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Premium Pack 18

First available at Jump Festa 2016 from 19th to 20th December 2016 and from 20th to 21st December 2016

4 cards per pack, 20 cards in total

「魔帝アングマール」
PP18-JP001 Angmar, the Wicked Emperor

DARK/Demon - Effect/6/2400/1000
When this card is successfully Advanced Summoned, you can activate this effect by removing 1 Magic Card in your Graveyard from play. Add 1 Magic Card from your Deck to your hand with the same name as that removed Magic Card.
PP18-JP001 Angmar, the Wicked Emperor

「ジャンク・チェンジャー」
PP18-JP002 Junk Changer

EARTH/Warrior - Tuner/3/1500/900
The effect of "Junk Changer" can only be used once per turn. ①: If this card is successfully Normal Summoned or Special Summoned, you can activate this effect by targeting 1 "Junk" monster on the field and selecting 1 of the following effects.
● The Level of the targeted Monster is increased by 1
● The Level of the targeted Monster is decreased by 1
PP18-JP002 Junk Changer

「ジャンクリボー」
PP18-JP003 Junkuriboh

EARTH/Machine - Effect/1/300/200
①: You can activate this effect by sending this card you control or from your hand to the Graveyard when your opponent activates a Magic, Trap Card or Monster Effect that inflicts Damage to you. Negate the activation and destroy that card.
PP18-JP003 Junkuriboh

「奇術王 ムーン・スター」
PP18-JP004 Magic King Moon Star

DARK/Demon - Effect/3/900/600
If this card is used as Synchro Material, it can only be used for the Synchro Summon of a DARK Monster. ①: If you control a Tuner, you can Special Summon this card from your hand. ②: If this card is successfully Normal Summoned or Special Summoned, you can activate this effect by targeting 1 Monster you control or in your Graveyard. Until the end of the turn, this card's Level becomes the Level of that Monster. After activation of this effect, you cannot Special Summon except Synchro Summon until the end of the turn.
PP18-JP004 Magic King Moon Star

「スターダスト・チャージ・ウォリアー」
PP18-JP005 Stardust Charge Warrior

WIND/Warrior - Synchro - Effect/6/2000/1300
Tuner + 1 or more Non-Tuner Monster
Effect ① of "Stardust Charge Warrior" can only be used once per turn. ①: You can activate this effect when this card is successfully Synchro Summoned. Draw 1 card. ②: This card can attack all opponent's Special Summoned Monsters once each.
PP18-JP005 Stardust Charge Warrior

「究極幻神 アルティミトル・ビシバールキン」
PP18-JP006 Ultimitl Bishbalkin the Ultimate Legendary God

DARK/Dragon - Synchro - Effect/0/0/0
This card's original Level is always treated as 12. This card cannot be Synchro Summoned, and cannot be Special Summoned except by sending each 1 Level 8 or higher Tuner and Non-Tuner Monster with the same Level from your field to the Graveyard. ①: This card cannot be destroyed by card effects, and gains 1000 ATK for each Monster on the field. ②: Once per turn, you can activate this effect during your or your opponent's Main Phase. You can Special Summon in Defense Position as many "Utchatzimime Token" (Demon-Type/DARK/1/ATK 0/DEF 0) as possible to anywhere on the field, but you must Special Summon an equal number to each player's side of the field. This card cannot attack during that turn.
PP18-JP006 Ultimitl Bishbalkin the Ultimate Legendary God

「No.37 希望織竜スパイダー・シャーク」
PP18-JP007 No. 37 Hope Woven Dragon Spider Shark

WATER/Sea-Serpent - Xyz - Effect/Rank 4/2600/2100
2 x Level 4 WATER Monster
Effect ① and ② of "No. 37 Hope Woven Dragon Spider Shark can each only be used once per turn. ①: You can activate this effect when you or your opponent declares an attack with a Monster by removing 1 Xyz Material from this card. Until the end of the turn, all Monster your opponent controls lose 1000 ATK . ②: When this card is destroyed by battle or a card effect and sent to the Graveyard, you can activate this effect by targeting 1 other Monster in your Graveyard. Special Summon that Monster.
PP18-JP007 No. 37 Hope Woven Dragon Spider Shark

「No.38 希望魁竜タイタニック・ギャラクシー」
PP18-JP008 No. 38 Hope Harbinger Dragon Titanic Galaxy

LIGHT/Dragon - Xyz - Effect/Rank 8/3000/2500
2 x Level 8 Monster
①: You can activate this effect once per turn, when the effect of a Magic Card on the field is activated. Negate that effect, and place that card as Xyz Material under this card. ②: When your opponent declares an attack with a Monster, you can activate this effect by removing 1 Xyz Material from this card. Change the attack target to this card and perform Damage Calculation. ③: If an Xyz Monster you control is destroyed by battle or a card effect, you can activate this effect by targeting 1 Xyz Monster you control. The targeted Monster gains ATK equal to the original ATK of 1 of those destroyed Monster.
PP18-JP008 No. 38 Hope Harbinger Dragon Titanic Galaxy

「No.35 ラベノス・タランチュラ」
PP18-JP009 No. 35 Ravenous Tarantula

DARK/Insect - Xyz - Effect/Rank 10/0/0
2 x Level 10 Monster
①: While this card is in the Monster Zone, Monster you control gain ATK and DEF equal to the difference between your and your opponent's Life Points. ②: While this card with Xyz Material is in the Monster Zone, your opponent takes 600 Damage each time they Special Summon a Monster(s). ③: Once per turn, you can activate this effect by removing 1 Xyz Material from this card. Destroy all Monster your opponent controls with equal or less ATK than this card.
PP18-JP009 No. 35 Ravenous Tarantula

「No.84 ペイン・ゲイナー」
PP18-JP010 No. 84 Pain Gainer

DARK/Insect - Xyz - Effect/Rank 11/0/0
2 x Level 11 Monster
You can also Xyz Summon this card by placing 1 Rank 8,9 or 10 DARK Xyz Monster with 2 or more Xyz Materials under it as Xyz Material. ①: This card gains 200 DEF x the total Ranks of all Xyz Monster you control. ②: While this card with Xyz Material is in the Monster Zone, each time your opponent activates a Magic or Trap Card they take 600 Damage. ③: Oncer per turn, you can activate this effect by removing 1 Xyz Material from this card. Destroy all Monster your opponent controls with equal to or less DEF than this card.
PP18-JP010 No. 84 Pain Gainer

「No.77 ザ・セブン・シンズ」
PP18-JP011 No. 77 The Seven Sins

DARK/Demon - Xyz -Effect/12/4000/3000
2 x Level 12 Monster
You can also Xyz Summon this card by placing 1 Rank 10 or 11 DARK Xyz Monster under it as Xyz Material. This card cannot activated Effect ① during the turn it was Special Summoned this way. ①: Once per turn, you can activate this effect by removing 2 Xyz Material from this card. Remove all Special Summoned Monsters your opponent controls from play, and select 1 from the removed Monsters and place it as Xyz Material under this card. ②: If this card on the field is destroyed by battle or a card effect , you can remove 1 Xyz Material from it instead.
PP18-JP011 No. 77 The Seven Sins

「帝王の凍気」
PP18-JP012 Freezing Air of the Monarchs

Normal Magic Card
①: Activate if you control a Monster with 2400 ATK or more and 1000 DEF by targeting 1 Set card on the field. Destroy that card. ②: You can remove from your Graveyard, this card and 1 "Monarch" Magic or Trap from play to target 1 set card on the field. Destroy that card.
PP18-JP012 Freezing Air of the Monarchs

「九十九スラッシュ」
PP18-JP013 Tsukumo Slash

Quick-Play Magic Card
You can activate only 1 "Tsukumo Slash" per turn. ①: You can activate this card during Damage Calculation if a Monster you control attacks a Monster with higher ATK than itself. For duration of Damage Calculation only, your attacking Monster gains ATK equal to the difference between your and your opponent's Life Points.
PP18-JP013 Tsukumo Slash

「輝望道」
PP18-JP014 Shining Hope Road

Normal Magic Card
During the turn you activate this card, you cannot Special Summon Monster except by this card's effect. ①: Activate by selecting 3 Monster in your Graveyard. Special Summon those Monster with their effects negated, and then Xyz Summon 1 "Hope" Xyz Monster with only those 3 Monster as Xyz Material.
PP18-JP014 Shining Hope Road

「幻影騎士団シェード・ブリガンダイン」
PP18-JP015 Phantom Knights Shade Brigandine

Normal Trap Card
You can activate only 1 "Phantom Knights Shade Brigandine" per turn. If you have no Trap Cards in your Graveyard, you can activate this card during the turn it was set. ①: After activation, Special Summon this card as Normal Monster (Warrior-Type/DARK/Level 4/ATK 0/DEF 300) to your Monster Zone in Defense Position (This card is not treated as Trap Card)
PP18-JP015 Phantom Knights Shade Brigandine

「幻影騎士団ダーク・ガントレット」
PP18-JP016 Phantom Knights Dark Gauntlet

Normal Trap Card
①: Send 1 "Phantom" Magic or Trap Card from your Deck to the Graveyard. ②: You can activate this effect in the Graveyard if you control no cards and your opponent declares a direct attack with a Monster. Special Summon this card as Effect Monster (Warrior-Type/DARK/Level 4/ATK 300/DEF 600) to your Monster Zone in Defense Position (This card is not treated as Trap Card). If this card Special Summoned by this effect is removed from the field, it is removed from play. ③: This card Special Summoned by this effect gains 300 DEF for each "Phantom" Magic or Trap Card in your Graveyard.
PP18-JP016 Phantom Knights Dark Gauntlet

「幻影騎士団トゥーム・シールド」
PP18-JP017 Phantom Knights Tomb Shield

Normal Trap Card
①: After activation, Special Summon this card as a Normal Monster (Warrior-Type/DARK/Level 3/ATK 0/DEF 0) to your Monster Zone in Attack Position (This card is not treated as Trap Card). ②: Activate this effect during your turn by removing this card in your Graveyard from play and targeting 1 face-up Trap Card your opponent controls. Negate that card's effect until the end of the turn. This effect cannot be activated during the turn this card was sent to the Graveyard.
PP18-JP017 Phantom Knights Tomb Shield

「ダーク・アドバンス」
PP18-JP018 Dark Advance

Normal Trap Card
You can activate only 1 "Dark Advance" per turn. ①: You can activate this effect during your or your opponent's Main or Battle Phase by targeting 1 Monster in your Graveyard with 2400 ore more ATK and 1000 DEF. Add that Monster to your hand. Afterwards, you can Advance Summon from your hand in face-up Attack Position 1 Monster with 2400 or more ATK and 1000 DEF.
PP18-JP018 Dark Advance

「王魂調和」
PP18-JP019

Normal Trap Card
①: Activate when your opponent declares a Direct Attack with a Monster. Negate that attack. Afterwards, you can apply 1 of the following effects. ●: Select 1 Tuner and any number of Non-Tuner Monster with a total Level of 8 or lower in your Gravyard and remove them from play, and Special Summon 1 Synchro Monster with the same Level as the combined removed Monster's Level as Synchro Summon from your Extra Deck.
PP18-JP019 Harmony of the King's Soul

「レッド・スプレマシー」
PP18-JP020 Red Supremacy

Normal Trap Card
①: Activate by removing 1 "Red Daemon" Synchro Monster in your Graveyard from play, and targeting 1 "Red Daemon" Synchro Monster you control. That Monster's name is treated as that of the "Red Daemon" Synchro Monster that was removed for the activation of this card, and it effect becomes the same effect.
PP18-JP020 Red Supremacy

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