Navigation
YGO OCG News
Japanese Tournaments
Japan Nationals
twoday.net
- + Banned Lists
- + Book Promos
- + Collector's Tin
- + Duelist Packs
- + Forum
- + Games
- + Guide
- + Manga
- + New Sets
- + Promos
- + Special Packs
- + Starter Decks
- + Structure Decks
- + Toys
- + V-Jump
- + Weekly Jump
Japanese Tournaments
- + November 2009
- + October 2009
- + September 2009
- + August 2009
- + July 2009
- + June 2009
- + May 2009
- + April 2009
- + March 2009
- + January 2009
- + 2008
Japan Nationals
twoday.net
Calendar
Recent Updates
Yu-Gi-Oh! 5D's World Championship...
Yu-Gi-Oh! 5D's World Championship 2010 - Reverse of...
Yu-Gi-Oh! 5D's World Championship 2010 - Reverse of...
Manjyome Thunder - 2009/12/03 18:36
V-Jump 3/2010 Promo
Release: 21st January 2010 Price: 550 Yen (incl. tax) Promo:...
Release: 21st January 2010 Price: 550 Yen (incl. tax) Promo:...
Manjyome Thunder - 2009/12/03 13:36
Weekly Jump 02/10 Promo
Price: 250 Yen Release: 14th December 2009 Promo:...
Price: 250 Yen Release: 14th December 2009 Promo:...
shriek - 2009/12/03 13:32
Status
Online for 1537 days
Last update: 2009/12/03 20:45
Last update: 2009/12/03 20:45
Users Status
You are not logged in.







Genex?
Hmm...
The theme is sort of like the E-Heroes of synchros with their mix elements and synchros involving specific attributes. Unfortunately, unlike E-Heroes its rather hard to sync for their particular synchros. Otherwise, the deck has some good hand management and with the addition of these monsters have capable field swarming capabilities. The theme has some good atk/def level 4 monsters so they carry good field presence.
The Dragunity theme has an interesting gimmick to them but overall the bird-type monsters hold the theme back as they have sub-par effects at best. Unfortunately, you'll need them to sync for their synchro monsters but they don't appear to be worth the trouble. The level 2 tuner works incredibly well within a cyberdark deck but trying to form synergies between machines and dragons is a bit awkward. A deck with these will probably focus on fast synchros with recyclable monsters/tuners with cards like junk synchron or that machine tuner that SS's 1 level 4 dark machine monster from your grave.
Worms are garbage and will never see competitive play. There's no way to survive long enough with them with the current metagame.
Dragonunity and Cyber Dark actually work better than most ppl believe, I actually do have a decklist that's being playtest right now and is going through its third version (the first two works okay, still need to finalize some tweak) although a Dragonunity and BF works okay, but it's definitely not the best way to go.