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OmegaBlack (guest) - 2009/06/24 03:00

Fyga r u a OCG player or TCG player?? im just asking

Higakugun (guest) - 2009/06/24 03:07

I have to agree with Fyga, the limiting of certain cards hav opened slots for more synchro summoning and defensive capabilities. Most often wen a zombies deck is backd against the corner the dech then starts to fail. But the openings creat new room for adding either Synchronization, Draw Power, Defensive rebounds, etc. based on the players best interest. So im not surprised its still up there from time to time.
curious george (guest) - 2009/06/25 03:38

im a tcg player and i dont get why this deck keep winning, it dont have draw power the synchros are slow (gale) i dont get it
Jaid (guest) - 2009/06/25 07:42

It wins because other deck in meta wait for game swings, and this takes advantage and gets around well. Good player too.
Fyga - 2009/06/25 12:10

@OmegaBlack: No probs in asking; real life is TCG, but once in a while I toy w/ one of my YVD accounts to play OCG online

@curious george: No draw power is true, but in this format they act like a toolbox deck so it's not needed if their cards are meant to last. Gales aren't fast to draw, but fast to use, since Zombies revive for Synchro materials easily. And never forget, Gale alone is a tank.
curious george (guest) - 2009/06/25 23:44

@Fyga: really?...i have a zombie deck that looks alot like this one...and against bf/bw and synchro cat is really hard, even ls is lil bit hard, maybe i should try this build lol! btw is not better psychs than gale, i mean 1 gale is ok but 3?
Fyga - 2009/06/26 07:00

@curious george: I can't/won't say I'm right =P just offering points, it's doing something right if it gets 1st more than once.
Psy vs. Gale is preference. Krebons in Zombies, he just sits there like some cheerleading pansy; only useful when Synching. Commander is both off/def, but he never stays a threat. Gale can take out any 2600 or less, or threaten to do so. He puts pressure on the opponent by himself, others don't do that alone. When've you ever been scared of 1 Kreb or Command sitting on the field w/ set S/T's? The S/T's scare you more, but w/ Gale, all might scare you. Zombies like that, playing aggro--you're not supposed to give your opp. a break; 3 means consistency.

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Release Dates

July 2009: Duel Terminal 6
08/21/2009: Valuable Book 12
09/17/2009: Tag Force 4
09/19/2009: Extra Pack 2
09/26/2009: Duel Disk - Yusei Version
10/17/2009: Duelist Pack - Yusei 2
2009: Limited Edition 16

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