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Manjyome Thunder - 2009/12/03 18:36
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@curious george: No draw power is true, but in this format they act like a toolbox deck so it's not needed if their cards are meant to last. Gales aren't fast to draw, but fast to use, since Zombies revive for Synchro materials easily. And never forget, Gale alone is a tank.
Psy vs. Gale is preference. Krebons in Zombies, he just sits there like some cheerleading pansy; only useful when Synching. Commander is both off/def, but he never stays a threat. Gale can take out any 2600 or less, or threaten to do so. He puts pressure on the opponent by himself, others don't do that alone. When've you ever been scared of 1 Kreb or Command sitting on the field w/ set S/T's? The S/T's scare you more, but w/ Gale, all might scare you. Zombies like that, playing aggro--you're not supposed to give your opp. a break; 3 means consistency.