・リバース」
Activate by paying 2000 Life Points. Special Summon 1 Monster from your Graveyard into face-down Defense Position.
Rare
SHSP-JP070 Burst Reverse

SHSP-JP071 Numbers Overlay Boost 「ナンバーズ・オーバーレイ・ブースト」
Normal Trap Card
Activate by selecting 1 "No." Xyz Monster without Xyz Material. Place 2 Monster from your hand under the selected Xyz Monster as Xyz Material.
SHSP-JP0(??) Numbers Overlay Boost

SHSP-JP072
Shield of Conspiracy 「陰謀の盾」
Normal Trap Card
After activation this card becomes a Equip Card, and is equipped to 1 Monster you control. While the equipped Monster is in face-up Attack Position, once per turn it is not destroyed by battle. Also, Battle Damage from a battle involving the equipped Monster to you becomes 0.
SHSP-JP072 Shield of Conspiracy

SHSP-JP073
Ghostrick Out 「ゴーストリック・アウト」
Normal Trap Card
Activate by revealing 1 "Ghostrick" Monster in your hand to your opponent. During this turn, "Ghostrick" Monster you control and face-down Defense Position Monster cannot become the target of card effects, and cannot be destroyed by card effects.
SHSP-JP073 Ghostrick Out

SHSP-JP074
Ghostrick Panic 「ゴーストリック・パニック」
Normal Trap Card
Activate by selecting any number of face-down Defense Position Monster you control. Change the selected Monster to face-up Defense Position, and up to the number of "Ghostrick" Monster among these, select face-up Monster your opponent controls and change them to face-down Defense Position.
SHSP-JP074 Ghostrick Panic

SHSP-JP075
Vampire Shift 「ヴァンパイア・シフト」
Normal Trap Card
Activate only if there is no Card in your Field Magic Card Zone and all face-up Monster you control are Undead-Type. Select and activate 1 "Vampire Empire" from your Deck. Afterwards, select 1 DARK "Vampire" Monster in your Graveyard and Special Summon it into face-up Defense Position. Only 1 "Vampire Shift" can be activated per turn.
SHSP-JP075 Vampire Shift

SHSP-JP076
Mistake 「手違い」
Continuous Trap Card
While this card is on the field, neither player can add card(s) to their hand except by drawing.
Rare
SHSP-JP076 Mistake

SHSP-JP077
Chain Induced Explosion 「連鎖誘爆」
Continuous Trap Card
While this card is on the field, if a Monster your opponent controls is destroyed by an opponent's card effect, you can select 1 card on the field and destroy it. This effect can only be used once per turn.
SHSP-JP077 Chain Induced Explosion

SHSP-JP078
Grisaille Gaol 「グリザイユの牢獄」
Normal Trap Card
Activate only if you control a Advance Summoned, a Ritual Summoned or a Fusion Summoned Monster. Until the End of your opponent's next turn, neither player can Synchro or Xyz Summon, and all Synchro and Xyz Monster on the field have their effects negated and cannot attack.
SHSP-JP0078 Grisaille Gaol

SHSP-JP079
Survival of the Fittest 「生存競争」
Normal Trap Card
After activation, this card becomes an Equip Card that increases the ATK by 1000 Points and is equipped to a Dinosaur-Type Monster you control When the equipped Monster destroys a Monster by battle and sends it to the Graveyard, the equipped Monster can make a second attack in a row on an opponent's Monster.
SHSP-JP079 Survival of the Fittest

SHSP-JP080
Most Spectacular Victory!? 「大金星!?」
Normal Trap
Activate by declaring any Level from 1 to 12. Each player tosses a coin once, and if both are heads, the Level of all face-up Monster you control becomes the declared Level. If both are tails, you lose 500 Life Points * the declared Level.
Normal Rare
SHSP-JP080 Most Spectacular Victory!?

Release Dates

04/04/2014: Perfect Rule Book
04/19/2014: The Duelist Advent (901)
04/19/2014: Deck Custom Pack 01
04/21/2014: V-Jump 06/2014
05/02/2014: Numbers Guide 3
05/17/2014: Duelists of Legend Edition
06/21/2014: SD27 - Hero's Strike

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