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Saturday, 17. December 2005

Premium Pack 9 Complete

PP9-JP001
E-Hero Elixirer
Light/Warrior - Fusion/10/2900/2600
[E-Hero Featherman] + [E-Hero Burst Lady] + [E-Hero Clayman] + [E-Hero Bubbleman]
This card cannot be special summon other than by Fusion Summon. This card's main-type is
treated as Wind, Fire, Earth, and Water. When this card is successfully Fusion Summoned,
return all cards that are removed from the game into respective owner's deck and shuffle the
decks afterward. For each monster on opponent's field with the same main-type as this card,
increase the attack strength of this card by 300.

PP9-JP002
Kuriboh Calling Flute
Kuriboh's Calling Flute
Magic - Quickplay
Add a [Kuriboh] or [Hane Kuriboh] from your deck into hand or special summon it to the field.

PP9-JP003
Commander Covington
Earth/Mahcine/4/1000/600
Send one of each [Machiners Soldier], [Machiners Sniper], and [Machiners Defender] from your
field to Graveyard to Special Summon a [Machiners Force] from your hand or deck.

PP9-JP004
Machiners Soldier
Earth/Machine/4/1600/1500
When this card is successfully Normal Summon when there're no monsters on your field, you can
special summon a monster with [Machiners] in its name other than [Machiners Soldier] from
your hand.

PP9-JP005
Machiners Sniper
Earth/Machine/4/1800/800
When this card is face-up on the field, all monsters with [Machiners] in its name other than
[Machiners Sniper] cannot attack.

PP9-JP006
Machiners Defender
Earth/Machine/4/1200/1800
Reverse: Add a [Commander Covington] from your deck to your hand.

PP9-JP007
Machiners Force
Earth/Machine/10/4600/4100
This card cannot be Normal Summon. This card cannot be special summon other than by the
effect of [Commander Covington]. If a player does not pay 1000 lifepoints, this card cannot
attack. When this card is send to Graveyard from the field, special summon one of each
[Machiners Soldier], [Machiners Sniper], and [Machiners Defenser] from your Graveyard.

PP9-JP008
Lancer Dragonewt
Earth/Dragon/4/1500/1800
When this monster attack a monster in defense mode, and the attack strength is higher than
the defense strength, do battle damages to opponent equal to the difference.

PP9-JP009
Axe Dragonewt
Wind/Dragon/4/2000/1200
When this card attack, switch it to Defense mode at the end of Damage Step.

PP9-JP010
Mist Body
Magic - Equipment
When this card is equipped, the equipped monster cannot be destroy as result of battle (Damage
Calculation would still applied)

...

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